Hacking Official "Will Xenoblade Chronicles 3D work on Gateway or Sky?" Thread

Kugz

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If I am on 9.2 and I have a Gateway and SKY3DS, my only option to play this game would be to play it off the Gateway card in EMUNAND correct?

I don't use my Gateway card once I get into EMUNAND because I read a few times that leaving the card in can drain the battery (I play CIA in EMUNAND). Would putting Xenoblade on my SKY3DS and playing off that when in EMUNAND be better or am I making this way more complicated than it should be haha
 

night_hawk

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More complicated :)
Just play in emunand, cia if you want to take the card off. Would be redundant and non sense to use the sky in your case
 

Kohmei

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If I am on 9.2 and I have a Gateway and SKY3DS, my only option to play this game would be to play it off the Gateway card in EMUNAND correct?

I don't use my Gateway card once I get into EMUNAND because I read a few times that leaving the card in can drain the battery (I play CIA in EMUNAND). Would putting Xenoblade on my SKY3DS and playing off that when in EMUNAND be better or am I making this way more complicated than it should be haha
I'm pretty sure you can play it on Sky3DS in classic mode, if your emunand is 9.4 or higher, but the question would be why? Sky3DS drains more power than a normal cartridge the same way GW red card does. Either way it's not a very substantial amount
 

dap1mp13

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I'm not sure if this was posted already, so apologies if it was.

The only way I'm getting XC 3D to work on my MM N3DS (sysNAND 9.0-US, emuNAND 9.5-US), is to use the untrimmed ROM. I've tried 3 times to trim the ROM and each time it gave me the fragmentation error. Un-trimming the ROM made it work just fine.

For anyone that wants to know, the original ROM size is obviously 4GB, the trimmed ROM size was approximately 3.71GB.
 

4ur0r

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I'm not sure if this was posted already, so apologies if it was.

The only way I'm getting XC 3D to work on my MM N3DS (sysNAND 9.0-US, emuNAND 9.5-US), is to use the untrimmed ROM. I've tried 3 times to trim the ROM and each time it gave me the fragmentation error. Un-trimming the ROM made it work just fine.

For anyone that wants to know, the original ROM size is obviously 4GB, the trimmed ROM size was approximately 3.71GB.

If you're willing to play the trimmed rom I suppose you must format your micro-sd in ex-fat
 

Kohmei

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Didn't know that. So this tool should fix the issue with XC3D? Just for more info, I have 35 games on that same microSD, all trimmed, and XC3D was the only one to ever give me that error.

Thanks.
If you frequently take roms on and off your card, it could also be why. Freshly copying all of your roms over to a clean (formatted) card will fix it too
 

gamesquest1

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Didn't know that. So this tool should fix the issue with XC3D? Just for more info, I have 35 games on that same microSD, all trimmed, and XC3D was the only one to ever give me that error.

Thanks.
the bigger the game is the more likely it is to get fragmented on the card as the SD card doesn't actually store stuff together in one big chunk it just splits it and fills in whatever gaps are available on the SD card, so especially if you have recently deleted files off the SD it will be more likely to get split into too many sections on the SD card which is what causes the fragmentation error, that tool should just move stuff around slightly to make sure it doesn't go over the "maximum parts" limit that gateway has (iirc its something like 30 parts before you get the fragmentation error)
 

dap1mp13

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If you frequently take roms on and off your card, it could also be why. Freshly copying all of your roms over to a clean (formatted) card will fix it too


I've actually never deleted or removed a ROM from my microSD since I started using GW some time last year with my OG 3DS. In fact the only time I've deleted/removed a game from the microSD card was when XC3D gave me that fragmentation error.

I will try out that GW tool, thanks for your help.

the bigger the game is the more likely it is to get fragmented on the card as the SD card doesn't actually store stuff together in one big chunk it just splits it and fills in whatever gaps are available on the SD card, so especially if you have recently deleted files off the SD it will be more likely to get split into too many sections on the SD card which is what causes the fragmentation error, that tool should just move stuff around slightly to make sure it doesn't go over the "maximum parts" limit that gateway has (iirc its something like 30 parts before you get the fragmentation error)


Yeah, I'm thinking I may try out that GW tool once, just to see what happens. But I've heard/read (and understand why) that it's not a good idea to defrag solid-state memory (sd cards, SSDs etc.).
 

gamesquest1

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Yeah, I'm thinking I may try out that GW tool once, just to see what happens. But I've heard/read (and understand why) that it's not a good idea to defrag solid-state memory (sd cards, SSDs etc.).
yeah that tool is actually designed to do it in a more "safe" maner, it only "defrags" any files that exceed the gateway limit and only defrags to the level required for them to function i.e the absolut bare minimum for them to work with gateway, it *should* actually lead to less writing that formatting and copying everything back on again

PS if you still have the untrimmed rom on the SD and its working you could probably just trim it while its on the card and it should still work after trimming
 
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gamesquest1

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You can use exfat? All the guides I've seen say to use fat32? :huh: I'm going to have a 64 GB internal where I will load all my roms via .cia.
you can only use exfat for the gateway SDcard, the 3DS SD card has to be fat32, cia files install on the 3DS's SD card, not the gateway SD, so you will want yours as fat32
 
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TehLexinator

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I didn't read the 22 pages, but YES the game works on Sky and it's epic. I have just over 15 hours into it already, and plan on beating it over this weekend. No issues so far.

Edit: Side note - NO WAY will this game EVER work on the O3DS. Trust me on this. There is actual slowdown at some parts of the game, even on the N3DS.
 

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