Gaming Anyone have a save for SMT IV around the route lock?

FireEmblemGuy

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Looking to refamiliarize myself with SMT IV's endings before Apocalypse, but I really don't want to do a full playthrough. If anyone's got a save in any format shortly before you're locked into a route (preferably with a bit of wiggle room, but that might be harder) it'd be much appreciated.
 

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    For example, HOW is is risky to get banned if you extract the save files to the CFW?
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    isn't this proccess be done while you're offline?
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    We are not Nintendo, so we don't know exactly how/why/when they ban, but better to stay on the safe side and not do shady stuff, if you don't want to be banned. Hayato is one of the most knowledgeable ones here on the subject and I believe what he says.
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  • A @ ATEMVEGETA:
    @BigOnYa, Yes ofc we don't know how Nintendo bans work, but if there are situations where a lot of people have tried safely then we can at least assume that this path is pretty much safe. To say don't try anything homebrew relative just to be safe forever is the easiest thing to say to someone. What I am trying to figure out here is with which cases and what actions got most of the people their bans for.
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    Most things I can find resulting to a ban is save-editing reasons, like Pokehex, etc, and going online afterwards.
    A @ ATEMVEGETA: Most things I can find resulting to a ban is save-editing reasons, like Pokehex, etc, and going...