Are there any hopes for more inject-able characters like Miklan, Lonato and Rodrigue or any guides for if I have to do it myself?
So here's a bug I dunno if others noticed with the save editor.
On a New Game Plus file, after writing the file and loading it, it wipes out all the stuff you can buy via Renown in the Journal.
Professor Level, Support Levels, Skill Levels get reset for everyone.
Class Abilities are safe
Crest Items all get flipped to "Acquired", but whatever you have in your inventory stays the same.
Examples
Original
View attachment 185927 View attachment 185928 View attachment 185929
After changing one thing and writing save
View attachment 185930 View attachment 185931 View attachment 185932
So I think whatever data that holds the stuff that's kept track for New Game Plus is being messed up currently.
I never had an issue prior, because I was editing stuff on non-NG+ save to go into New Game Plus. I have a save file at the end before the credits, and I flipped all of Byleth's supports to 1001, so when the New Game Plus file gets created, whatever it does to pull data so it knows what's "unlocked" it unlocks every support in the Journal for me to buy.
But I can't do it again towards the end of this playthrough, because it would then nullify all previous stuff I did. Like S+ on all of Byleth's stats, or what classes were mastered.
Are there any hopes for more inject-able characters like Miklan, Lonato and Rodrigue or any guides for if I have to do it myself?
here is the txt files for the codes i've found, it has the following:
[Unlimited Weapon/weapon art/Magic usage]
[Max Action Points]
[Highlight Pointer Code]+highlight codes(9 codes)
[Inf retake-exam v2]
[Inf Movation v2]
Note: i shorten the expanded loop section for atmosphere users down to 35 on both the retake exam and motivation. so if you have extra units, aka imported, you will need to copy and paste the last two lines for every new unit past 35 (although you may only have to do this on retake exam),
you may want to use the save editor to found out how many units you have. I have personally tested these in edizon 3.1.0 before uploading them here. so i can say that they work for me.
There is a guide for editing characters into the game on the First page of this post...
So here's a bug I dunno if others noticed with the save editor.
On a New Game Plus file, after writing the file and loading it, it wipes out all the stuff you can buy via Renown in the Journal.
Professor Level, Support Levels, Skill Levels get reset for everyone.
Class Abilities are safe
Crest Items all get flipped to "Acquired", but whatever you have in your inventory stays the same.
Examples
Original
View attachment 185927 View attachment 185928 View attachment 185929
After changing one thing and writing save
View attachment 185930 View attachment 185931 View attachment 185932
So I think whatever data that holds the stuff that's kept track for New Game Plus is being messed up currently.
I never had an issue prior, because I was editing stuff on non-NG+ save to go into New Game Plus. I have a save file at the end before the credits, and I flipped all of Byleth's supports to 1001, so when the New Game Plus file gets created, whatever it does to pull data so it knows what's "unlocked" it unlocks every support in the Journal for me to buy.
But I can't do it again towards the end of this playthrough, because it would then nullify all previous stuff I did. Like S+ on all of Byleth's stats, or what classes were mastered.
My guess is, that my save editor is overwriting a value only found in NG+. I never finished the game, so can you guys send me a save with before and after editing?
My guess is, that my save editor is overwriting a value only found in NG+. I never finished the game, so can you guys send me a save with before and after editing?
My guess is, that my save editor is overwriting a value only found in NG+. I never finished the game, so can you guys send me a save with before and after editing?
I believe those are an asm hack, and I can't read assembly.however, I did try to use the inf material code off to try and find the equivalent for it, only to crash the game...So sadly, I can't update those cheatswork fine for me Could you add *EXP and Skill Point please ?
i got exp and skill multipliers cheat codes 1.02 if that will help u?I believe those are an asm hack, and I can't read assembly.however, I did try to use the inf material code off to try and find the equivalent for it, only to crash the game...So sadly, I can't update those cheats
Thank you, but asm hacks aren't as linear as some of the other codes, I have those codes from 1.0.2, and I can try to see if the difference between the dragon pulse code is enough....i got exp and skill multipliers cheat codes 1.02 if that will help u?
[xYY exp]
04000000 003e06d8 0B01YY29
[Skill xYY]
04000000 003e08fc 0B02YY4A
04000000 003d5504 0B02YY29
04000000 003aa2d4 0B02YY29 <--this line is ONLY for the classroom, if you dont need/want it, just remove this line.....
unfortunately the skill exp one does not work for sxos@Blackmonster , @froche, @Ultimos54
Ok, i think i finally got it....
Code:[xYY exp] 04000000 003e06d8 0B01YY29 [Skill xYY] 04000000 003e08fc 0B02YY4A 04000000 003d5504 0B02YY29
1x EXP:
01
01
2x EXP:
05
05
4x EXP:
09
09
8x EXP:
0D
0D
16x EXP:
11
11
32x EXP:
15
15
64x EXP:
19
19
128x EXP:
1D
1D
256x EXP:
21
21
512x EXP:
25
25
1024x EXP:
29
29
2048x EXP:
2D
2D
4096x EXP:
31
31
8192x EXP:
35
35