Hacking AKAIO v1.0 Officially Released

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Na, nothing a $2 tripod from DX and sunlight couldn't cure.
tongue.gif


...but I'd give you my 1mp digital camera if you can improve the AK2 to work 100% in multi-play when more than one AK2 card is in the game. lol
 
You're implementing a PSP ISO loader?

edit:
Bah, upon further inspection it seems to be some sort of downloader, possibly of the cheat variety.
 
Normmatt said:
That version is old and buggy, it does work in zelda iirc.

You need to hold the key combo down for a few seconds to notice any effect.
still nothing dude. I really don't care about the slow mo. W/e. It's fine. I could care less until there is a good working one.
 
golden said:
Normmatt said:
That version is old and buggy, it does work in zelda iirc.

You need to hold the key combo down for a few seconds to notice any effect.
still nothing dude. I really don't care about the slow mo. W/e. It's fine. I could care less until there is a good working one.


It worked on Mariokart for me. Thats the only game Ive tried it with.

Back on subject, I'm excited for the AIO update.

That pic is mighty fuzzy, though. Maybe RTS, perhaps?! (*mostly kidding)
 
Hey, I don't know if it's been mentioned

I really love the akio, i love how it autoloads gbas and mp3's.

But I kept getting that screwed up intro screen with the nand, microsd, and slot 2 selection. I kept getting it after loading .txt files from the akio loader, loading a new game, nearly anything. I fixed it sometimes by deleting the lastsave.ini, by resetting the globalsetting.ini, and by copying a new ak4menu.ds to the root.

Then I thought for a second, and I put a ak4menu.ds in the __aio folder. It seems to be working like a champ now, I can reload the menu after anything and it doesn't glitch out. But i"m not sure if that was really the solution, so did I do anything else that might've fixed it?
 
Smiths said:
ideas?

i need a new digital camera. HINT HINT
smile.gif

Maybe it is updating the cheat database?

QUOTE(VatoLoco @ Jul 22 2008, 12:03 AM) That pic is mighty fuzzy, though. Maybe RTS, perhaps?! (*mostly kidding)
Better not "kid" with this.
 
Well it says Downloading, then has some random other stuff, possibly including an @ symbol...

I am guessing the NSMB is unrelated...

So it is probably a cheat updater, or a firmware updater. Presumably via wifi.
 
btw will you include a symbol for .txt (and other plugin supported files) in AIO 1.1? Just a simple symbol saying TXT or something...this ? symbol confuses me
 
Here are a few I made/stole using the XP icons... they are .bmp so you may need to save target as.

.txt
.mp3
.dsm

P.S. 15-bit colour is a pain to convert to. Could you not make it 256 colours? Although that would be more limiting, it would be a lot easier to do.

Also, is there a transparent colour?
 
Okay good, it's all working and has cancelling routines and all that but I'm sure upon releasing everyone else will track down tons of bugs.
It ain't flawless, and has some limits based on the protocol itself.

But the routines are now in the source and have awesome future expanding potential.

Can't believe i ported friggin' unzip routines to the DS.

My brain hurts, a lot.

Code:
wnloadquestion = Do you want to stop Downloading?
stopdownloadtitle = Stop Downloading
downloading = Downloading %.0fKb/%.0fKb, %c to Cancel
unzipstop = Do you want to stop unzipping?
unzipstoptitle = Unzip Paused
unzipping = Unzipping fi

just updating: no ETA, but I think I'm done coding for a bit (brain low on ideas for bit, FFIV time
smile.gif
). Normmatt has the binary and source to play with whatever he's doing. Also hoping gelu does a soft-reset fix for FFIV on the RPG. needs SR disabled to run on it.

1.1 is a major release. sad it's only a .1
smile.gif
 
I'm waiting the new AKAIO update before deciding if it's better than Bliss OS.
I tried this version of the AKAIO and has many bugs like it's still a work in progress version. Keeping the slow motion option not yet implemented just to show that one day will be there sounds to me kinda childish. Anyway I'll follow the next versions, it's cool to have ppl bringing new ideas to acekard, good work
yaynds.gif
 
Just in case Smiths and Normmatt missed it, here's a constructive post on the Acekard forum:

QUOTE said:
QUOTE said:
i've noticed one small problem (compared to the last version i used which was one of Bliss's I think) - in some skins that position the start menu on the left, the selection bar is too long and sticks ...

I've noticed this too, it seems that the selection bar is always the width of the start menu regardless of the width settings in the ini file. It's not a big deal and is only noticeable on menus which have transparent bits, like the Adv.Evo skin.

I don't use that skin, so I've never noticed the bug.

-Bri
 
What/from/how is it downloading?

Why not use the latest bliss' "savelist.bin"? Or, if you want, I can upload my "savelist.bin" and "savelistex.bin", that have some updates and corrections.
 
Bri said:
Just in case Smiths and Normmatt missed it, here's a constructive post on the Acekard forum:

QUOTE said:
QUOTE said:
i've noticed one small problem (compared to the last version i used which was one of Bliss's I think) - in some skins that position the start menu on the left, the selection bar is too long and sticks ...

I've noticed this too, it seems that the selection bar is always the width of the start menu regardless of the width settings in the ini file. It's not a big deal and is only noticeable on menus which have transparent bits, like the Adv.Evo skin.

I don't use that skin, so I've never noticed the bug.

-Bri

I've noticed it, and it's weird. I think it showed up on my AK2 but not my RPG using the same exact folder on both.
Norm is doing some skin tweaks, so I'm tossing this one to him too. HA! TAKE THAT!

And re: unzip protocol.
AKAIO will now have the DSWifi and zLib libraries in it, enabling us to turn on/off DSWifi and connect to remote hosts, and use zip protocols for files.
zLib was ported to the DS by GPF (http://gpf.dcemu.co.uk), but by default it only supports .GZip files. There's a minilib for standard .ZIP file support, which has now been ported to the AKAIO OS.

This means should, for example, we use the AKAIO to download files remotely that are in .ZIP format, we can unzip them on-the-fly in the OS.
This won't mean total compressed rom support (size issue/time issue... unzip is fast but do you want to unzip a 132Meg ROM each time? Plus you'd still need that 132Megs free on the card). But it definitely is useful, and is currently in my build being used to unzip downloaded files.

Lying in bed with my DS last night, I said "maybe there's an update" and ran the routine before loading a game... viola there was, it did it's whole procedure and boom, I was able to use it right then and there.
kicked the shit out of loading up my PC and transferring
smile.gif
 
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