Will you gentlemen try to resolve AK2s multi-play issues or is that outside the menu and loading systems. AK2s work with very few multi-play games when more than one AK2 are used within the group of players.
QUOTE said:The save bug was just a stupid mistake, it will be fixed in 1.1, sorry about any inconveniences this bug has caused anyone.
jaywilson said:just little things like X isnt to make cheats
you have to go into start>more->cheats..
Glad to hear it + thanks for the work on the loader, I like some of the common sense elements like the cheat menu organization.Normmatt said:The save bug was just a stupid mistake, it will be fixed in 1.1, sorry about any inconveniences this bug has caused anyone.
Very strange, but it works now, thanks for the tips! Yes, I used Panasonic formatter to format my card previously.VatoLoco said:@ kellicros, I had a little trouble running AIO on my AK2. This is what I did
http://gbatemp.net/index.php?showtopic=942...t&p=1270157
I usually have my SDHC fprmatted with the Panasonic formatter.
I couldnt get AIO to run utill I used the windows formatter on my card.
For some reason AIO doesnt like how Panasonic formats.
Normmatt said:You can just copy your akmenu4.nds and __aio folder too the nand and it will work on the akrpg without changing any settings. Save files might be an issue as the AK2 by default uses 512kb for saves, the AKRPG uses only the space required by the specific save type.
xjuniorx said:IS THIS BETTER THAN BLISS?
Smiths said:KnightFire said:Gevexx said:Is there a possibility to add Filename-based external icon support ? i want to give my GBA Games and/or Homebrew a nice Icon like the NDS ones.
Not meaning to hijack this thread but I second this request.
I defeat hijacking terrorists by telling you:
32x32 15-bit BMP (hi-color) with name of .bmp in the /__aio/icons/ or /__aio/ui//icons/ dir = items with extension of have that bmp as the icon.
We've had it for a lonnnnng time. It's just hard to make a readme featuring all the changes and yeah, some stuff should be documented.
horrid pic, but there's a custom icon for TXT files.
Gevexx said:I know that there is an icon support for extensions but i want to give an different icon for every single game/homebrew. For Example:
In your case every .txt file will have that... alien kinda thingy as the Icon. But i think it would be great if you could give one text file the alien thingy as an icon and another .txt file should have a monkey as an icon (for example). This way i could give every GBA game on my SD Card an unique icon to identify the game, just as the NDS ones.
Smiths said:Goddamn I'm in the zone far too much.
Baroque Obama said:Smiths said:Goddamn I'm in the zone far too much.
will you be in the zone to put in slow motion?