I think just dump fcram of original mii and gold mii and compare values at that address 00895AxxIt's possible to remove gold on the main mii?
If so, maybe I will try to find the offset (1 RAM dump on nogold, and another after use the program) or it's not that easy?
it should be ok, just the address will be different than the actual addressI can only make GW Ram Dumps, it's good?
because GW Ram dump doesn't match the real addressI found nothing in 00895AXX
1.bin: MainMii, Before Gold
2.bin: MainMii, After Gold
It's possible to remove gold on the main mii?
If so, maybe I will try to find the offset (1 RAM dump on nogold, and another after use the program) or it's not that easy?
Man that sucks im sorry to hear that :/@Slasher115
I don't know. If the location is stored in a string, that is entirely possible.
If it is stored as a hex value, it would require more time to find.
I'm considering doing more work on this, but I'm waiting for some parts so I can hard mod my O3DS XL on 6.3 because I bricked it
I know why though.
@Newest Nick Team
That error just seems to occur everyone once in a while or at certain points.
What OS are you running?
As well, when does the error occur?
Finally, have you tried restoring?
If so, after restoring did it still work?
Just wondering and asking because certain things I know happen, so I can help.
It's possible to remove gold on the main mii?
Oh no.I'm curuious as to why you wish to do this. Is there some sort of game incompatibility with Gold Main Mii?
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at _3DSMiiModifier.Form1.parseFields(String file, Int32 miiIndex)
at _3DSMiiModifier.Form1.saveButton_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1063.1 built by: NETFXREL3STAGE
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
----------------------------------------
3DSMiiModifier
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/PERSONAL/Downloads/EXE%20-%203DSMiiModifierV1.2/3DSMiiModifierV1.2.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1038.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1038.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1038.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1038.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.