Tried using the cheats file from the list for Pokémon Ruby (US Version) and when I load up the game it doesn't load plus its missing the master code which even when imputed has no effect pls help
I'm trying get the firered cheats to work, stupid question - how do you activate once enabled in the start menu?Part 4, Restoring your saves (only if you did Part 1):
1. Launch the GBA VC on your 3DS that has the save you want to restore.
2. Reboot, and open GodMode9
3. Find the gbavc.sav for your game
4. Go back, and open SYSNAND VIRTUAL (drive S: )
5. Paste your save in there
6. Enter the key combo when prompted
7. Reboot, and repeat for all the games that have saves you want to restore
Now, when you open your games, you will be greeted with a cheat menu. Here are the controls for the menu:
Press A on a cheat to enable it (you can tell because there is a letter beside the name, and it will change from N to Y when enabled)
Press B on a cheat to disable it (you can tell because the Y will change to N when disabled)
Press Up or Down to navigate the menu
Press Start to start the game
Notice: You may notice a few graphical glitches when cheats are enabled (mostly in cut scenes, such as the intro to Pokemon Fire Red), these are temporary and do not mean that there's something wrong with the game. The only time I would be concerned is if your game was acting up all the time and was unplayable...
Credits: Myself (for creating this tutorial), @Ray2R (for suggesting the idea), @Asdolo (for developing Ultimate GBA VC Injector), @cracker (for developing GBAATM), and @d0k3 (for developing GodMode9)
Let me know if this has worked for you, if you have problems, or if you have suggestions for this thread
Fun fact: The list of cheats below is actually the GBA cheat database from GBATemp before it went down, it is still the best collection of .cht files I could find
Edit: I am very serious when I say to ask if you're having trouble. If I didn't want to help out then I wouldn't have made this guide...
Got it working thanks.does this work for twilight menu?
Yes it work because the code are in the rom so you can use these rom hacked on twilight menudoes this work for twilight menu?
how do i input these in my 3ds? do i have to make an extra folder?Yes it work because the code are in the rom so you can use these rom hacked on twilight menu
im just wondering if anyone knows what causes thisi added a cheat for rare candies to fire red (so i dont have to spend hours grinding in my nuzlocke attempts) and it works properly on emu but when i try to use it on 3ds it just goes to a white screen after the cheat menu and makes a weird noise when i press one of the triggers
I have no idea im trying to wonder how to do it with chain of memories on twilight menuim just wondering if anyone knows what causes this
Which one do i select because i'd like it for chain of memoriesYes it work because the code are in the rom so you can use these rom hacked on twilight menu
how did you fix that, i appear to have the same issueI get a white screen when i want to start the game i patched , in CFW. Maybe something went wrong when patching the game .
Used a pc version to add the cheat, saved it and then uploaded the save to the memory card.how lol
what app do u use?Used a pc version to add the cheat, saved it and then uploaded the save to the memory card.
Is there any way I could make cheats for this? I'm attempting to create some for Pokemon Fire Red and Leaf Green, but the.cht files in this have different confusion formats lol. Is it necessary to use codebreaker codes and then convert to a specific format? I'm usually pretty good at figuring this stuff out, but I'm at a loss here.Yup, I solved it. Turns out I did not update my godmode9 so the option for agsb.bin is missing previously, I was mislead in assuming the format needed is different. Update godmode9 guys, then follow the guide in 3ds.hacks, it's that easy actually.
Also I wanna share my experience in using this, 3 games I've played for at least couple of hours each got their saves corrupted at the end sadly. 2 of them crashed randomly while one of them having serious slowdowns (MMBN3). Cheats had also been tested before in pc (they're okay except MMBN) and accordingly to the rules (no master code, no blank choice codes). Personally I think the best choice is to mod your saves beforehand or just apply cheats in it using your emulator then inject that saves like above. Game on a clean slate with no fear of losing your progress.
Codebreaker codes seems to work the best, but not every time. What I did is to limit the options first and trial check them one by one using pc emu after patching. The method does work albeit quite tedious.Is there any way I could make cheats for this? I'm attempting to create some for Pokemon Fire Red and Leaf Green, but the.cht files in this have different confusion formats lol. Is it necessary to use codebreaker codes and then convert to a specific format? I'm usually pretty good at figuring this stuff out, but I'm at a loss here.
I'm looking to use this for Fire Emblem Sacred Stones, however, Checkpoint and JKSM does not show the game to make a backup of the save, and inside Sysnand Virtual there is no gba sav file, only the agbasav.bin.