Homebrew postLoader4

stfour

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Thank you EternalShadow,

1) Yes this is a known issue... postloader make a list of covers and choose the first match in cover string... this is why "contra" may get the cover of "contra 123". This can be solved.
2) Please, give me one or two of these bitmaps.
3) Same of 1, I think.
4) Ok, this can be fixed.

I'm actually working on multi dol support for emulators, I hope I can release a new version before the end of January... I'm little busy in these days ;)
 

EternalShadow

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Here's two of those bmps (from non-patched roms): https://www.mediafire.com/?6oldio9jdon0gfc

Also, about problem 3, I forgot to mention that "Batman" doesn't use the wrong cover, it uses no cover at all unless renamed. From the outside, it seems like this problem might be different than the first. This whole cover thing isn't a big deal, renaming isn't a huge problem, so no rush :)

Any idea with the home menu on neek2o boot option games?
 

game_rat

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Thank you EternalShadow,

1) Yes this is a known issue... postloader make a list of covers and choose the first match in cover string... this is why "contra" may get the cover of "contra 123". This can be solved.
2) Please, give me one or two of these bitmaps.
3) Same of 1, I think.
4) Ok, this can be fixed.

I'm actually working on multi dol support for emulators, I hope I can release a new version before the end of January... I'm little busy in these days ;)

For what it's worth, I've also experienced crashes with bitmap files. I created custom covers for Netflix, Youtube and a few others using the supported sizes. It seems no matter what bitmap I use for the Amazon channel, PL always crashes. Maybe it's just the few images I've tried, not sure. All other customized covers work fine.
 

madhartigan

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It's been a while since I've tinkered with my Wii. I had issues around the time that priiloader was no longer supported by neek2o and put it aside. I'm interested in messing around with it again, but forget much of what I learned. There was a brief time that I was helping out with basic advice over the IRC channel, but I've just been away from it for too long.

Is there a decent guide out there? I can certainly muddle through the directions in the Readmii.txt, but if there are certain caveats or issues of which to be aware, I'd love to know them before having to troubleshoot poor installation techniques.

I know google is available, but I'm hoping that a query to individuals who have endured the challenges of this installation might provide more useful results than casting the wide net of google.

Thanks to all!!
 

MassiveRican

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It's been a while since I've tinkered with my Wii. I had issues around the time that priiloader was no longer supported by neek2o and put it aside. I'm interested in messing around with it again, but forget much of what I learned. There was a brief time that I was helping out with basic advice over the IRC channel, but I've just been away from it for too long.

Is there a decent guide out there? I can certainly muddle through the directions in the Readmii.txt, but if there are certain caveats or issues of which to be aware, I'd love to know them before having to troubleshoot poor installation techniques.

I know google is available, but I'm hoping that a query to individuals who have endured the challenges of this installation might provide more useful results than casting the wide net of google.

Thanks to all!!
Just run ModMii, answer it's prompts it'll create a nice guide for you based on your answers. You should be fully up to date by the time your done. Afterwards just d/load postloader on google code and drop the files on the root of your card. U should be good to go.
 
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madhartigan

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For completeness, I'm following the wizard and modding my wii "from scratch".

I've gotten to the install of priiloader and I'm wondering whether I should skip that since neek2o is no longer compatible.

or is neek2o's issue with priiloader being on the emunand and not the realnand?
 

MassiveRican

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Wait, what madhartigan? Can you explain in a bit more detail what you mean by neek2o isn't compatible. Neek2o is compatible in every way with my current setup, and there are priiloader mods made specifically for *neek/2o, if you already finished it's very easy to make any additional changes you might want/need to your system.
 

madhartigan

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the readmii.txt makes mention of neek2o not supporting priiloader.

Readmii.txt said:
As neek2o r96 do not support priiloader, you have to install neek2obooter.app to start games from real mode to neek2o.

which leads me to believe that installing priiloader would possibly not be worth it.

Honestly, the readmii.txt is a bit challenging for me to read. I feel like the Installation directions are contradicting instructions that follow below them.

I'm working through it though. I'm sure it's just my ignorance.
 

MassiveRican

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Ah I see what he means, no problem, it's my fault. Yes priiloader is no longer necessary in neek2o because the hacks are built into it, you can access them in the overlay menu by pressing 2 then +/- until you reach the appropriate page with the hacks.

Basically it's priiloader is internally supported in a sense lol.
 

madhartigan

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so neek2o > r95, you could have priiloader installed "on" the real nand, just not in your emunand, am I understanding that correctly?

also, what is the recommended app for ftp to Wii. I've tried ftpii, but I'm having trouble using it to mount my USB drive.

Any suggestions would be appreciated. :-D
 

MassiveRican

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so neek2o > r95, you could have priiloader installed "on" the real nand, just not in your emunand, am I understanding that correctly?
Yes
also, what is the recommended app for ftp to Wii. I've tried ftpii, but I'm having trouble using it to mount my USB drive.

Any suggestions would be appreciated. :-D
WiiFlow has the most stable FTP server I'm currently using
WiiXplorer also has a built in FTP server, get the latest rev r259

Either one of those should fit your purpose.
 
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madhartigan

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Yes

WiiFlow has the most stable FTP server I'm currently using
WiiXplorer also has a built in FTP server, get the latest rev r259

Either one of those should fit your purpose.


Definitely helpful information. Thank you.

Having some issues with saving games.

With Just Dance 4, when trying to download games from the store I get an SD Card Error. I'm unable to save to the "SD Card" slots in Super Smash Bros. also.

Are there certain configurations I have to perform in order for all save games to use the 2TB USB drive?
 

MassiveRican

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I use wiiflow Emulated save feature, by having an eNAND on my fat32 partition all my saves are routed there. Then I use SaveGame Manager-GX to backup my saves to an SD card just to be safe. As far as the smash bros. and JD4 save issue I have no idea, I've never experienced it, but then again no one at my house plays JD. Super Smash not saving though is strange. I wonder if anyone else has some insight.
 

madhartigan

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I use wiiflow Emulated save feature, by having an eNAND on my fat32 partition all my saves are routed there. Then I use SaveGame Manager-GX to backup my saves to an SD card just to be safe. As far as the smash bros. and JD4 save issue I have no idea, I've never experienced it, but then again no one at my house plays JD. Super Smash not saving though is strange. I wonder if anyone else has some insight.


so games launched directly from postloader4 aren't able to save? I can't believe this to be true.

SM Galaxy won't save games either.

There must be some way for me to be able to save the games I've launched from postloader4 without having to launch wiiflow everytime I'm in postloader. There would be no point to using postloader4 if the games I launch from it won't save. I may as well just launch Wiiflow from the nand's system menu and skip postloader altogether.

I'm definitely hoping there's a solution to this issue that doesn't include me dumping postloader4. I'm about to load a ton of wads onto my nand and I really hope this issue doesn't disable my ability to view more than 4-5 pages of channels in the System Menu.
 

MassiveRican

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Very strange I've never heard of this issue before, stfour where are you homie, we need some of your stellar client services lol. I really don't see how PL4 could be causing the issue since it's more of a universal forwarder then a direct game launcher when it comes to Wii Games. Have you chosen your default Wii game loader in the options of PL4?
 

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so games launched directly from postloader4 aren't able to save? I can't believe this to be true.

SM Galaxy won't save games either.

There must be some way for me to be able to save the games I've launched from postloader4 without having to launch wiiflow everytime I'm in postloader. There would be no point to using postloader4 if the games I launch from it won't save. I may as well just launch Wiiflow from the nand's system menu and skip postloader altogether.

I'm definitely hoping there's a solution to this issue that doesn't include me dumping postloader4. I'm about to load a ton of wads onto my nand and I really hope this issue doesn't disable my ability to view more than 4-5 pages of channels in the System Menu.
Soo madhartigan, do i understand it correctly? From other loaders saving to the nand works just fine?
Postloader is the only one failing?
And the nand is on SD right?

PS, neek mode will probably fail if the nand is on the SD card, that has been broken for a while now.
For some it works, for most it doesnt.
 

madhartigan

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I'm confident this is something I'm doing wrong. It's very unlikely to be anything with pl4 or neek2o.

I just can't figure out what I'm doing to cause it.

At this point, I'm following the CompleteSoftmodGuide to Re-virginize my wii. Then I'm going to follow ModMii step by step.

You mention setting the Wii game loader in the pl4 options. I don't see that instruction anywhere in anything that I've read. Are you able to point me to a more comprehensive guide than what I find in the Readmii.txt?

At this point, pl4's Readmii.txt seems only good for a listing of features, at best. In "Installation" it is telling me to use the PriibooterGUI.app and that file isn't even included in the postloader.4.6.0.zip file nor available in the Downloads section of the code.google.com site. So I'm not too confident that the Readmii.txt is providing the proper instructions.


I'm also contemplating using a neek2o version that's earlier than 95. Perhaps, once I'm able to use priiloader in the emunand, I'll solve some of my problems. One thing I noted was that without priiloader installed on my emunand, the System Menu hack provided by neek2o didn't prevent Just Dance 4 from requiring a Disk Update. Only way I could get it to load was through pl4 or WiiFlow. Only way I could get Just Dance 4 to save was through WiiFlow. When priiloader was able to be installed on the emunand and run through neek2o, the System Menu hack worked.

I'll keep working on this. :unsure:
 

madhartigan

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Etheboss - I have the emunand on usb:\nands\pl_us

After following ModMii 6.3.1 as follows:

S (sneek install),
3 (All the above),
1 (r96),
UD (UNEEK+DI),
D:\ (location of my FAT32 formatted SD Card),
F:\ (location of the 1st, Primary, FAT32, partition on my 2TB WD My Book Essential),
U (USA),
4.3,
Y (pl4 forwarder),
Y (cIOS249r14),
Y (NMM),
N (decline priiloader and hacks due to neek2o being > r95),
Y (WiiFlow),
LU311*****6,
BL (Blue Theme),
A (All Channels)


In usb:/nands/pl_us/title/00000001/00000002/content/, I copied 00000098.app and renamed the copy 00000098.app.bak

I then named the file 00000098.app to sysmenu.app.
I then placed neek2obooter.app in the folder and renamed it 00000098.app


So, from my understanding, my boot sequence is as follows:

Power On>neek2obooter.app>emuNand SysMenu>pl4Forwarder Channel

I'm able to "Exit to System Menu" from pl4 and get back to the emuNand System Menu because I have the proper option selected in pl4's neek options.

My only way to access the real nand, in this configuration, is to remove the SD Card. I think. Not 100% on that as I'm in the middle of "Re-Virginizing". Lol!


I'm possibly mis-stating some of this, but that's how things are working from my limited knowledge.

Unlikely to affect things, but worth noting: I have a mod chip connected to the DVD drive. Not 100% sure which one. I'm pretty sure it's a Wasabi v2.
 

madhartigan

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Since I've been having these challenges, I decided to first get my Wii to the most "stock" condition possible and then progress from there.

The following, while insanely comprehensive, also could serve as a guide for anyone else attempting what I am.


Firstly, get the Wii back to "stock".


  1. Opened ohneschwanzenegger.exe.
  2. Nand Dump > New nand . . .
  3. Set Destination to ./Clean nand/nand.bin
  4. Existing nand . . . > backupnand.bin
  5. uid.sys > Usa
  6. OK
  7. Content > Format
  8. Entered "4.3u" in the field for wad titles and clicked "Get It!"
  9. Put 311*****6 in the field for Serial numbers.
  10. Content > Write meta entries
  11. Close ohneschwanzenegger.exe
  12. Open ms-dos prompt > 'c:\wii\nandBinCheck "c:\wii\Clean nand\nand.bin" > nandcheck.txt' = http://pastebin.com/x0M1yTVu
  13. Copy nand.bin to FAT32 formatted 2GB "SanDisk for Wii" SD-Card with a bootmii folder on it
  14. Use Restoremii to load nand.bin onto Wii
  15. HackMii won't recognize the Wiimote at this point, so I booted into the fresh System Menu and as soon as the Wiimote was paired, I powered the system down. (didn't get past the "Press A" screen.
  16. Back in BootMii, run bootmini.elf from the SD-Card and uninstall BootMii as an IOS. The system resets and hangs.
  17. Boot with SD-Card to return to BootMi (from boot2) and run the bootmini.elf again to remove bootmi as boot2.

Once that was completed, I booted my Wii with the SD-Card just to test if BootMii was there and would run. It wasn't and it didn't. *success!!*

At this point, my understanding is that my Wii, outside of the error "00010000-3132314a (121J) was installed at the factory and is now missing" and the Wasabi v2 modchip, was as "fresh from the factory" as I could get it.

So, I configured it for use (set the location, time, date, etc.). Once I configured the Wifi, it asked me to perform and update, which I did. I then accepeted the EULA for the Shopping/WiiConnect24.

Since, again, to the best of my understanding, the Wii was as "virgin" as possible (other than my initial configuration settings), I then proceeded to do the following in ModMii:

  1. Y (first time softmodding, rehack Wii)
  2. 4.3 (system menu)
  3. U (region)
  4. W (Wilbrand hack)
  5. 00:19:1D:**:**:** (MAC address)
  6. N (do *not* d/l active IOSs)
  7. 4.3 (SysMenu to install)
  8. A (install All channels)
  9. CE (change Theme effect to "Spin")
  10. BL (set Theme to DarkWii Blue)
  11. Y (set up USB-Loader)
  12. 5 (drive is already FAT32/WBFS)
  13. 3 (both USB loaders)
  14. USB (USB-loader save location)
  15. Y (settings are correct)
  16. D:\ (set SD-Path to *fully* (not quick) FAT32 "SanDisk for Wii" formatted SD-Card)
  17. F:\ (set USB-Path to properly formatted 2TB "WD-My Book Essentials" drive (1st partition FAT32 with 32K cluster-size and usb:/wbfs folder with games extracted from Wii Backup Manager in it)
  18. Y (generate guide and begin downloading)

Here are the steps I performed (exactly what the guide instructs):

  1. Activated the Wilbrand Letterbomb in "Yesterday" mailbox.
  2. Installed Bootmii and Homebrew Channel as IOSs
  3. Installed Bootmii as boot2
  4. Exited to Homebrew Channel, then Exited to BootMii
  5. Made a nand backup (since this was as clean as I was gonna get it) and saved to my Dropbox
  6. Back in the Homebrew Channel, I selected Simple IOS patcher and followed the directions to patch IOS36 to IOS236
  7. Just to make sure it was definitely patched, I ran IOS236 Installer v5 MOD (probably redundant)
  8. Then, I launched Priiloader 236 Mod (v0.7(r142)) and installed Priiloader
  9. Once I returned to the Homebrew Channel, I pressed "Home" on the Wiimote to shutdown the console and booted into Priiloader holding down the "Reset" button
  10. In Priiloader v0.7, I enabled the recommended hacks (block disc updates, block online updates, replace health screen, move disc channel) and saved the settings
  11. In the Hombrew Channel, I opened the MMM, ensured that IOS236 v65535 was loaded and used the WAD Manager to install all of the WADs by holding down the "+" button for 2 seconds and pressing "A" twice.
  12. Once all of the WADs were installed, I skipped the step to install a custom menu because I wanted the Real nand to be as stock-looking as possible. (for differentiation from the Emu nand)
  13. That should complete the Softmod

Following the Softmod, I tested the CFG-USB Loader by loading Super Smash Brothers and ensured that I was able to save games. *success*!

I then tested Just Dance 4 and I was able to save downloaded songs "properly" to the Wii memory.

This was all as expected and I wasn't anticipating any issues with this.

Now to the neek2o/emuNand/Postloader side of this process.

  1. I inserted the SD-Card into my PC and used the FC option in ModMii.
  2. After double-confirming and clearing the SD-Card, I selected option
  3. S from the Main Menu
  4. 3 (all of the above)
  5. 1 (r96 - Featured)
  6. UD (Uneek-DI)
  7. D:\ (to select the SD-Card)
  8. F:\ (to select the USB drive)
  9. U (nand region selection)
  10. 4.3 (nand Sys_Menu version)
  11. Y (install Postloader)
  12. Y (install cIOS249 rev14)
  13. Y (install NMM)
  14. N (do *not* install Priiloader due to neek2o r95/r96 incompatibility?)
  15. Y (install WiiFlow forwarder channel on Emu nand)
  16. LU311*****6 (serial number)
  17. BL (selects DarkWii Blue Theme (no-spin)
  18. A (All Channels)
  19. Y (do it now)

Following this process, I loaded MMM from the Homebrew Channel and installed neek2o_NK20_1.wad and plforwarder.5.1.5.wad to the Real nand. I then exited to the System Menu and launched the neek2o channel.

Once in neek2o, I:

  • paired the WiiMote
  • selected the language
  • set the date
  • set the time
  • set the country of residence
  • configured the Wlan (did NOT apply the system update) and agreed to the EULAs for WiiConnect24 and Shopping Channel
  • enabled the following System Menu hacks by pressing "2" then "+" . . . Auto Press "A" and Skip Disc Update
  • opened the Shopping Channel so I could verify access
After all of this, I loaded Super Smash Bros. and created a new save file. This was successful. *success!!*

I'm now at the point where I've loaded Just Dance 4 (I have a 9 yo daughter. This is the *only* reason I'm using JD4 as a test. B-) ) and I don't know what memory to select when d/ling songs from the store.

With the SD-Card in the system, I'm showing:

a) Wii System Memory
Open Blocks: 1767 blocks
Blocks to Download: 238 blocks
Blocks after Download: 1529 blocks

b) SD Card
Open Blocks: 14807 blocks
Blocks to Download: 238 blocks
Blocks after Download: 14569 blocks


Why does the "Wii System Memory" show as so small? Do I not have the rest of that FAT32 partition available for saves? If I save to it and it gets filled by these songs, where do I save other save games or d/ls?

ie: How is save-game/dl management handled in s/uneek+di environments?

Haven't even gotten to pl4, but I want this situation under control before I move forward.

I'll stop for now to see if there's any advice regarding what I've done wrong thus far.

ADD: I've been able to open SM Galaxy and SM Galaxy 2 and create "save slots" for them. So, I'd imagine my ability to save is available. I just want to know *where* I'm saving and whether there's space enough for all of the save games I'll eventually generate.
 

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