<b>Latest update</b>: December 10th
Another update based on my own experience with the game:
<b>Totakeke’s requests</b> are now based on a, by the player, chosen mood instead of typing in the name of a song that you’d like to hear.
<b>Villagers have some new</b> random stuff going on; like they want to play hide-and-seek and can accidentally lock themselves out and then need you to find the key - which they lost in the river.
<b>So called Charms</b> can be told by either Katrina or another villager. If you fulfill the requisite of a Charm then you’ll be luckier with finding items etc for a month. These can be everything from catching a particular insect in <i>someone else’s</i> town to finding a four-clover.
<b>Fossils and valuable fishes</b> are <i>much</i> harder to come by now, evening out the game’s economic some.
<b>Holes</b> no longer disappear simply by entering and then exiting a building, but stay where they are until either filled or when you quit the game. You can use your foot to fill a whole by pressing B when standing next to one.
<b>Snow Day</b> is no longer on the first of December and might even occur at a random date - adding some dynamic to it. Snowflakes may still fall in November.
<!--sizeo:3--><span style="font-size:12pt;line-height:100%"><!--/sizeo--><b>I'd like to remind everyone about some of <a href="http://gbatemp.net/index.php?act=boardrules" target="_blank">the rules</a> of GBAtemp:</b><!--sizec--></span><!--/sizec-->
* We <b>DO NOT HOST</b> or <b>PROVIDE ROMs/WADs/ISOs</b>; or link to websites that do contain ROMs/WADs/ISOs.
* Members may <b>NOT ASK</b> and <b>MAY NOT PROVIDE INFORMATION</b> or <b>LINKS</b> for and to places that provide ROM, WAD, and ISO files.
* Members may also <b>NOT</b> mention torrent or warez-containing sites or channels by name or otherwise.
* We do not condone piracy in any way.
* Please go elsewhere if you only wish to download or share illegal files. The GBAtemp Forums are for discussion <b>ONLY</b>.
Now I'm <b>personally</b> (with a <i>big grin</i> on my face) going to <b>report each and every one of you</b> who even so much as <i>touches</i> the subject on the dumped City Folk ISO. If that's what you wish to talk about then <b>there's a perfectly suited thread about it</b> <a href="http://gbatemp.net/index.php?showtopic=116129" target="_blank">right here</a>, just remember the above rules before posting - they apply to the whole forum.
Behave or get lost.
<img src="http://img144.imageshack.us/img144/5628/e32008nintendoacloni9.jpg" border="0" class="linked-image" />
<u>Release dates</u>
<b>US</b> - November 16th
<b>Japan</b> - November 20th
<b>Europe</b> - December 5th
There were three games that I wished for would make an appearance during Nintendo's press conference at this year’s E3: Monster Hunter 3, Nintendogs 2 and Animal Crossing Wii. While I sadly didn't get <i>anything</i> of the first two, the third one came out with a huge boom. Not only did they show off a ton of stuff from the game, but it’s even due out for <i>this year</i> (NTSC in late November - possibly the 16th, PAL on December 5th, and November 20th in Japan) - and not just in Japan as I would've expected, but worldwide it seems.
Animal Crossing: City Folk is the next installment in the Animal Crossing series. If you haven’t got a clue what AC is then I congratulate (<i>and</i> somewhat envy) you - for visiting this thread has taken you one step closer to literally a whole new world of fun just waiting to be explored <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="" border="0" alt="smile.gif" />
Animal Crossing is a real-time life-simulator where you, as a human boy or girl, moves into a small town inhabited by talking creatures who all live and dress just like any human would (as do you yourself in your own house which can be expanded and decorated). The world itself has everything you’d expect from it; including fishes to catch, butterflies to chase, trees bearing edible fruit, and all the four seasons represented by not only the overall appearance (such as the leaves colour) but different events, holidays and animal life (no insects in the winter). There are also a few public buildings to visit: the museum - where anything you catch goes (also has an observatory and café in the DS version), a department store which carries everything from tools to furniture, a tailor shop which lets you create your own patterns for clothing and more, and the post office where you dispatch letters to the town’s inhabitants (and other players on the DS and Wii).
Now, what you do in this open-ended world is completely up to you. The game is pretty much about socializing and just hanging out in the town. You could talk to the animals and help them out in their daily rounds, plant flowers and trees as you see it, catch and sell fish to afford that lovely wardrobe or cool looking space rocket which would go perfect with the other stuff you’ve got in your house, or dig up stuff that are just laying around. Again, all of this happens in real-time; the stores have their opening hours, all the animals have their own diurnal rhythm, and a lot of stuff is tied to certain days or even a specific time.
<b>New features</b>
As always when another Animal Crossing sees the light of the day, this new installment in the series will bring with it a handful of changes and new features. Here's a list on what to expect of City Folk (aka Let's Go to the City in PAL countries):
<u>Input and interface</u>
New stuff includes live voice chat through the Wii Speak microphone accessory, as well as being able to send letters not only to other people’s letterboxes - but the Wii Message Board, cell-phones, and personal computers (e-mail) as well.
The interface has a small, invisible tab at the end of the screen which pops-up when pointed at and lets you look at your pockets/inventory, a design selection tool, bug and fish records, camera for photos (screenshots), your friend list and voice-chat options, the on-screen keyboard, and the town map. There’s another tab at the top of the screen which holds all the emotions taught by Dr. Shrunk (as in Wild World on DS) as well as a Save-button.
Apart from using the on-screen keyboard to write messages, any USB keyboard is also supported in City Folk.
City Folk can be played entirely using only the Wiimote or by adding the nunchcuk. The net, axe, and fishing rod can be used by the flick of your writch (or just pressing a button). GameCube controllers are <i>not</i> compatible.
The D-pad on top of the Wiimote is hotlinked to the following actions:
Left and right - switches between usable objects, beginning with what you last used
Down - put away the item that you're currently holding (if there's enough space in your pockets to do so)
Up - look up at the sky (adjusts the camera so that you may look at constellations and whatnot of interest up there)
<u>Extended multiplayer-features</u>
City Folk will finally allow us all to get together without ever even touching our console more than just once: putting it in sleep mode. This allows for anyone <i>on your friend list</i> to come visit your town whenever he or she wants to, as long as you first pay a visit to Copper and have him open the gates to your town (just like in Wild World).
You can even take a picture while playing (by pressing 1 on the Wiimote), save it onto an SD-card and then send it someone through the Wii Message Board.
<u>Moving in</u>
While up to four players may once again live in the same town, this time around - the houses will be <i>spread out</i> across the town, providing players with yet another hard decision to make when picking <i>your</i> house! And Rover the cat, from the GameCube-version, will once again ask you questions that’ll decide your character's appearance and sex, while Kapp'n the turtle drives you to the town in his bus.
<u>Furniture</u>
New sets/series of furniture will be available! These include "Log House", "Gorgeous", and "Celebrity".
<u>Holidays!</u> <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid="" border="0" alt="biggrin.gif" />
The <a href="http://www.youtube.com/watch?v=BsIdXofpN7o" target="_blank">E3 video presentation</a> revealed a return of the, in Wild World, previously lost holiday Halloween as well as a newcomer: Bunny Day (Easter) which includes looking for Easter eggs - buried by Zipper the (easter) bunny.
A carnival-like event of some sort was also mentioned at the E3 Nintendo Developer Conference (<a href="http://wii.ign.com/articles/891/891308p1.html" target="_blank">source</a>). Jingle the reindeer will also be making a comeback!
Celebrate holidays with your friends - even foreigners! Visit someone in Japan and take part in the Cherry Blossom Festival there, or just arrange for a New Years Eve celebration party and enjoy the countdown together.
<u>K.K. Slider aka Totakeke</u> <img src="style_emoticons/<#EMO_DIR#>/wub.gif" style="vertical-align:middle" emoid="" border="0" alt="wub.gif" />
Now up to four people can listen to Totakeke at the same timer - over and over again! You won’t get any of his songs on tape unless you listen to him while alone and offline, though.
Instead of taking requests by you typing in the name of the song that you’d like to hear, Totakeke will now play one based on what mood you’re in - decided by you from a list of them (such as Sad or Happy or Pondering etc).
<u>New area: the city</u>
Also previewed in the video, the <a href="http://www.youtube.com/watch?v=aXRaLIsj7e8" target="_blank">official trailer</a>, and written about here and there on various websites is the urban city area accessible by bus which Kapp’n from the GC and DS versions drives. Here you may visit the following, known buildings:<ul>*The hair salon from the DS-version - which now also allow for putting on a Mii-mask
*An auction house where you may bargain with the people on your friend list at the end of every month
*A Theater where you're able to meet Dr. Shrunk from Wild World who'll yet again teach you new emotions for expressing yourself (only this time around they'll be <i>permanently</i> added to your emotional repertoire and never erased)
*The fashion designer Gracie's own boutique with seasonable garments, run by Labelle - a third Able-sister (or just some distant relative, but she looks the same)
*The HQ of Happy Room Academy with Lyle as chairman - who lets you know how other players in your household are doing as well as setting up themed contests every month (e.g. the cutest room wins)
*A Dark Valley where Crazy Redd resides (an invitation is needed for access)
*Katrina appears to be around as well</li></ul>It has also been revealed that Mr. Resetti can be spotted behind two orange cones at the end of the road (leading from the city) at certain nights.
*A shoe shiner skunk named Kicks who will give your shoes a special glow (i.e. change colour) that matches your current outfit or colour
* Phineas - a walrus-looking animal who is giving away free balloons <i>and</i> toys such as a bubble-maker for blowing bubbles
<u>Clothing</u>
This time around you're able to "paint" not only your clothes as a whole, but even do the front, back <i>and</i> sleeves independently for even more customization! <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="" border="0" alt="smile.gif" /> And to quote IGN who attended to the E3 Nintendo Developer Conference: "You can also create hats and other accessories".
Gracie’s boutique will offer garment appropriate for the current season, meaning that last season’s wardrobe could be found on sale.
New clothes include a maid's dress and the "pure white dress" - which looks like a mix between a wedding dress and something that a princess would wear.
Accessories include a melon hat, mouth of a duck, heart-shaped glasses, and a cow skull. There are also balloons tied to a string that you can run around with.
<u>DS connectivity</u>
DS connectivity includes transferring your character from Wild World into City Folk whereas every item in your catalogue inside Wild World will be made available at Tom Nook's in City Folk (i.e. you’ll have to pay for them again). In addition to this, the DS may also be used as a means of transportation for visiting someone else’s town through their Wii console - much like how the memory card was used for in the GameCube version. This only allows for solo-play, however. You and your friend cannot play at the same time (again, just like it worked out on GameCube).
<u>Downloadable content!</u>
Free downloadable content can be obtained either through your Wii's WiFi connection, or by using a DS as a storage device for those who are unable to connect their Wii. In Japan - these people will be able to get their extra content from special WiFi-zones, but as for the rest of the world it's still being worked out.
<u>Random stuff</u>
* Totakeke’s requests are now based on a, by the player, chosen mood instead of typing in the name of a song that you’d like to hear.
* Villagers have some new random stuff going on; like they want to play hide-and-seek and can accidentally lock themselves out and then need you to find the key - which they lost in the river.
* So called Charms can be told by either Katrina or another villager. If you fulfill the requisite of a Charm then you’ll be luckier with finding items etc for a month. These can be everything from catching a particular insect in <i>someone else’s</i> town to finding a four-clover.
* Fossils and valuable fishes are <i>much</i> harder to come by now, evening out the game’s economic some.
* Holes no longer disappear simply by entering and then exiting a building, but stay where they are until either filled or when you quit the game. You can use your foot to fill a whole by pressing B when standing next to one.
* Footpaths are created from going over a certain area numerous times
* Snow Day is no longer on the first of December and might even occur at a random date - adding some dynamic to it. Snowflakes may still fall in November.
<b>Old stuff</b>
Naturally a lot of old features will be making their return as well - like it or not. Here’s a few of them:
* The observatory and café from Wild World - meaning constellations, coffee, and Totakeke (aka K.K. Slider) performing on a stage
* The graphics engine from Wild World with its rolling landscape - only much more sharper looking and viewable in 480p (16:9)
* A difference in height is back again - no more flat landscapes as it was in Wild World
* Up to four people in the same household may move into the same town. No simultaneous gameplay this time around either - you’ll have to take turns playing
* Floating presents tied to balloons
* The discount-system at Tom Nook's as seen in Wild World will return, but with great reward system for gathering enough points (14 different levels ranging from 500p up to 10,000)
* Medicine for healing your eye when stung by bees
* The Town Hall from Wild World, which replaced the Post Office and Wishing Well on GameCube, is back - with the same functions as before
* The big gates seen in Wild World that had to be open in order for other players to come visit your town. It's pretty safe to assume that the same rule applies here
* Nintendo will once again be giving out special gifts through WiFi (as it was with Wild World)
* Rover from the GameCube-version is back - you'll find him sitting on the bus, talking to you
* The Bug-Off event from Wild World and most likely a whole slew of others as well
<a href="http://www.animal-crossing/cityfolk" target="_blank">Animal Crossing: City Folk official website</a>
Scans from Japanese magazines:
<a href="http://gonintendo.com/wp-content/uploads/23798_accf_122_1163lo.jpg" target="_blank">Scan #1</a>
<a href="http://www.gamekyo.com/Webmasters/Images/52101520080922_161509_0_big.jpg" target="_blank">Scan #2 page 1</a>
<a href="http://www.gamekyo.com/Webmasters/Images/52101520080922_161509_1_big.jpg" target="_blank">Scan #2 page 2</a>
<a href="http://img370.imageshack.us/my.php?image=animalcrossingcityfolk2cj9.jpg" target="_blank"><img src="http://img370.imageshack.us/img370/306/animalcrossingcityfolk2cj9.th.jpg" border="0" class="linked-image" /></a> <a href="http://img370.imageshack.us/my.php?image=1912832589zy1.jpg" target="_blank"><img src="http://img370.imageshack.us/img370/670/1912832589zy1.th.jpg" border="0" class="linked-image" /></a> <a href="http://img235.imageshack.us/my.php?image=animalcrossingcityfolk2ye2.jpg" target="_blank"><img src="http://img235.imageshack.us/img235/1195/animalcrossingcityfolk2ye2.th.jpg" border="0" class="linked-image" /></a> <a href="http://img507.imageshack.us/my.php?image=1882838460vv2.jpg" target="_blank"><img src="http://img507.imageshack.us/img507/225/1882838460vv2.th.jpg" border="0" class="linked-image" /></a> <a href="http://img151.imageshack.us/my.php?image=animalcrossingcityfolk2le6.jpg" target="_blank"><img src="http://img151.imageshack.us/img151/7255/animalcrossingcityfolk2le6.th.jpg" border="0" class="linked-image" /></a>
<img src="http://img524.imageshack.us/img524/3251/133815e52617835289280be7.jpg" border="0" class="linked-image" /> <img src="http://img524.imageshack.us/img524/8888/boxshotuklarge529885853od8.jpg" border="0" class="linked-image" />
Another update based on my own experience with the game:
<b>Totakeke’s requests</b> are now based on a, by the player, chosen mood instead of typing in the name of a song that you’d like to hear.
<b>Villagers have some new</b> random stuff going on; like they want to play hide-and-seek and can accidentally lock themselves out and then need you to find the key - which they lost in the river.
<b>So called Charms</b> can be told by either Katrina or another villager. If you fulfill the requisite of a Charm then you’ll be luckier with finding items etc for a month. These can be everything from catching a particular insect in <i>someone else’s</i> town to finding a four-clover.
<b>Fossils and valuable fishes</b> are <i>much</i> harder to come by now, evening out the game’s economic some.
<b>Holes</b> no longer disappear simply by entering and then exiting a building, but stay where they are until either filled or when you quit the game. You can use your foot to fill a whole by pressing B when standing next to one.
<b>Snow Day</b> is no longer on the first of December and might even occur at a random date - adding some dynamic to it. Snowflakes may still fall in November.
<!--sizeo:3--><span style="font-size:12pt;line-height:100%"><!--/sizeo--><b>I'd like to remind everyone about some of <a href="http://gbatemp.net/index.php?act=boardrules" target="_blank">the rules</a> of GBAtemp:</b><!--sizec--></span><!--/sizec-->
* We <b>DO NOT HOST</b> or <b>PROVIDE ROMs/WADs/ISOs</b>; or link to websites that do contain ROMs/WADs/ISOs.
* Members may <b>NOT ASK</b> and <b>MAY NOT PROVIDE INFORMATION</b> or <b>LINKS</b> for and to places that provide ROM, WAD, and ISO files.
* Members may also <b>NOT</b> mention torrent or warez-containing sites or channels by name or otherwise.
* We do not condone piracy in any way.
* Please go elsewhere if you only wish to download or share illegal files. The GBAtemp Forums are for discussion <b>ONLY</b>.
Now I'm <b>personally</b> (with a <i>big grin</i> on my face) going to <b>report each and every one of you</b> who even so much as <i>touches</i> the subject on the dumped City Folk ISO. If that's what you wish to talk about then <b>there's a perfectly suited thread about it</b> <a href="http://gbatemp.net/index.php?showtopic=116129" target="_blank">right here</a>, just remember the above rules before posting - they apply to the whole forum.
Behave or get lost.
<img src="http://img144.imageshack.us/img144/5628/e32008nintendoacloni9.jpg" border="0" class="linked-image" />
<u>Release dates</u>
<b>US</b> - November 16th
<b>Japan</b> - November 20th
<b>Europe</b> - December 5th
There were three games that I wished for would make an appearance during Nintendo's press conference at this year’s E3: Monster Hunter 3, Nintendogs 2 and Animal Crossing Wii. While I sadly didn't get <i>anything</i> of the first two, the third one came out with a huge boom. Not only did they show off a ton of stuff from the game, but it’s even due out for <i>this year</i> (NTSC in late November - possibly the 16th, PAL on December 5th, and November 20th in Japan) - and not just in Japan as I would've expected, but worldwide it seems.
Animal Crossing: City Folk is the next installment in the Animal Crossing series. If you haven’t got a clue what AC is then I congratulate (<i>and</i> somewhat envy) you - for visiting this thread has taken you one step closer to literally a whole new world of fun just waiting to be explored <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="" border="0" alt="smile.gif" />
Animal Crossing is a real-time life-simulator where you, as a human boy or girl, moves into a small town inhabited by talking creatures who all live and dress just like any human would (as do you yourself in your own house which can be expanded and decorated). The world itself has everything you’d expect from it; including fishes to catch, butterflies to chase, trees bearing edible fruit, and all the four seasons represented by not only the overall appearance (such as the leaves colour) but different events, holidays and animal life (no insects in the winter). There are also a few public buildings to visit: the museum - where anything you catch goes (also has an observatory and café in the DS version), a department store which carries everything from tools to furniture, a tailor shop which lets you create your own patterns for clothing and more, and the post office where you dispatch letters to the town’s inhabitants (and other players on the DS and Wii).
Now, what you do in this open-ended world is completely up to you. The game is pretty much about socializing and just hanging out in the town. You could talk to the animals and help them out in their daily rounds, plant flowers and trees as you see it, catch and sell fish to afford that lovely wardrobe or cool looking space rocket which would go perfect with the other stuff you’ve got in your house, or dig up stuff that are just laying around. Again, all of this happens in real-time; the stores have their opening hours, all the animals have their own diurnal rhythm, and a lot of stuff is tied to certain days or even a specific time.
<b>New features</b>
As always when another Animal Crossing sees the light of the day, this new installment in the series will bring with it a handful of changes and new features. Here's a list on what to expect of City Folk (aka Let's Go to the City in PAL countries):
<u>Input and interface</u>
New stuff includes live voice chat through the Wii Speak microphone accessory, as well as being able to send letters not only to other people’s letterboxes - but the Wii Message Board, cell-phones, and personal computers (e-mail) as well.
The interface has a small, invisible tab at the end of the screen which pops-up when pointed at and lets you look at your pockets/inventory, a design selection tool, bug and fish records, camera for photos (screenshots), your friend list and voice-chat options, the on-screen keyboard, and the town map. There’s another tab at the top of the screen which holds all the emotions taught by Dr. Shrunk (as in Wild World on DS) as well as a Save-button.
Apart from using the on-screen keyboard to write messages, any USB keyboard is also supported in City Folk.
City Folk can be played entirely using only the Wiimote or by adding the nunchcuk. The net, axe, and fishing rod can be used by the flick of your writch (or just pressing a button). GameCube controllers are <i>not</i> compatible.
The D-pad on top of the Wiimote is hotlinked to the following actions:
Left and right - switches between usable objects, beginning with what you last used
Down - put away the item that you're currently holding (if there's enough space in your pockets to do so)
Up - look up at the sky (adjusts the camera so that you may look at constellations and whatnot of interest up there)
<u>Extended multiplayer-features</u>
City Folk will finally allow us all to get together without ever even touching our console more than just once: putting it in sleep mode. This allows for anyone <i>on your friend list</i> to come visit your town whenever he or she wants to, as long as you first pay a visit to Copper and have him open the gates to your town (just like in Wild World).
You can even take a picture while playing (by pressing 1 on the Wiimote), save it onto an SD-card and then send it someone through the Wii Message Board.
<u>Moving in</u>
While up to four players may once again live in the same town, this time around - the houses will be <i>spread out</i> across the town, providing players with yet another hard decision to make when picking <i>your</i> house! And Rover the cat, from the GameCube-version, will once again ask you questions that’ll decide your character's appearance and sex, while Kapp'n the turtle drives you to the town in his bus.
<u>Furniture</u>
New sets/series of furniture will be available! These include "Log House", "Gorgeous", and "Celebrity".
<u>Holidays!</u> <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid="" border="0" alt="biggrin.gif" />
The <a href="http://www.youtube.com/watch?v=BsIdXofpN7o" target="_blank">E3 video presentation</a> revealed a return of the, in Wild World, previously lost holiday Halloween as well as a newcomer: Bunny Day (Easter) which includes looking for Easter eggs - buried by Zipper the (easter) bunny.
A carnival-like event of some sort was also mentioned at the E3 Nintendo Developer Conference (<a href="http://wii.ign.com/articles/891/891308p1.html" target="_blank">source</a>). Jingle the reindeer will also be making a comeback!
Celebrate holidays with your friends - even foreigners! Visit someone in Japan and take part in the Cherry Blossom Festival there, or just arrange for a New Years Eve celebration party and enjoy the countdown together.
<u>K.K. Slider aka Totakeke</u> <img src="style_emoticons/<#EMO_DIR#>/wub.gif" style="vertical-align:middle" emoid="" border="0" alt="wub.gif" />
Now up to four people can listen to Totakeke at the same timer - over and over again! You won’t get any of his songs on tape unless you listen to him while alone and offline, though.
Instead of taking requests by you typing in the name of the song that you’d like to hear, Totakeke will now play one based on what mood you’re in - decided by you from a list of them (such as Sad or Happy or Pondering etc).
<u>New area: the city</u>
Also previewed in the video, the <a href="http://www.youtube.com/watch?v=aXRaLIsj7e8" target="_blank">official trailer</a>, and written about here and there on various websites is the urban city area accessible by bus which Kapp’n from the GC and DS versions drives. Here you may visit the following, known buildings:<ul>*The hair salon from the DS-version - which now also allow for putting on a Mii-mask
*An auction house where you may bargain with the people on your friend list at the end of every month
*A Theater where you're able to meet Dr. Shrunk from Wild World who'll yet again teach you new emotions for expressing yourself (only this time around they'll be <i>permanently</i> added to your emotional repertoire and never erased)
*The fashion designer Gracie's own boutique with seasonable garments, run by Labelle - a third Able-sister (or just some distant relative, but she looks the same)
*The HQ of Happy Room Academy with Lyle as chairman - who lets you know how other players in your household are doing as well as setting up themed contests every month (e.g. the cutest room wins)
*A Dark Valley where Crazy Redd resides (an invitation is needed for access)
*Katrina appears to be around as well</li></ul>It has also been revealed that Mr. Resetti can be spotted behind two orange cones at the end of the road (leading from the city) at certain nights.
*A shoe shiner skunk named Kicks who will give your shoes a special glow (i.e. change colour) that matches your current outfit or colour
* Phineas - a walrus-looking animal who is giving away free balloons <i>and</i> toys such as a bubble-maker for blowing bubbles
<u>Clothing</u>
This time around you're able to "paint" not only your clothes as a whole, but even do the front, back <i>and</i> sleeves independently for even more customization! <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="" border="0" alt="smile.gif" /> And to quote IGN who attended to the E3 Nintendo Developer Conference: "You can also create hats and other accessories".
Gracie’s boutique will offer garment appropriate for the current season, meaning that last season’s wardrobe could be found on sale.
New clothes include a maid's dress and the "pure white dress" - which looks like a mix between a wedding dress and something that a princess would wear.
Accessories include a melon hat, mouth of a duck, heart-shaped glasses, and a cow skull. There are also balloons tied to a string that you can run around with.
<u>DS connectivity</u>
DS connectivity includes transferring your character from Wild World into City Folk whereas every item in your catalogue inside Wild World will be made available at Tom Nook's in City Folk (i.e. you’ll have to pay for them again). In addition to this, the DS may also be used as a means of transportation for visiting someone else’s town through their Wii console - much like how the memory card was used for in the GameCube version. This only allows for solo-play, however. You and your friend cannot play at the same time (again, just like it worked out on GameCube).
<u>Downloadable content!</u>
Free downloadable content can be obtained either through your Wii's WiFi connection, or by using a DS as a storage device for those who are unable to connect their Wii. In Japan - these people will be able to get their extra content from special WiFi-zones, but as for the rest of the world it's still being worked out.
<u>Random stuff</u>
* Totakeke’s requests are now based on a, by the player, chosen mood instead of typing in the name of a song that you’d like to hear.
* Villagers have some new random stuff going on; like they want to play hide-and-seek and can accidentally lock themselves out and then need you to find the key - which they lost in the river.
* So called Charms can be told by either Katrina or another villager. If you fulfill the requisite of a Charm then you’ll be luckier with finding items etc for a month. These can be everything from catching a particular insect in <i>someone else’s</i> town to finding a four-clover.
* Fossils and valuable fishes are <i>much</i> harder to come by now, evening out the game’s economic some.
* Holes no longer disappear simply by entering and then exiting a building, but stay where they are until either filled or when you quit the game. You can use your foot to fill a whole by pressing B when standing next to one.
* Footpaths are created from going over a certain area numerous times
* Snow Day is no longer on the first of December and might even occur at a random date - adding some dynamic to it. Snowflakes may still fall in November.
<b>Old stuff</b>
Naturally a lot of old features will be making their return as well - like it or not. Here’s a few of them:
* The observatory and café from Wild World - meaning constellations, coffee, and Totakeke (aka K.K. Slider) performing on a stage
* The graphics engine from Wild World with its rolling landscape - only much more sharper looking and viewable in 480p (16:9)
* A difference in height is back again - no more flat landscapes as it was in Wild World
* Up to four people in the same household may move into the same town. No simultaneous gameplay this time around either - you’ll have to take turns playing
* Floating presents tied to balloons
* The discount-system at Tom Nook's as seen in Wild World will return, but with great reward system for gathering enough points (14 different levels ranging from 500p up to 10,000)
* Medicine for healing your eye when stung by bees
* The Town Hall from Wild World, which replaced the Post Office and Wishing Well on GameCube, is back - with the same functions as before
* The big gates seen in Wild World that had to be open in order for other players to come visit your town. It's pretty safe to assume that the same rule applies here
* Nintendo will once again be giving out special gifts through WiFi (as it was with Wild World)
* Rover from the GameCube-version is back - you'll find him sitting on the bus, talking to you
* The Bug-Off event from Wild World and most likely a whole slew of others as well
<a href="http://www.animal-crossing/cityfolk" target="_blank">Animal Crossing: City Folk official website</a>
Scans from Japanese magazines:
<a href="http://gonintendo.com/wp-content/uploads/23798_accf_122_1163lo.jpg" target="_blank">Scan #1</a>
<a href="http://www.gamekyo.com/Webmasters/Images/52101520080922_161509_0_big.jpg" target="_blank">Scan #2 page 1</a>
<a href="http://www.gamekyo.com/Webmasters/Images/52101520080922_161509_1_big.jpg" target="_blank">Scan #2 page 2</a>
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