Hacking SWITCH NOOB PARADISE - Ask questions here

Pokepicker

Well-Known Member
Member
Joined
Nov 2, 2015
Messages
270
Trophies
0
Age
35
XP
1,737
Country
Norway
I installed emuMMC and it worked like a charm. Updated it to 10.2.0 with no issues.

When trying to install a newer game Goldleaf told me I was either running a outdated version of Horizon, or was missing sigpatches.

Updated emuMMC to 11.x.x, copied what I believe are newer SigPatches and rebooted.

Now if I open Goldleaf it instantly closes, bringing the HBmenu back up. I tried downloading Goldleaf through the hbstore, but same story. App closes instantly, kicking me back into hbmenu.

What am I missing here?
 
  • Like
Reactions: HollowGrams

E30Nova

Active Member
Newcomer
Joined
Sep 9, 2009
Messages
38
Trophies
0
Age
37
Location
California
Website
Visit site
XP
186
Country
United States
Did you add that line under [stratosphere]?

Yes, but I added it under the instructions.

So it looked like this:

[stratosphere]
; To force-enable nogc, add nogc = 1
; To force-disable nogc, add nogc = 0

nogc = 0

I figured that was the way to do it, but I can try adding it in front of the instructions so it looks like this:

[stratosphere]

nogc = 0

; To force-enable nogc, add nogc = 1
; To force-disable nogc, add nogc = 0

Would that make a difference?
 

Adran_Marit

Walküre's Hacker
Member
Joined
Oct 3, 2015
Messages
3,781
Trophies
1
Location
42*South
XP
4,553
Country
Australia
I installed emuMMC and it worked like a charm. Updated it to 10.2.0 with no issues.

When trying to install a newer game Goldleaf told me I was either running a outdated version of Horizon, or was missing sigpatches.

Updated emuMMC to 11.x.x, copied what I believe are newer SigPatches and rebooted.

Now if I open Goldleaf it instantly closes, bringing the HBmenu back up. I tried downloading Goldleaf through the hbstore, but same story. App closes instantly, kicking me back into hbmenu.

What am I missing here?
Use Tinfoil or awoo installer instead

Yes, but I added it under the instructions.

So it looked like this:

[stratosphere]
; To force-enable nogc, add nogc = 1
; To force-disable nogc, add nogc = 0

nogc = 0

I figured that was the way to do it, but I can try adding it in front of the instructions so it looks like this:

[stratosphere]

nogc = 0

; To force-enable nogc, add nogc = 1
; To force-disable nogc, add nogc = 0

Would that make a difference?

It shouldn't so long as it is under [stratosphere] in your bct.ini, also make sure your bct.ini is in the /atmosphere/config folder

so sd:/atmosphere/config/bct.ini

then

Code:
BCT0
[stage1]
stage2_path = atmosphere/fusee-secondary.bin
stage2_mtc_path = atmosphere/fusee-mtc.bin
stage2_addr = 0xF0000000
stage2_entrypoint = 0xF0000000

[stratosphere]
; To force-enable nogc, add nogc = 1
; To force-disable nogc, add nogc = 0

; To opt out of using Atmosphere's NCM reimplementation, add disable_ncm = 1
nogc = 0
 
Last edited by Adran_Marit, , Reason: added more to reply

Alacres

Well-Known Member
Member
Joined
Dec 11, 2009
Messages
140
Trophies
1
XP
537
Country
United States
I wouldn't recommend updating yet as the latest firmware is 11.0 and it is still a bit unstable for CFW/homebrew. The guide also recommends you to download a title because you can use that title to launch the homebrew menu with more RAM (it will make more sense once you're using homebrew apps). You don't necessarily need it as you can achieve the same effect with a cartridge or by installing the homebrew menu as a .NSP file. If you want to download a title, I would recommend doing it before setting up emuMMC so that way it carries over to emuMMC. Lastly, some people think that Nintendo scans the SD card which is a load of malarkey because not only is that potentially illegal due to privacy violations but it is not enough evidence to claim that someone is hacking as that SD card can be used for many reasons.

It looks like I'm unable to get on the eShop and download an app or game without downloading an update (I'm on the first version, 1.0). Where do I go from here? I'd like to do what you mentioned and install the homebrew menu as an .nsp but the guide doesn't seem to talk about that method or the steps to take. (I'm using the /nh-server.github.io guide, btw.) Thanks for all the help.
 

Draxzelex

Well-Known Member
Member
Joined
Aug 6, 2017
Messages
19,011
Trophies
2
Age
29
Location
New York City
XP
13,379
Country
United States
It looks like I'm unable to get on the eShop and download an app or game without downloading an update (I'm on the first version, 1.0). Where do I go from here? I'd like to do what you mentioned and install the homebrew menu as an .nsp but the guide doesn't seem to talk about that method or the steps to take. (I'm using the /nh-server.github.io guide, btw.) Thanks for all the help.
Here is a link to the homebrew menu as a .NSP file. You install it with any title manager homebrew. I recommend using Awoo Installer.
 

HollowGrams

Well-Known Member
Member
Joined
Nov 27, 2020
Messages
628
Trophies
0
Age
44
XP
668
Country
United States
I installed emuMMC and it worked like a charm. Updated it to 10.2.0 with no issues.

When trying to install a newer game Goldleaf told me I was either running a outdated version of Horizon, or was missing sigpatches.

Updated emuMMC to 11.x.x, copied what I believe are newer SigPatches and rebooted.

Now if I open Goldleaf it instantly closes, bringing the HBmenu back up. I tried downloading Goldleaf through the hbstore, but same story. App closes instantly, kicking me back into hbmenu.

What am I missing here?

Goldleaf 0.9 Dev works:
https://gbatemp.net/threads/goldleaf-0-9-dev-artifact.574667/

Tinleaf works:
https://github.com/blawar/tinleaf/releases/tag/1.4.3

New Awoo works:
https://github.com/Huntereb/Awoo-Installer/releases
 

Adran_Marit

Walküre's Hacker
Member
Joined
Oct 3, 2015
Messages
3,781
Trophies
1
Location
42*South
XP
4,553
Country
Australia

werneck14

Well-Known Member
Member
Joined
Jan 19, 2017
Messages
121
Trophies
0
Age
25
XP
310
Country
Brazil
I'm using EmuMMC 10.3/AMS 15.0 and SysNand 11.0.1. Before i updated SysNand to 11.0 everything was working fine. Now when i enable AutoRCM and put the switch in Sleep Mode through SysNand it wont wake up anymore. On the other hand, everything is working fine on EmuMMC 10.3, i can put on sleep mode with no problem. Is there a fix for that?

*Also forget to mention i'm using hekate 5.5.1 now, previously was using 5.3.3
 
Last edited by werneck14,

Purple_Heart

GBATemp´s weirdest Individual
Member
Joined
Oct 11, 2015
Messages
4,408
Trophies
1
Age
28
Location
Hamburg
XP
3,733
Country
Germany
my problem is....i have sxpro with activated license....my old sd corrupted...so i got a new ....i created a new license_request.dat
but if i wanna upload the request dat it asks me for a license code....but i dont have one...what to do?
 

Adran_Marit

Walküre's Hacker
Member
Joined
Oct 3, 2015
Messages
3,781
Trophies
1
Location
42*South
XP
4,553
Country
Australia
my problem is....i have sxpro with activated license....my old sd corrupted...so i got a new ....i created a new license_request.dat
but if i wanna upload the request dat it asks me for a license code....but i dont have one...what to do?

Do you have the old sd card and can access your files if so the old license.dat file might still be fine

Also your previous serial for sx should work for the same switch.

worse case just switch to atmo :P
 

Purple_Heart

GBATemp´s weirdest Individual
Member
Joined
Oct 11, 2015
Messages
4,408
Trophies
1
Age
28
Location
Hamburg
XP
3,733
Country
Germany
Do you have the old sd card and can access your files if so the old license.dat file might still be fine

Also your previous serial for sx should work for the same switch.

worse case just switch to atmo :P

i dont have access its dead i even tried to restore it....and second prob is i bought an sxpro dongle...and didnt got a code..i have no code to enter
 

E30Nova

Active Member
Newcomer
Joined
Sep 9, 2009
Messages
38
Trophies
0
Age
37
Location
California
Website
Visit site
XP
186
Country
United States
Use Tinfoil or awoo installer instead



It shouldn't so long as it is under [stratosphere] in your bct.ini, also make sure your bct.ini is in the /atmosphere/config folder

so sd:/atmosphere/config/bct.ini

then

Code:
BCT0
[stage1]
stage2_path = atmosphere/fusee-secondary.bin
stage2_mtc_path = atmosphere/fusee-mtc.bin
stage2_addr = 0xF0000000
stage2_entrypoint = 0xF0000000

[stratosphere]
; To force-enable nogc, add nogc = 1
; To force-disable nogc, add nogc = 0

; To opt out of using Atmosphere's NCM reimplementation, add disable_ncm = 1
nogc = 0

Yeah, it's in the atmosphere/config folder, and it's exactly how you have it.

The only thing is mine is all caps, BCT.ini.

I doubt that would make a difference, but other than that, it looks like it should be right.

I dunno.
 

Nightf0x

Member
Newcomer
Joined
Dec 15, 2020
Messages
19
Trophies
0
Age
29
XP
278
Country
Egypt
Forgive me for being a total noob, im looking to get a mariko switch and someone will hack it for me via sx pro, after that will it be exactly be like the hackable v1 switch or there is a downsides

Can i multiboot cfw (atmosphere) ubuntu android and ofw ?
 

Adran_Marit

Walküre's Hacker
Member
Joined
Oct 3, 2015
Messages
3,781
Trophies
1
Location
42*South
XP
4,553
Country
Australia
i dont have access its dead i even tried to restore it....and second prob is i bought an sxpro dongle...and didnt got a code..i have no code to enter
The pro dongles are already pre-activated iirc

Yeah, it's in the atmosphere/config folder, and it's exactly how you have it.

The only thing is mine is all caps, BCT.ini.

I doubt that would make a difference, but other than that, it looks like it should be right.

I dunno.
Rename and try? Also use hekate to fix archive bits, just in case for whatever reason that is the problem
 

Purple_Heart

GBATemp´s weirdest Individual
Member
Joined
Oct 11, 2015
Messages
4,408
Trophies
1
Age
28
Location
Hamburg
XP
3,733
Country
Germany
The pro dongles are already pre-activated iirc


Rename and try? Also use hekate to fix archive bits, just in case for whatever reason that is the problem

i know that..thats why i ask what i can do because i have a switch unit....sxpro activated but it asks for a license code which i dont have cause of that
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • S @ salazarcosplay:
    what are you currently playing?
  • Mondooooo @ Mondooooo:
    Just started God of War 2 on the PS2
  • Mondooooo @ Mondooooo:
    why we saying hello again for?
  • Xdqwerty @ Xdqwerty:
    @Mondooooo, cuz you both werent here
    +1
  • Mondooooo @ Mondooooo:
    oh btw, did you know that the teenage mutant ninja turtles is having an r rated live action movie?
  • S @ salazarcosplay:
    I did not know that
  • S @ salazarcosplay:
    but it would make sense
  • Mondooooo @ Mondooooo:
    just look it up
  • S @ salazarcosplay:
    from the perspective that the original audience that saw it as kids are now grown adults
  • Xdqwerty @ Xdqwerty:
    I heard the original comic books were as dark as that
  • Mondooooo @ Mondooooo:
    it's called the last ronin
  • Mondooooo @ Mondooooo:
    while that was a kid-friendly endeavor, this new take will adapt the story Teenage Mutant Ninja Turtles: The Last Ronin. The outlet notes that this new iteration is being written by “Tyler Burton Smith, who co-wrote the upcoming R-rated action movie Boy Kills World and who wrote the 2019 iteration of Chucky horror franchise Child’s Play.”
  • Mondooooo @ Mondooooo:
    The film, titled ‘The Last Ronin,’ will be targeted at adults and promises a high-body count tale
  • Xdqwerty @ Xdqwerty:
    I grew up with the 2012 show
  • Mondooooo @ Mondooooo:
    so yeah, they're will be lots of kills
  • S @ salazarcosplay:
    so kinda like how they went r rated in the Loan movie for wolverine
  • Mondooooo @ Mondooooo:
    and remember that time when someone had the idea to make scooby doo r rated?
  • Mondooooo @ Mondooooo:
    where shaggy is a stoner and a pothead?
  • Mondooooo @ Mondooooo:
    that's a true story
  • Xdqwerty @ Xdqwerty:
    @Mondooooo, the first scooby doo live action film?
  • Mondooooo @ Mondooooo:
    it's cancelled and not in the works anymore
  • S @ salazarcosplay:
    they kinda implied it, and joked about it in the cartoon attorney harvey birdman
    S @ salazarcosplay: they kinda implied it, and joked about it in the cartoon attorney harvey birdman