Abuse is a dark 2D side-scrolling platform game developed by Crack dot Com in 1995. It features beautiful lighting, realistic animation and nasty alien-like creatures to destroy. It is now maintained by Sam Hocevar in an attempt to prevent it from vanishing from the Internet.
More info at http://abuse.zoy.org
Current Release:
https://github.com/capsterx-switch/abuse/releases/tag/v0.8r3
Key mapping:
- escape
+. return (you need this to click on any menu, for now)
A. - "button 0" (fire)
B. - "button 1" (fire)
Y/L trigger - "button 2" (previous weapon)
X/R trigger - "button 3" (next weapon)
both L/R Z triggers do fire by default
right stick click - fire
left stick/dpad is movement
right stick is weapon movement
saved files currently at sdmc:/switch, but I may change this
I had issues with getting the music (HMI) files to play, so I converted them to MP3 for this release, which is why it's so large. I think some SDL mixer tweaks or addons or patches are needed, not sure yet.
I found a number of 'bugs' on save/load/quit menus where it was abusing reload and not processing 'mouse' events enough.
Also, if you do quit the game, at least on my console, it will crash the OS. So, I recommend force killing it instead... Im not even sure how to diagnose why it's crashing.
More info at http://abuse.zoy.org
Current Release:
https://github.com/capsterx-switch/abuse/releases/tag/v0.8r3
Key mapping:
- escape
+. return (you need this to click on any menu, for now)
A. - "button 0" (fire)
B. - "button 1" (fire)
Y/L trigger - "button 2" (previous weapon)
X/R trigger - "button 3" (next weapon)
both L/R Z triggers do fire by default
right stick click - fire
left stick/dpad is movement
right stick is weapon movement
saved files currently at sdmc:/switch, but I may change this
I had issues with getting the music (HMI) files to play, so I converted them to MP3 for this release, which is why it's so large. I think some SDL mixer tweaks or addons or patches are needed, not sure yet.
I found a number of 'bugs' on save/load/quit menus where it was abusing reload and not processing 'mouse' events enough.
Also, if you do quit the game, at least on my console, it will crash the OS. So, I recommend force killing it instead... Im not even sure how to diagnose why it's crashing.
Last edited by capsterx,