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Cooler3D

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2131 on Erista has a decent-ish chance of immediately softbricking your console upon playing any game with no warning. Which probably means OP isn't warning these users to make a nand dump beforehand.
There really is such a possibility (and not only on Erista), if a number of conditions coincide. Among them, the use of an exFAT file system, an incompatible KIP file, etc. However, for this, there is emuNAND, which I strongly recommend using to anyone who wants to minimize risks (as well as doing backups).
At the moment, 0 sysNAND-s was destroyed by 4IFIR, but the emuNAND-s was sometimes killed. Fortunately, it is enough to create a new one and migrate from the old one using Hekate.
 

ZachyCatGames

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There really is such a possibility, if a number of conditions coincide. Among them, the use of an exFAT file system, an incompatible KIP file, etc. However, for this, there is emuNAND, which I strongly recommend using to anyone who wants to minimize risks (as well as doing backups).
At the moment, 0 sysNAND-s was destroyed by 4IFIR, but the emuNAND-s was sometimes killed. Fortunately, it is enough to create a new one and migrate from the old one using Hekate.
*on Erista.* I haven't had anyone encounter corruption on mariko from what I remember either.
But I have had multiple people encounter complete nand corruption on Erista so bad to the point the console wouldn't boot without restoring a backup or manually fixing everything. Just because you haven't seen it doesn't mean it's not an issue.
I don't mind you distributing Erista ram stuff to people at all as it's generally not dangerous for the hardware, go ahead, but give everyone you send it to a warning to make a nand backup before messing with it.

edit: typo
edit2: see my next post
 
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ZachyCatGames

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I read that previous post too quickly and misread it, if you're explicitly and very clearly recommending these users to make an emummc for ram stuff, that also works. My apologies if you are.
 
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Foxi4

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The matter has been discussed further and the OP came to the conclusion that hosting this content on GBAtemp will not be possible until the release is compliant and available as a sourced repository. As such, the package has now been removed from the OP until further notice.
 
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deathblade200

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The matter has been discussed further and the OP came to the conclusion that hosting this content on GBAtemp will not be possible until the release is compliant and available as a sourced repository. As such, the package has now been removed from the OP until further notice.
my god these conspiracy theories he makes up in his head though
Several people from the RetroNX community are convinced that YOU are too dumb (literally) to use console overclocking if you are not able to build all the packages from the source code with the necessary changes by yourself. They are so convinced of this that in a desperate attempt to stop the distribution of this modification, they have gone so far as to threaten and speculate on the GPL license... To use the GPL for what the GPL was created against, oh my god.
The download link is temporarily disabled, I will restore it as soon as I make a repository with everything necessary, including a full indication of the licenses used in the modification of the components. I was going to do this on the stable release, but with the efforts of these guys, I'll have to do it sooner.
I apologize for the inconvenience.
 
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  • BakerMan @ BakerMan:
    i said i was sleeping...
  • BakerMan @ BakerMan:
    sleeping with uremum
  • K3Nv2 @ K3Nv2:
    Even my mum slept on that uremum
  • TwoSpikedHands @ TwoSpikedHands:
    yall im torn... ive been hacking away at tales of phantasia GBA (the USA version) and have so many documents of reverse engineering i've done
  • TwoSpikedHands @ TwoSpikedHands:
    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
  • Sicklyboy @ Sicklyboy:
    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
  • TwoSpikedHands @ TwoSpikedHands:
    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
  • The Real Jdbye @ The Real Jdbye:
    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
  • The Real Jdbye @ The Real Jdbye:
    and realistically they wouldn't

    be able to play it legally anyway since they need a ROM and they probably don't have the means to dump it themselves
  • The Real Jdbye @ The Real Jdbye:
    why the shit does the shitbox randomly insert newlines in my messages
  • Veho @ Veho:
    It does that when I edit a post.
  • Veho @ Veho:
    It inserts a newline in a random spot.
  • The Real Jdbye @ The Real Jdbye:
    never had that i don't think
  • Karma177 @ Karma177:
    do y'all think having an sd card that has a write speed of 700kb/s is a bad idea?
    trying to restore emunand rn but it's taking ages... (also when I finished the first time hekate decided to delete all my fucking files :wacko:)
  • The Real Jdbye @ The Real Jdbye:
    @Karma177 that sd card is 100% faulty so yes, its a bad idea
  • The Real Jdbye @ The Real Jdbye:
    even the slowest non-sdhc sd cards are a few MB/s
  • Karma177 @ Karma177:
    @The Real Jdbye it hasn't given me any error trying to write things on it so I don't really think it's faulty (pasted 40/50gb+ folders and no write errors)
  • DinohScene @ DinohScene:
    run h2testw on it
  • DinohScene @ DinohScene:
    when SD cards/microSD write speeds drop below a meg a sec, they're usually on the verge of dying
    DinohScene @ DinohScene: when SD cards/microSD write speeds drop below a meg a sec, they're usually on the verge of dying