I thought of that too when the game froze, but a quick google search told me that the first game didn't have any anti-piracy measures, so maybe this one doesn't either. Also, if it were anti-piracy, the clean rom would most likely have the same crashes, which it doesn't.Edit: It just occurred to me... did Nanashi no Game: Me have any AP? I don't know if AP could cause these errors though. Previously, no$gba was complaining about bad instructions and such when it would crash even though it worked fine in DeSmuME.