Yes, just merge and replace.
You can also use the "update folder". Just read Page 1 and search for Game update folder
Thank you a lot, didn't see this hint on page 1. Trying to get it right now.
Yes, just merge and replace.
You can also use the "update folder". Just read Page 1 and search for Game update folder
Thank you dude, it worked very fine!Follow this guide to the T & everything will be up & running perfectly. http://gbatemp.net/threads/release-...ss-on-firmwares-5-3-2-5-4-0-and-5-5-1.424679/
Ill take a shot in the dark here.. Are you using the same 5.3.2 exploit files to launch the exploit your newly updated 5.5.1 system? If so, This wont work... You'll need to get the package from the link I just posted & use the 5.5.1 self hosting package to run the exploit successfully.
Yes - either merge and replace or use the update folder.Succeeded with the update (in 0.3 you don't really have to merge, you can put it in an updates folder and choose it from the launcher- awesome) but still immediately goes to black screen. Not even the white WiiU loading screen appears...
- Now you can load games from other folders within the folder game
any issues you have encountered so far?Right can now confirm I was able to finish Twilight Princess using the newest build
If you later ... is my intention.
Updated french translation plus " problems in file.
Created a pull request.
Summary and video improvements i've made for Loadiine GX2
- GUI Improvements
- Added other languages
- New icons
- Added splash screen
- Now you can load games from other folders within the folder game
- Added message box
For those who have interest in trying it I leave a link my site to download Loadiine compiled .
http://masqchips.github.io/loadiine_gx2/
what was added with the latest Loadiine?Does the new official Loadiine-nightly-b80ba75 released a short while ago include the new features added by Masqchips including the folder within the games folder option ?
what was added with the latest Loadiine?
Yes - either merge and replace or use the update folder.
Did you get your files from WUD as i recommended before?
No, the newest release just added some more languages to the repo.Does the new official Loadiine-nightly-b80ba75 released a short while ago include the new features added by Masqchips including the folder within the games folder option ?
No, the newest release just added some more languages to the repo.
In fact @masqchips already made a pull request (already some weeks ago) but it has merging issues.
I didn't test it though, but through the videos it looks really good. Nice to see somebody working on loadiine (especially now where the "main devs" are busy). When we have a clean pull request without merging issues I'll (or maybe someone else ?) take a deeper look a the code and probably merge it.
clear your browser cacheWhen I was on firmware 5.3.2 loadiine worked very well, almost 100% success rate. Now I updated WiiU to 5.5.1 but when I launch Loadiine my WiiU freeze on a black screen with a video player. I'm using last version of Loadiine GX2 on sd card and on self host. Also cleaned cookies and reset browser. Someone know this issue? Thank you for your help
Hola Masqchips!
Its pretty cool i will downloaded, and a question your LEGO Star Wars The Force Awakens is EUR and with audios and movies in spanish? I had South America game and i tried to use a EUR patch and now i cant listen the movies
Bye!
Thank you! If , EUR with audio and video in SpanishHola Masqchips!
Its pretty cool i will downloaded, and a question your LEGO Star Wars The Force Awakens is EUR and with audios and movies in spanish? I had South America game and i tried to use a EUR patch and now i cant listen the movies
Bye!
No, the newest release just added some more languages to the repo.
In fact @masqchips already made a pull request (already some weeks ago) but it has merging issues.
I didn't test it though, but through the videos it looks really good. Nice to see somebody working on loadiine (especially now where the "main devs" are busy). When we have a clean pull request without merging issues I'll (or maybe someone else ?) take a deeper look a the code and probably merge it.