Run on your 3DS with CTRPF or Rosalina (tool for using cheats codes) and enable for run your 30fps game in 60fpsSorry, but what exactly do I do with these codes?
Do I save the codes as a txt file and name the the file the game's titleid or something?Run on your 3DS with CTRPF or Rosalina (tool for using cheats codes) and enable for run your 30fps game in 60fps
Yep, by example, for run MH4U in 60fps with Rosalina, put this txt file in sd:/luma/titles/<id>/cheats.txtDo I save the codes as a txt file and name the the file the game's titleid or something?
Ahh, so that's how it works. Thanks a lot.Yep, by example, for run KH3D in 60fps with Rosalina, put this txt file in sd:/luma/titles/<id>/cheats.txt
Do L+Down+Select -> Cheats -> Select your cheat, return to the game and have fun!
Correction; the codes on the txt file that you uploaded is for Monster Hunter 4 Ultimate v1.1 USA. Not for KH3D. Just to avoid confusionsYep, by example, for run KH3D in 60fps with Rosalina, put this txt file in sd:/luma/titles/<id>/cheats.txt
Do L+Down+Select -> Cheats -> Select your cheat, return to the game and have fun!
Ah yes, thx for the correction x)Correction; the codes on the txt file that you uploaded is for Monster Hunter 4 Ultimate v1.1 USA. Not for KH3D. Just to avoid confusions
The game already has a sort of ingame speed modifier for the battles, right? Could this be used to make the battle speed go slower/correct speed?Dragon Quest VIII - USA
Title ID: 000400000018F100
[30 fps]
D3000000 08000000
002A6FD8 00010100
D2000000 00000000
[60 fps]
D3000000 08000000
002A6FD8 00000100
D2000000 00000000
[60 fps - Press and Hold ZL for 30 fps]
D3000000 08000000
002A6FD8 00000100
D2000000 00000000
DD000000 00004000
D3000000 08000000
002A6FD8 00010100
D2000000 00000000
(Use this in case that you want to fight at normal speed)
Codes by @NanashiFinal13
Works but will make the game runs faster (You will notice that your MC runs faster, but this is not a big deal because the MC normally moves slow).
The game already has a sort of ingame speed modifier for the battles, right? Could this be used to make the battle speed go slower/correct speed?
Dragon Quest VIII - USA
Title ID: 000400000018F100
[30 fps]
D3000000 08000000
002A6FD8 00010100
D2000000 00000000
[60 fps]
D3000000 08000000
002A6FD8 00000100
D2000000 00000000
[60 fps - Press and Hold ZL for 30 fps]
D3000000 08000000
002A6FD8 00000100
D2000000 00000000
DD000000 00004000
D3000000 08000000
002A6FD8 00010100
D2000000 00000000
(Use this in case that you want to fight at normal speed)
Codes by @NanashiFinal13
Works but will make the game runs faster (You will notice that your MC runs faster, but this is not a big deal because the MC normally moves slow).
Sorry dude, I don't have that game installed.this is awsome!
btw do you know how to find the codes on "digimon re:digitize decode (JP)"
because they wil release the translation this year
Added.Dragon Quest VIII - USA
Title ID: 000400000018F100
[30 fps]
D3000000 08000000
002A6FD8 00010100
D2000000 00000000
[60 fps]
D3000000 08000000
002A6FD8 00000100
D2000000 00000000
[60 fps - Press and Hold ZL for 30 fps]
D3000000 08000000
002A6FD8 00000100
D2000000 00000000
DD000000 00004000
D3000000 08000000
002A6FD8 00010100
D2000000 00000000
(Use this in case that you want to fight at normal speed)
Codes by @NanashiFinal13
Works but will make the game runs faster (You will notice that your MC runs faster, but this is not a big deal because the MC normally moves slow).
must be a long shot but I figured I'd ask anyway. since this is possible, I wonder if a patch could be made to enable 3D in some games? like I wish I could play Pokémon Sun and Moon with 3D.
Yes and No. Most of the game's that I posted are stuck at 30 FPS but managed to found their FPS using the Tricky and Risky method which I don't recommend because you may crash and restart your game a lot.Hi, I have a question, it is possible to making a 60FPS cheat on a game it is always in 30FPS like Pkmn Sun or no?
I also want to know if there's a db of them, but all I can say is most of 3ds games are 30 FPS.Ah and have you a db with 30FPS titles and 60FPS titles?
Thx!
Yes and no too, In my experience, most of the 30 FPS games will exceed their FPS like 75 and above during loading screen instantaneous(it shows less than a second) then quickly go back to 30 FPS. But the truth is the FPS value has not changed so it's not easy or it's impossible to find it that way.Edit: ah and when there is values like 143FPS in load screen (for change area) and in normal game it's 30FPS, the "limit FPS value" is still fixed to 30FPS and the load screen is just shown with more FPS for some reasons, or the value is really changed? Thanks
How have you been able to make these work? Are they only for citra? I've been using Rosalina to apply the code but nothing will change. I even tried setting the address to 0 instead of 1 or 2, but again, everything remained at 30fps.Tales of the Abyss
USA - 0004000000061300
[30 FPS]
D3000000 08000000
0050B71C 00000002
D2000000 00000000
[60 FPS]
D3000000 08000000
0050B71C 00000001
D2000000 00000000
Minor Bugs, works but occasionally in some areas drop to 30,will make the game runs faster. Code made by Nanashi13.
How have you been able to make these work? Are they only for citra? I've been using Rosalina to apply the code but nothing will change. I even tried setting the address to 0 instead of 1 or 2, but again, everything remained at 30fps.
I'm now using CTRPF with 804MHz clock on a New 3DS and the 60fps codes still won't activate. The code to give everyone tutti works fine, however. I'm using the CTRPF release linked in their GitHub which redirects to this release thread: https://gbatemp.net/threads/ctrpluginframework-blank-plugin-now-with-action-replay.487729/Use ctrpf plugin. And no, this code is not for citra, is for 3ds, and i only tested on two New 3DS with max clock speed set.