The reason I say part I in the title is because part II of my tools will eventually be a decompiler and an emulator that takes these same symbol files.
Click and drag your ROM into load_symbols.exe AFTER creating a symbol file.
ZLEF.txt and ZSP1.txt are already provided as examples.
***Functions use ROM offsets. NOT RAM.**
See my SECOND post for the final release of this tool. Now I can focus on the emulator and decompiler tools since this one is wrapped up.
load_symbols.exe works with every Nintendo 64 ROM
Open your ROM in a hex editor
to see how a symbol file must be named.
A SYMBOL FILE MUST BE A TEXT DOCUMENT THAT
FOLLOWS THIS FORMAT:
to see how a symbol file must be named.
A SYMBOL FILE MUST BE A TEXT DOCUMENT THAT
FOLLOWS THIS FORMAT:
(last 3 letters of product code + very last digit of the 4th row)
Click and drag your ROM into load_symbols.exe AFTER creating a symbol file.
ZLEF.txt and ZSP1.txt are already provided as examples.
***Functions use ROM offsets. NOT RAM.**
See my SECOND post for the final release of this tool. Now I can focus on the emulator and decompiler tools since this one is wrapped up.
Last edited by Ecchi95,