japanese games can be very naughty such as games that involve stuff, thats illegal in a few places specially depending of ages the characters areWhy is there even a regionlock to begin with? What if there's some Japan-only titles I wanna buy and play and support, and I can't because they refuse to work on my system? I never understood it. Other than that, emulators all the way.
I thought region lock was for price control or some other completely stupid reason.japanese games can be very naughty such as games that involve stuff, thats illegal in a few places specially depending of ages the characters areWhy is there even a regionlock to begin with? What if there's some Japan-only titles I wanna buy and play and support, and I can't because they refuse to work on my system? I never understood it. Other than that, emulators all the way.
Region lock isn't really that big an option for price controlling in a large scale. Only issues are with regions that don't have their own distribution channels (or Australia), which raise costs. In the EU area for example, buying online is always cheaper (well 99% of the time), because taxes are smaller or completely reduced (VAT.).Yes, region locking is a valid tool for controlling prices across regions.
Three full pages before someone speaks up about "barely any good games." And that someone is me. I will gladly and easily defend the large amount of fantastic 3DS titles currently available. The 3DS shop has tons of great affordable 3D games, tons of great DSiWare (obviously read reviews before purchasing anything,) etc.If someone were to find a software exploit why should he release it when there's barely any good games and Nintendo could just patch it? Look at the PS3, they released a hack and everyone's still stick on firmware from Jan 2011. The only games since then that you can play on a modded PS3 have to be individually cracked by Paradude. If I was sitting on something I think I'd just keep sitting on it. Or would you say there's good reason to make it public?
Yes there is, at this point an hack could destroy the 3DS market as flashcards did with the NDS. If someone will release something like that, I hope it'll be in the distant future.The right question is " Is there a reason to not Hack?"
Yes there is, at this point an hack could destroy the 3DS market as flashcards did with the NDS. If someone will release something like that, I hope it'll be in the distant future.The right question is " Is there a reason to not Hack?"
Yes there is, at this point an hack could destroy the 3DS market as flashcards did with the NDS. If someone will release something like that, I hope it'll be in the distant future.The right question is " Is there a reason to not Hack?"
So sick of seeing this style of post... The DS has sold something in the 200 million range and billions of dollars in software revenue. Yeah, piracy destroyed the DS. And piracy didn't cause the massive waves of shovelware either, stupid consumers did ("Oh look, I love Hanna Montana, this should be a great game!").
Really, someone who makes a post like that, PLEASE, back it up w/ some sound logic that can argue w/ the numbers. You need to convince us that the DS, one of the most successful platforms of all time, could have seen a bazillion unit sales and the GNP of the world in software sales if piracy hadn't killed it... Because seriously, only if you believe that, that's the only way that I can see that you think the DS and the DS software market was somehow destroyed by anything.
Let's see how many games have been played illegally and of many of them have been actually sold, let's make a ratio between the two and we'll see how much money piracy has stolen to software developers. For Nintendo that's good anyway because the console's sales are good but developers are largely penalized after that, and many sofware houses have closed (someone remembers Cing?).Yes there is, at this point an hack could destroy the 3DS market as flashcards did with the NDS. If someone will release something like that, I hope it'll be in the distant future.The right question is " Is there a reason to not Hack?"
So sick of seeing this style of post... The DS has sold something in the 200 million range and billions of dollars in software revenue. Yeah, piracy destroyed the DS. And piracy didn't cause the massive waves of shovelware either, stupid consumers did ("Oh look, I love Hanna Montana, this should be a great game!").
Really, someone who makes a post like that, PLEASE, back it up w/ some sound logic that can argue w/ the numbers. You need to convince us that the DS, one of the most successful platforms of all time, could have seen a bazillion unit sales and the GNP of the world in software sales if piracy hadn't killed it... Because seriously, only if you believe that, that's the only way that I can see that you think the DS and the DS software market was somehow destroyed by anything.
Let's see how many games have been played illegally and of many of them have been actually sold, let's make a ratio between the two and we'll see how much money piracy has stolen to software developers. For Nintendo that's good anyway because the console's sales are good but developers are largely penalized after that, and many sofware houses have closed (someone remembers Cing?).
@[member='RodrigoDavy']: I'm sorry if many people in your country can't afford to buy games, but this doesn't explain why try to hack at all costs. For this reason Sony still keeps alive PS2 and PSP, they are fairly cheap and so are their related games, not to mention the market of used games.
This post may seem like a crazy over-the-top blanket statement, but I stand behind it.And any stats that anyone can come up w/ that show the ratio of pirated copies vs legal copies would be (and always is) completely made up. Bringing up any ratio between the two would be based on bullshit data made up by someone trying to skew the picture to their point of view. So, please, just don't.