Fail, I meant PM (Private Message) MP was the french for Message Privé x)
no worriesFail, I meant PM (Private Message) MP was the french for Message Privé x)
Hi, we need to talk on PM.Inject a Manual to a .3DS .CIA who have absolutely no manual is not that hard
I injected the manual of Ace Attorney Trilogy as a test.
To edit a manual, you need to have a decrypted Manual.bcma.
Then extract it with DarcTool, you will get some arc (darc, actually) files:
- BcmaInfo.arc
- Common_texture.arc
- EUR_en_index.arc
- EUR_en_large.arc
- EUR_en_small.arc
- EUR_fr_index.arc
- EUR_fr_large.arc
- EUR_fr_small.arc
(Maybe many more, depend on the manual).
Then decompress them with LZ10 Decompression (use 3DS Explorer) and re-extract them with DarcTool again.
Now you have your extracted Manual, but I never tried to edit one, so I don't know much on this.
You can also create a blank manual with the SDK ManualTool editor, but find it yourseld (blablabla that chaos site, blablabla)...
Hi, I'm translating my new3DS to Polish and the "Health and Safety Information" is a manual file, I've extracted the .arc files:View attachment 73747
SUCCESS!!
Now I can finally play through this rom hack.
Thank you so much @Asia81 , you're the awesom-est, dood!
** It's also in 3D!!
Step 1: Become a nintendo devHi, I'm translating my new3DS to Polish and the "Health and Safety Information" is a manual file, I've extracted the .arc files:
View attachment 77010
and there are .bclyt files inside the folders for example "USA_en_large\blyt":
View attachment 77012
so what now, how to edit them, so I can translate it like on my old3DS:
View attachment 77014
Please help
About that lets talk PM.Step 1: Become a nintendo dev
Step 2: Get the Manual editor thingy
Step 3: (I haven't edited/made a Manual since this thread was made, sooo-) I believe open the .bclyt files
Step 4: read the in-app manual to learn how to use the program
Step 5: Edit them manuals
There's nothing else to talk about. Get the SDK tools, either legally or illegally, completely up to you. Once you have them, just fuck around with the program, it's pretty easy to use.About that lets talk PM.
That's what I want to talk about.There's nothing else to talk about. Get the SDK tools, either legally or illegally, completely up to you. Once you have them, just fuck around with the program, it's pretty easy to use.
Please share your "Manual Editor", on chaosInject a Manual to a .3DS .CIA who have absolutely no manual is not that hard
I injected the manual of Ace Attorney Trilogy as a test.
To edit a manual, you need to have a decrypted Manual.bcma.
Then extract it with DarcTool, you will get some arc (darc, actually) files:
- BcmaInfo.arc
- Common_texture.arc
- EUR_en_index.arc
- EUR_en_large.arc
- EUR_en_small.arc
- EUR_fr_index.arc
- EUR_fr_large.arc
- EUR_fr_small.arc
(Maybe many more, depend on the manual).
Then decompress them with LZ10 Decompression (use 3DS Explorer) and re-extract them with DarcTool again.
Now you have your extracted Manual, but I never tried to edit one, so I don't know much on this.
You can also create a blank manual with the SDK ManualTool editor, but find it yourseld (blablabla that chaos site, blablabla)...
I know sorry but why can't you? You shared other SDK programs, and they are great to, but all I want to do is to translate as much as possible on my old and new 3DS, it was my dream from a long time, and don't forget you started making this dream a reality, with this tutorial:You're seriously borring.
Please stop to ask
Step 1: Become a nintendo dev
Step 2: Get the Manual editor thingy
Step 3: (I haven't edited/made a Manual since this thread was made, sooo-) I believe open the .bclyt files
Step 4: read the in-app manual to learn how to use the program
Step 5: Edit them manuals
Ok I'll keep looking, because I don't want to work for Nintendo, thanks anyway bye.Just read above