3DS XL Circle Pad Pro Expansion coming this year

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FluffyLunamoth

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Bitch bitch bitch bitch bitch moan moan moan moan. I'm sorry, but unless you work with Nintendo or your a stock investor in theirs and shit, you don't know any of the reasons behind anything they do.

Anyways, this is pretty cool. A great way to not cut your userbase in half and shit. Still don't wanna get one because I find that there isn't anything much worth having the second pad for. I just want the XL and Kingdom Hearts on it :D
Speculation blah blah.


And to call this great just makes you seem like a Nintendo apologist.
  • They had the space to put it on the system.
  • It couldn't fragment the userbase because devs would make two control-schemes.
This is just them being greedy.

First point: How do you know? Judging from the original XL, as well as how the 3DS is already laid out, No, there is not room. The 3DS XL has more battery life. Know what that almost certainly means? Bigger battery. In the exact same spot. Right where people are bitching that they want a second circle pad. There simply is not room for it. I wouldn't be surprised that even if the battery is the same size, there still wouldn't be room.

Second point: Okay, so because people keep bitching about something unnessesary, those of us early adoptors have to be fucked over with shitty control schemes for something because the second circle pad scheme got more attention? No. Fuck you.
 

ZAFDeltaForce

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To be fair, we can't really pass any credible judgement on Nintendo's failure of adding an additional analog nub unless we (and by that, I mean design specialists and electrical engineers) do a thorough inspection of the schematics and component placement in the 3DS XL.

While at first glance it makes perfect economic sense to sell a 3DS circle pad pro, we don't have access to said schematics to make a sound judgment on Nintendo's final design.

It's like accusing a little tike of stealing cookies. If we have no evidence, we just make ourselves look bad.
 

Rasas

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Am I the only one who still isn't interested in the Circle Pad Pro since its very first announcement on the 3DS? I just don't see a reason to get it, especially when games won't require it.
You might like the game a little bit more with it or maybe not and no your not the only one.
 
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Deleted_171835

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Maybe it's the devs who didn't want it. Seriously, you saying them greedy is no different than me saying this is a good way to not cut the users in half.
Are you seriously telling me devs wouldn't want more options?

Here is what you don't understand, If they were to put a 2'ND pad on the 3DSa, It would alienate the people that already had a normal 3DS, It fucks over people and forces them to update, Its a VERY bad idea.


And seriously, What is wrong with a company trying to make money, nobody is forcing you to buy it.
God, what don't you understand? It wouldn't alienate anyone because devs would make two control-schemes.

First point: How do you know? Judging from the original XL, as well as how the 3DS is already laid out, No, there is not room. The 3DS XL has more battery life. Know what that almost certainly means? Bigger battery. In the exact same spot. Right where people are bitching that they want a second circle pad. There simply is not room for it. I wouldn't be surprised that even if the battery is the same size, there still wouldn't be room.

Second point: Okay, so because people keep bitching about something unnessesary, those of us early adoptors have to be fucked over with shitty control schemes for something because the second circle pad scheme got more attention? No. Fuck you.
Do you know how big the goddamn 3DS XL is? There is more than enough to space for a second stick to fit in it. A battery would definitely not take up all the extra space, especially one that is only .5 hours longer than the existing one.

How the hell do early adopters get shafted? If you want a second analog stick, they can buy a CPP. Even if there wasn't a second stick, games that would benefit from the second stick are going to play like shit. Adding a second stick ain't going to change that but instead give people the option, to play a game the optimal way.
 
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chartube12

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My really big problem with the CCP?, it isn't in stock anywhere within 50 miles of me. Hell gamestop only stocks about 10-12 games at a time. Local walmarts are still only have the launch window games plus mario land and kid Icorus(sp). Do you know what this makes me think?, The 3DS is doing horrible in terms of selling games in my area. I know the 3DS is probably doing decent, But dam it feels like a much slower start then the DS.
 
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Deleted_171835

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My really big problem with the CCP?, it isn't in stock anywhere within 50 miles of me. Hell gamestop only stocks about 10-12 games at a time. Local walmarts are still only have the launch window games plus mario land and kid Icorus(sp). Do you know what this makes me think?, The 3DS is doing horrible in terms of selling games.
http://store.nintend...roductId=189708


But just wait until Nyko's superior version.
 

VMM

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What other time have I blamed the devs? You mean when I said that the devs could easily fix a camera thing? I didn't blame the devs this time, so again, don't twist words around. I said that for all we know, it could have been them that didn't want a second analog because then they'd have to do extra work putting in two control schemes.


People like you make me sick, you really do. How can you call yourselves a gamer at all when people like you (and others on this site) bitch and say "yeah, im not buying it because there's no second analog". That is the dumbest reason ever not to buy a console. What a joke. The less there are of you in the world, the better.


Yeah, that was the developers fault. It's not that hard to put a decent camera system in a game, hell they did it with Peace Walker, and that game was awesome.

Need I to say more?
 
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ShadowSoldier

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What other time have I blamed the devs? You mean when I said that the devs could easily fix a camera thing? I didn't blame the devs this time, so again, don't twist words around. I said that for all we know, it could have been them that didn't want a second analog because then they'd have to do extra work putting in two control schemes.


People like you make me sick, you really do. How can you call yourselves a gamer at all when people like you (and others on this site) bitch and say "yeah, im not buying it because there's no second analog". That is the dumbest reason ever not to buy a console. What a joke. The less there are of you in the world, the better.


Yeah, that was the developers fault. It's not that hard to put a decent camera system in a game, hell they did it with Peace Walker, and that game was awesome.

Need I to say more?

Ah, Forgot I said that, thanks for bringing that up. What I meant by that was it's their fault that they don't want to take the extra time to put in a working camera system. Tons of games on the 3DS already proved that it doesn't need a second analog. Majority of the DS Library did as well. Look at games like Mario Galaxy, or Zelda where the camera is perfect. It's not that hard. Hell, has Nintendo themselves even put a camera into a game where we need a second stick? I'm not sure, but I can't recall of any.


 

VMM

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No, I'm saying devs these days don't want to put the extra work into a game, they just want to get it out as fast as possible.

It's not like that, making a port like MGS3 using just one analog, with perfect camera require's a lot time.
This game was out when we didn't have much options for 3DS.
Making this port, within this limited time,
I can't think of a game better in any way

Kid Icarus is one of the games that most require the 2nd analog,
and is published by Nintendo,
proving that even Nintendo needs the 2nd analog,
and that it was a huge mistake to not put one on 3DS
 

ShadowSoldier

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No, I'm saying devs these days don't want to put the extra work into a game, they just want to get it out as fast as possible.

It's not like that, making a port like MGS3 using just one analog, with perfect camera require's a lot time.
This game was out when we didn't have much options for 3DS.
Making this port, within this limited time,
I can't think of a game better in any way
Well they should have spent the extra time. There was nothing stopping them. I'd rather a delayed game that gets good than a game that gets released on time and is crappy.

Kid Icarus is one of the games that most require the 2nd analog,
and is published by Nintendo,
proving that even Nintendo needs the 2nd analog,
and that it was a huge mistake to not put one on 3DS

But not developed. Uprising was made by Project Sora, and was their first title they made.
 

chartube12

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I can't believe someone said the mario galaxy camera is perfect? WTF are you smoking? Mario 3D games have had cameras just as bad as the sonic games.
 
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Deleted-185407

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Are you seriously telling me devs wouldn't want more options?

They really don't. It means further costs and ensuring each variation has an optimal experience. Pretty similar to why developers hate Android because of the ridiculous amount of fragmentation in the market. Usually it's easier to just target the lowest common denominator, which for the 3DS encompasses the majority of the market anyways.

God, what don't you understand? It wouldn't alienate anyone because devs would make two control-schemes.
Four control-schemes you mean.

Scheme 1: Original 3DS
Scheme 2: Original 3DS + CPP with trigger buttons
Scheme 3: 3DS with built-in second circle pad only
Scheme 4: 3DS with built-in second circle pad + Adapter for trigger buttons

Do you know how big the goddamn 3DS XL is? There is more than enough to space for a second stick to fit in it. A battery would definitely not take up all the extra space, especially one that is only .5 hours longer than the existing one.
Open up a 3DS XL and prove your point. You don't have the internal information to make this claim. The battery is also not just providing an extra 30 minutes battery life, it's also providing more power to power the larger displays. The larger the display, the more power that's required.
 
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Deleted_171835

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They really don't. It means further costs and ensuring each variation has an optimal experience. Pretty similar to why developers hate Android because of the ridiculous amount of fragmentation in the market. Usually it's easier to just target the lowest common denominator, which for the 3DS encompasses the majority of the market anyways.

It's not similar to Android..at all. With Android, devs have to deal with vastly different specs and displays among the various tablets and phones. This is just an extra analog stick and triggers. It is not difficult to add one extra control scheme to accomodate original 3DS owners.

Four control-schemes you mean.

Scheme 1: Original 3DS
Scheme 2: Original 3DS + CPP with trigger buttons
Scheme 3: 3DS with built-in second circle pad only
Scheme 4: 3DS with built-in second circle pad + Adapter for trigger buttons

It's only 2 control-schemes.

1: Original 3DS
2. Second Stick with trigger buttons (CPP too)

There's no need for an adapter with trigger buttons. Nintendo could just implement Classic Controller Pro-style triggers and that would fit on the system.

Open up a 3DS XL and prove your point. You don't have the internal information to make this claim. The battery is also not just providing an extra 30 minutes battery life, it's also providing more power to power the larger displays. The larger the display, the more power that's required.

The system hasn't been released yet so we obviously don't have any teardowns. It's reasonable enough to assume that a second stick would fit given how large the 3DS XL is but we'll see when it gets released.
 

FluffyLunamoth

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Maybe it's the devs who didn't want it. Seriously, you saying them greedy is no different than me saying this is a good way to not cut the users in half.
Are you seriously telling me devs wouldn't want more options?

Here is what you don't understand, If they were to put a 2'ND pad on the 3DSa, It would alienate the people that already had a normal 3DS, It fucks over people and forces them to update, Its a VERY bad idea.


And seriously, What is wrong with a company trying to make money, nobody is forcing you to buy it.
God, what don't you understand? It wouldn't alienate anyone because devs would make two control-schemes.

First point: How do you know? Judging from the original XL, as well as how the 3DS is already laid out, No, there is not room. The 3DS XL has more battery life. Know what that almost certainly means? Bigger battery. In the exact same spot. Right where people are bitching that they want a second circle pad. There simply is not room for it. I wouldn't be surprised that even if the battery is the same size, there still wouldn't be room.

Second point: Okay, so because people keep bitching about something unnessesary, those of us early adoptors have to be fucked over with shitty control schemes for something because the second circle pad scheme got more attention? No. Fuck you.
Do you know how big the goddamn 3DS XL is? There is more than enough to space for a second stick to fit in it. A battery would definitely not take up all the extra space, especially one that is only .5 hours longer than the existing one.

Um...I think you have your facts wrong. Last time I checked, the 3DS XL is supposed to have longer battery life, by a lot. And you're also forgetting that in order to even have the same battery life, more power is needed to power the bigger screens.

Say what you want on the second circle pad.


EDIT: I realize Peps said the same thing I did.
 
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Deleted_171835

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Um...I think you have your facts wrong. Last time I checked, the 3DS XL is supposed to have longer battery life, by a lot. And you're also forgetting that in order to even have the same battery life, more power is needed to power the bigger screens.

Say what you want on the second circle pad.


EDIT: I realize Peps said the same thing I did.
No, it's only .5 hours longer.
 

DiscostewSM

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The only way a 2nd circle pad could had ever be added to the hardware at low cost is if there was an existing connection for one in the first place. Without that, it would require a drastic change to the hardware, as well as a change to the software, both OS and games that made use of the current peripheral via IR port. Something like an additional circle pad is reserved for a major revision, much like from DS -> DSi, not DS-> DS Lite or DSi -> DSiXL.
 
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Deleted_171835

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The only way a 2nd circle pad could had ever be added to the hardware at low cost is if there was an existing connection for one in the first place. Without that, it would require a drastic change to the hardware, as well as a change to the software, both OS and games that made use of the current peripheral via IR port. Something like an additional circle pad is reserved for a major revision, much like from DS -> DSi, not DS-> DS Lite or DSi -> DSiXL.
They could just as easily update the firmware for older games that use the CPP (connect via IR). IIRC, games accessed the OS when connecting the CPP.
 

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