Discussion Fire Emblem: Three Houses General Hacking

Discussion in 'Switch - ROM Hacking, Saves, Translations & Tools' started by Ultimos54, Jul 23, 2019.

  1. Gamerjin

    Gamerjin GBAtemp Fan

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    May 25, 2016
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    well, that's confusing. i can use the sxos memory viewer to alter the address main+3e08fc to 0B02354A (4A 35 02 0B is how it looks in the viewer) and main + 3d5504 to 0B023529 (29 35 02 0B) and the next unit i use gets a S+ for their skill.
    so my code should have looked like:

    [Skill x8192]
    04000000 003e08fc 0B02354A
    04000000 003d5504 0B023529

    What version of sxos are you on, and what was your code? i can try to use your code and see if that was the problem, my version is 2.8.
     
    Last edited by Gamerjin, Nov 11, 2019
  2. Viciousgx

    Viciousgx Member

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    Feb 23, 2010
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    Radiation
    im on v2.9.2


    [8192x Skill EXP]
    04000000 003E08FC 0B02354A
    04000000 003D5504 0B023529

    i still have this as my master code since it still worked but ill change it to the v.2 you had
    {Fire Emblem Three Houses V1.1.0}
    580F0000 01A1A6E0
    580F1000 01ABAF60

    to

    {Fire Emblem Three Houses V1.1.0}
    580F0000 01ABAF60
    580E0000 01A2F1B8

    Edit: now it Works a̶f̶t̶e̶r̶ ̶t̶h̶e̶ ̶m̶a̶s̶t̶e̶r̶ ̶c̶o̶d̶e̶ ̶c̶h̶a̶n̶g̶e̶. or maybe i had too many cheats on before? (inf motiv,8192 sxp,max action, inf exam,inf weapons/combat/spell)
    yea.. it only works if one or all those others are disabled. but hey, it works TY!
     
    Last edited by Viciousgx, Nov 11, 2019
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  3. Gamerjin

    Gamerjin GBAtemp Fan

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    I only use the master code as example, if possible try to go back to sxos 2.8, I don't know of they fix the memory viewer they had where every address is BASE in 2.9
     
  4. Gamerjin

    Gamerjin GBAtemp Fan

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    Can you pm me your code list? That interesting, I want to see if that will happen to me too....
     
  5. CardNin

    CardNin Newbie

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    Sep 11, 2019
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    The exp and s.exp codes work well for me on Edizon.
     
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  6. PrincessBlucy

    PrincessBlucy Member

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    Aug 4, 2018
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    @Ultimos54 there appears to be a bug with the save editor in that it removes any data tied to previous ng+ playthroughs, meaning if the save editor is used, it more or less kills the ng+ skills shop and such

    edit: it seems thats already been reported, you can disregard me then
     
    Last edited by PrincessBlucy, Nov 12, 2019
  7. ShyPlox

    ShyPlox GBAtemp Regular

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    My edizon is saying editing is disabled when I try to load the game cheats, anyone no a fix for this?
     
  8. DestinyFeather

    DestinyFeather GBAtemp Regular

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    Actually there are no issues with using the save editor with yuzu generated save files. Just make sure that the editor matches the game version.
     
    Last edited by DestinyFeather, Nov 12, 2019
  9. Kaede_

    Kaede_ Newbie

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    Nov 12, 2019
    Canada
    Skill exp code only work in battle,doesn’t work in classroom guide,pls fix it,thx
     
  10. Gamerjin

    Gamerjin GBAtemp Fan

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    at the time I was in the battlefield, so when it got boosted i thought it was global. i was searching for the x1 version and modified the results of a specific range. i guess i need to go back again. i will see if i can figure out which one it is....
     
  11. Bulveye

    Bulveye Newbie

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    Nov 9, 2019
    Bahamas, The
    @Falo here are my saves. Slot00 for both. Original is a backup from Checkpoint prior to using the editor. Edited is a save written with the editor with no modifications.
     

    Attached Files:

  12. Gamerjin

    Gamerjin GBAtemp Fan

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    If appears that the classroom and battle boosters are two different addresses, so if you want the booster in battle keep using that code. However, if you want to focus the booster to the classroom:

    [Skill xYY booster in Teaching]
    04000000 003aa2d4 0B02YY29
     
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  13. theroonco

    theroonco Member

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    Nov 9, 2019
    United Kingdom
    Have I been muted? Or does no-one know how to edit the system file? I'd appreciate someone telling me if so. Thanks.
     
  14. Mindspirail

    Mindspirail Newbie

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    Nov 8, 2019
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    @Falo somthing i reccomend for the next actual update is listing what gift items are plot items/quest items just an idea
     
  15. CHRoNiCWiLL

    CHRoNiCWiLL Member

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    Dec 13, 2006
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    Have you found the address for Class/Job EXP as well?
     
  16. Gamerjin

    Gamerjin GBAtemp Fan

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    May 25, 2016
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    im guessing you're meaning this code?
    Code:
    [All Characters - Current Class Max XP v1.02]
    580F0000 01A846F0
    780F0000 0000068C
    300E0000 00000021
    620F0000 00000000 000000C8
    780F0000 00000230
    310E0000
    
    then:
    Code:
    [All Characters - Current Class Max XP v1.1.0]
    580F0000 01ABAF60  <-- the two things that changes were the start pointer
    780F0000 0000068C
    300E0000 00000021
    620F0000 00000000 000000C8
    780F0000 0000024C  <-- and the loop offset adjuster
    310E0000
    
     
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  17. CHRoNiCWiLL

    CHRoNiCWiLL Member

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    Great I will test it out!
     
  18. ImzFrozen

    ImzFrozen Newbie

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    Nov 12, 2019
    Spain
    Can anyone convert to 1.1.0 the code where mats and gifts don't decrease after use?

    Thanks.
     
  19. Blackmonster

    Blackmonster GBAtemp Regular

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    Oct 7, 2016
    Netherlands
    ull have to do this all over again next year when last dlc comes out >.<
    i hope u will :O
     
  20. sohami

    sohami Newbie

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    Nov 25, 2018
    Korea, North
    Flease ALL ability point +1 level up!

    — Posts automatically merged - Please don't double post! —

    Flease ALL ability point +1 level up
     
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