Bri said:
Just in case Smiths and Normmatt missed it, here's a constructive post on the Acekard forum:
QUOTE said:
QUOTE said:
i've noticed one small problem (compared to the last version i used which was one of Bliss's I think) - in some skins that position the start menu on the left, the selection bar is too long and sticks ...
I've noticed this too, it seems that the selection bar is always the width of the start menu regardless of the width settings in the ini file. It's not a big deal and is only noticeable on menus which have transparent bits, like the Adv.Evo skin.
I don't use that skin, so I've never noticed the bug.
-Bri
I've noticed it, and it's weird. I think it showed up on my AK2 but not my RPG using the same exact folder on both.
Norm is doing some skin tweaks, so I'm tossing this one to him too. HA! TAKE THAT!
And re: unzip protocol.
AKAIO will now have the DSWifi and zLib libraries in it, enabling us to turn on/off DSWifi and connect to remote hosts, and use zip protocols for files.
zLib was ported to the DS by GPF (http://gpf.dcemu.co.uk), but by default it only supports .GZip files. There's a minilib for standard .ZIP file support, which has now been ported to the AKAIO OS.
This means should, for example, we use the AKAIO to download files remotely that are in .ZIP format, we can unzip them on-the-fly in the OS.
This won't mean total compressed rom support (size issue/time issue... unzip is fast but do you want to unzip a 132Meg ROM each time? Plus you'd still need that 132Megs free on the card). But it definitely is useful, and is currently in my build being used to unzip downloaded files.
Lying in bed with my DS last night, I said "maybe there's an update" and ran the routine before loading a game... viola there was, it did it's whole procedure and boom, I was able to use it right then and there.
kicked the shit out of loading up my PC and transferring