ROM Hack e-Manual editing

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Inject a Manual to a .3DS .CIA who have absolutely no manual is not that hard
1483524609-mrg01.png
1483524796-mrg02.png
1483524944-mrg03.png

I injected the manual of Ace Attorney Trilogy as a test.

To edit a manual, you need to have a decrypted Manual.bcma.
Then extract it with DarcTool, you will get some arc (darc, actually) files:
- BcmaInfo.arc
- Common_texture.arc
- EUR_en_index.arc
- EUR_en_large.arc
- EUR_en_small.arc
- EUR_fr_index.arc
- EUR_fr_large.arc
- EUR_fr_small.arc
(Maybe many more, depend on the manual).

Then decompress them with LZ10 Decompression (use 3DS Explorer) and re-extract them with DarcTool again.
Now you have your extracted Manual, but I never tried to edit one, so I don't know much on this.

You can also create a blank manual with the SDK ManualTool editor, but find it yourseld (blablabla that chaos site, blablabla)...
1483524978-mrg04.png
Hi, we need to talk on PM.
 
View attachment 73747
SUCCESS!!
Now I can finally play through this rom hack.
Thank you so much @Asia81 , you're the awesom-est, dood!

** It's also in 3D!!
Hi, I'm translating my new3DS to Polish and the "Health and Safety Information" is a manual file, I've extracted the .arc files:
upload_2017-2-2_5-54-41.png

and there are .bclyt files inside the folders for example "USA_en_large\blyt":
upload_2017-2-2_5-59-45.png

so what now, how to edit them, so I can translate it like on my old3DS:
upload_2017-2-2_6-11-13.png

Please help:bow::bow::bow:
 
Last edited by tomx86,
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Hi, I'm translating my new3DS to Polish and the "Health and Safety Information" is a manual file, I've extracted the .arc files:
View attachment 77010
and there are .bclyt files inside the folders for example "USA_en_large\blyt":
View attachment 77012
so what now, how to edit them, so I can translate it like on my old3DS:
View attachment 77014
Please help:bow::bow::bow:
Step 1: Become a nintendo dev
Step 2: Get the Manual editor thingy
Step 3: (I haven't edited/made a Manual since this thread was made, sooo-) I believe open the .bclyt files
Step 4: read the in-app manual to learn how to use the program
Step 5: Edit them manuals
 
there's unfortunately currently no community-made .bclyt editor, although work is being done on RE-ing the *clyt/*flyt format.

for now, you will indeed have to use SDK tools.
 
Step 1: Become a nintendo dev
Step 2: Get the Manual editor thingy
Step 3: (I haven't edited/made a Manual since this thread was made, sooo-) I believe open the .bclyt files
Step 4: read the in-app manual to learn how to use the program
Step 5: Edit them manuals
About that lets talk PM.
 
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About that lets talk PM.
There's nothing else to talk about. Get the SDK tools, either legally or illegally, completely up to you. Once you have them, just fuck around with the program, it's pretty easy to use.
 
There's nothing else to talk about. Get the SDK tools, either legally or illegally, completely up to you. Once you have them, just fuck around with the program, it's pretty easy to use.
That's what I want to talk about.
 
Inject a Manual to a .3DS .CIA who have absolutely no manual is not that hard
1483524609-mrg01.png
1483524796-mrg02.png
1483524944-mrg03.png

I injected the manual of Ace Attorney Trilogy as a test.

To edit a manual, you need to have a decrypted Manual.bcma.
Then extract it with DarcTool, you will get some arc (darc, actually) files:
- BcmaInfo.arc
- Common_texture.arc
- EUR_en_index.arc
- EUR_en_large.arc
- EUR_en_small.arc
- EUR_fr_index.arc
- EUR_fr_large.arc
- EUR_fr_small.arc
(Maybe many more, depend on the manual).

Then decompress them with LZ10 Decompression (use 3DS Explorer) and re-extract them with DarcTool again.
Now you have your extracted Manual, but I never tried to edit one, so I don't know much on this.

You can also create a blank manual with the SDK ManualTool editor, but find it yourseld (blablabla that chaos site, blablabla)...
1483524978-mrg04.png
Please share your "Manual Editor", on chaos:bow::bow::bow::bow::bow::cry::cry::cry::cry::cry:
 
You're seriously borring.
Please stop to ask
I know sorry but why can't you? You shared other SDK programs, and they are great to, but all I want to do is to translate as much as possible on my old and new 3DS, it was my dream from a long time, and don't forget you started making this dream a reality, with this tutorial:
https://gbatemp.net/threads/tutorial-edit-the-homemenu.424449/
so if you really can't share, can you give me a link where you got it in PM?
(btw, still looking for banner editor and lz unpacker).
 
Last edited by tomx86,
Just read above
Step 1: Become a nintendo dev
Step 2: Get the Manual editor thingy
Step 3: (I haven't edited/made a Manual since this thread was made, sooo-) I believe open the .bclyt files
Step 4: read the in-app manual to learn how to use the program
Step 5: Edit them manuals
 
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