ROM Hack 5992 - Pokemon + Nobunaga no Yabou (J)

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greenmew2

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Here's a fix, straight from 2ch (pic):


00004520: 4B 20 8C 6C 5E 2D E2 4D 30 20 C2 45 FE 33 D6 0A → 00 00 9F E5 1E FF 2F E1 CF B3 00 00 00 00 9F E5
00004530: DF 0F 3A 50 1C 21 8F CC 6A 29 03 47 AC 3F 2C 82 → 1E FF 2F E1 75 B9 00 00 00 00 9F E5 1E FF 2F E1
00004540: 70 61 CF AF 39 88 14 BB F2 0C D3 CA FD 00 3A D7 → 81 AF 00 00 07 40 2D E9 3C 00 9F E5 3C 10 9F E5
00004550: FF 92 C5 E4 5C 78 74 D0 0C 48 04 BB A7 FC C3 71 → 00 20 91 E5 02 00 50 E1 3C 00 9F 05 00 00 81 05
00004560: FB B3 0B 0D F8 60 3B 4E 09 DF 08 1C 70 47 26 4C → 0C 00 80 02 88 00 81 05 24 00 9F E5 24 10 9F E5
00004570: C3 B1 51 38 15 52 21 59 92 27 02 52 08 70 4F E4 → 00 20 91 E5 02 00 50 E1 1C 00 9F 05 00 00 81 05
00004580: B4 84 13 42 24 8F 23 EA C4 07 E2 F2 24 F3 95 EB → 18 00 80 02 88 00 81 05 07 80 BD E8 AC 62 21 6A
00004590: FE 1C AC 33 6D 0A 6F 56 2C D8 4E 56 2A F5 21 A9 → C8 69 21 02 A8 71 21 6A 98 7F 21 02 20 45 00 6A
00004EBC: 1E FF 2F E1 → A0 FD FF EA

Don't works on R4i Gold (Yeah, is a shitty flashcard)

But it works on my No$GBA
 

andibad

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this game using shift JIS... i was extracted some text ...

retrofan was update? ok i will try it on my R4i is based on TTmenu, i hope is working ...
 

andibad

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hm i trying test my skill to translating this game but my worried is have a lot graphic text, and i can't found ntfr....

g2dr file is just a archive for ncgr and some file related... someone can support that format?

425279_2799883317486_1270648009_32008029_801560241_n.jpg


text file is on data folder... shift JIS and i test change hideyoshi only, is for testing only it work or not XD (i just lazy re-pointer :/), i think is simple structure than pokemon BW...

i no have free time so i waiting someone trying translating this game quickly XD
 

Kyohack

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PokeStation has plans for a translation project. We've already made enough progress to confirm that we are capable of translating this game.

You can read about the project, and check for updates here: http://forums.pokestation.net/showthread.php?13925-Translation-project-for-Pokemon-x-Nobunaga-s-Ambition
 

loco365

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hm i trying test my skill to translating this game but my worried is have a lot graphic text, and i can't found ntfr....

g2dr file is just a archive for ncgr and some file related... someone can support that format?

425279_2799883317486_1270648009_32008029_801560241_n.jpg


text file is on data folder... shift JIS and i test change hideyoshi only, is for testing only it work or not XD (i just lazy re-pointer :/), i think is simple structure than pokemon BW...

i no have free time so i waiting someone trying translating this game quickly XD
That was fast. lol
PokeStation has plans for a translation project. We've already made enough progress to confirm that we are capable of translating this game.

You can read about the project, and check for updates here: http://forums.pokest...naga-s-Ambition
Ooh Can't wait for any patch. As long as it has some form of English, I'll play it.
 

signz

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I only played til I "beat" that fire castle thing... Damn, I love that game already. @Kyohack good luck on translating it, also big thanks. :)
 

Le Panda

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Kyohack, kinda confirmed its gettin a localization next year,.

Sure i saw it on Nintendo Direct.

"next year"

The gap between Japanese and American releases aren't that long, if it were to be localized we would have already seen a potential release date or something like "Coming out in September 2012!" but no, not even a little rumor has been going around about an American localization. If you have proof that you saw it on Nintendo Direct, I'd be happy to see it.
 

Flame

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Kyohack, kinda confirmed its gettin a localization next year,.

Sure i saw it on Nintendo Direct.

"next year"

The gap between Japanese and American releases aren't that long, if it were to be localized we would have already seen a potential release date or something like "Coming out in September 2012!" but no, not even a little rumor has been going around about an American localization. If you have proof that you saw it on Nintendo Direct, I'd be happy to see it.

dude i think Kyohack is a hacking group/person, who might do the translation.
 

Le Panda

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Kyohack, kinda confirmed its gettin a localization next year,.

Sure i saw it on Nintendo Direct.

"next year"

The gap between Japanese and American releases aren't that long, if it were to be localized we would have already seen a potential release date or something like "Coming out in September 2012!" but no, not even a little rumor has been going around about an American localization. If you have proof that you saw it on Nintendo Direct, I'd be happy to see it.

dude i think Kyohack is a hacking group/person, who might do the translation.

Kyohack and I are one of the head admins on PokeStation.
 

pleonex

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I have done a plugin for tinke to support G2D and PAC files. Every image and 3D map can be viewed now (every file from "graphic" folder).

I have only dudes with "MSG.dat" file because I can not seen SJIS chars...

Images:

map.PNG
g2dr.PNG


EDIT:
Tinke rev132 dev, only VIEW images and models: http://dl.dropbox.com/u/3981393/Translation/pokcross/Tinke%20rev132.zip
 

Ganiam

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Anyone got it to work on Acekard2i? I manually hex-patched my game and it still doesn't work. Any word on an alternative?
 

loco365

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I have done a plugin for tinke to support G2D and PAC files. Every image and 3D map can be viewed now (every file from "graphic" folder).

I have only dudes with "MSG.dat" file because I can not seen SJIS chars...

Images:

map.PNG
g2dr.PNG
Looking forward to the plugins to view the images. The music can be covered by my tutorial, as it uses the standard SSEQ format. Seems we also have graphics, text and models covered. Wonder if there's debug code or hidden dev messages? I should look in a Hex viewer.
 
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