Hacking Question Where is the Difference between ReiNX and Atmosphére?

What CFW do you use?


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xabier

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No, the correct would be, if you don't want to have legal trouble, don't break someone else's license when you use their code.

I don't know what gateway did, I wasn't around, but if they did the same then it's as bad.
Gateway started the 3ds scene and community "stole" their stuff for other projects.

Gateway didn't have any license protection, they used brick code for that.

Comparing gateway and xecuter situation is totally different. They might be the same company (or not) but 3ds and switch scene developed differently.
 

EIREXE

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Gateway started the 3ds scene and community "stole" their stuff for other projects.

Gateway didn't have any license protection, they used brick code for that.

Comparing gateway and xecuter situation is totally different. They might be the same company (or not) but 3ds and switch scene developed differently.

Any work you do by default is protected under copyright, having no license means having full protection from law for anything, even non-commercial distribution.

--------------------- MERGED ---------------------------

So what's the problem if it was a free update?

Probably a GPLv2 violation, I don't know the specific but the few old threads i've found on the case appear to point to that.
 

EIREXE

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Well the whole using stolen code to circumvent anti-piracy security locks is a bit of a grey area. Even if your intentions are not to pirate, security circumvention ultimately leads to piracy.

How is that related? Security circumvention for running your own code in a clean room fashion has been deemed legal everywhere, but that's not what's being discussed here, it's someone violating a third party license by not complying with it's terms.
 

EIREXE

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This thread got derailed fast...
I don't think so, my understanding is that the title states the thread is about personal preference in which custom firmware they prefer, and stating why you not like one of them (in my case, for presumpted license violations) is a completely reasonabe discussion to have in such a thread.
 
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Tasemu

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I don't think so, my understanding is that the title states the thread is about personal preference in which custom firmware they prefer, and stating why you not like one of them (in my case, for presumpted license violations) is a completely reasonabe discussion to have in such a thread.

Strange, i read the op it thought it was asking for the difference between Atmosphere and ReiNX. Must be my glasses.
 
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Gootah

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https://gbatemp.net/threads/quick-g...ates-dlc-with-devmenu-no-sx-os-needed.512337/
>install nsp files, games, updates, dlc, no sx os needed

We've been able to load .xci files since before SX OS came out, just extract the exefs and romfs and use LayeredFS. Whether we can load straight .xci files, I don't know. I am not paying attention to the piracy scene and neither is the team making Atmosphere because it is illegal and stupid.

That's all? Just do all that? lol. It's illegal and stupid? Are they doo doo dumb heads too? lol. I really don't get the SX hate. It's like hating on someone for making the best front end you ever seen. If they took out all the OPEN SOURCE code and had us import it before it worked, would that make you feel better?
 

Mr. Wizard

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If they took out all the OPEN SOURCE code and had us import it before it worked, would that make you feel better?
Fuck that shit!

The hate is over the fact they used the code but didn't openly share their's. That's it. Period. That's what all this fuss is about. (XCI LOADER)

I know I sleep better at night knowing there is only one source for SXOS and that's from TX. If they open sourced their shit, we would by overwhelmed with cfws that all look and do the same thing.

Wait, we are already getting to that point lolz. The only thing SXOS has that other's don't is the XCI loader. And their awesome eye candy.
 
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mariogamer

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Sx os implemented chainloading since day one. TBF I have sx pro because I can and I want an unlocked console. The games that I own are enough for me.

I don't mind running high privileged closed software on my switch. A console is a recreational device and it doesn't have sensitive information such a a phone or computer.

Regarding to license issues, I believe in GPL license. But some other people believe in copyright too and all cfw options allow you to circunvent it, even without sigpatches.
I don't trust a closed source payload if it contains brick, idc if it is stubbed or removed after.

So you buyed sx pro for what? Everything they have is open source except backup stuff (so litterally only useful for piracy, since even chainloadding is free) If you buyed it for the dongle, then I don't have objections.
(btw the touchscreen menu is actually shitty especially for payload and hekate had other stuff that sx os probably won't have)
(And also, payload chainloadding is already implemented internally, it was Linux stuff which took time)

And for gpl,@EIREXE explained it well.
Gateway started the 3ds scene and community "stole" their stuff for other projects.

Gateway didn't have any license protection, they used brick code for that.

Comparing gateway and xecuter situation is totally different. They might be the same company (or not) but 3ds and switch scene developed differently.
I don't know the specifics but I don't think that's the case. Some project used their exploit, but if I remember they released it. And even that got re implemented. Then they used a9lh way later.
 

EIREXE

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I don't trust a closed source payload if it contains brick, idc if it is stubbed or removed after.

So you buyed sx pro for what? Everything they have is open source except backup stuff (so litterally only useful for piracy, since even chainloadding is free) If you buyed it for the dongle, then I don't have objections.
(btw the touchscreen menu is actually shitty especially for payload and hekate had other stuff that sx os probably won't have)
(And also, payload chainloadding is already implemented internally, it was Linux stuff which took time)

And for gpl,@EIREXE explained it well.

I don't know the specifics but I don't think that's the case. Some project used their exploit, but if I remember they released it. And even that got re implemented. Then they used a9lh way later.
Also we should remember that reimplementing an exploit, A.K.A using the same flaw as someone else (like with fuse gelee and the F0W exploit being the same NVIDIA RCM exploit but with different but equivalent implementaitons) is not stealing, as you are using completely original code.
 

EIREXE

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Let ye who has never broken the law cast the first stone. I'm pretty sure that's not you.
That's not relevant, one thing is breaking the law privately for whatever reason (due to being poor, for example), and another thing is stealing from a community project of volunteers who make their work available with very easy to follow restrictions.
 

mariogamer

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Also we should remember that reimplementing an exploit, A.K.A using the same flaw as someone else (like with fuse gelee and the F0W exploit being the same NVIDIA RCM exploit but with different but equivalent implementaitons) is not stealing, as you are using completely original code.
I'm not sure about the specifics here too, maybe they implemented it. But I don't think so.
 

DeuX

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TX is a Chinese company/group. China is nutorious for copying and not giving two cents about copyright or GPL and some of you want to see them getting sued in China??? Good luck on that.

With that said, I love my TX pro and all the features it comes with. It’s simple and easy, contrary to Atmosphere and ReiNX
 
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