Hacking Wii U Hangs During Smash Stack

ristar

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I recently attempted to install the Homebrew Channel in Wii Mode on my 8 GB NTSC-U Wii U system, running the latest firmware, but I ran into a bit of a snag. I extracted the HackMii installer files (boot.elf, etc.) to the root of my freshly-formatted FAT 1GB SD card, as well as copying over the "private" folder to the root directory from the Smash Stack zip file, and attempted the exploit. I inserted the disc in my system, switched it over to Wii mode, then started up Brawl. After I was at the main menu for the game, I inserted the SD card into the Wii U, went into the stage builder, and selected the option to check the SD card. After doing so, the system hung, no input registered, and my console emitted a loud humming noise. I was unable to get it to shut off by using the power button, so I was forced to pull the power cord to get it to restart. Does anyone have any idea what the problem might be?
 

terminal_illness

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did you delete the existing "custom levels"? you have to do that, then back out of stage builder, then put in sd card, and select stage builder.



quoted from wiibrew.org



Note: An SDHC card will not work with Super Smash Brothers Brawl. You must have an SD card that is 2GB or less.
  1. Go to the stage builder, move any existing custom stages on Brawl to your SD card, and exit the stage builder. Smash Stack will not work if the console has any custom stages on it, even the three samples that come with a new file or the stages from the Smash Service. You will need to wait at least 24 hours for the stage from the Smash Service to be automatically deleted before trying to run this exploit. DO NOT go on Wi-Fi once the Smash Service stage is deleted.
  2. Connect the SD card to your computer and rename the "private" folder to "privateold" in the root of the SD card.
  3. Copy the "private" folder from the Smash Stack download to the root of the SD card.
  4. Grab a *.elf file (HackMii Installer's boot.elf works) and put that in the root of the SD card.
  5. Insert the SD card into the Wii.
  6. Go back to the stage builder and the .elf file will load.
 

ristar

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did you delete the existing "custom levels"? you have to do that, then back out of stage builder, then put in sd card, and select stage builder.



quoted from wiibrew.org



Note: An SDHC card will not work with Super Smash Brothers Brawl. You must have an SD card that is 2GB or less.
  1. Go to the stage builder, move any existing custom stages on Brawl to your SD card, and exit the stage builder. Smash Stack will not work if the console has any custom stages on it, even the three samples that come with a new file or the stages from the Smash Service. You will need to wait at least 24 hours for the stage from the Smash Service to be automatically deleted before trying to run this exploit. DO NOT go on Wi-Fi once the Smash Service stage is deleted.
  2. Connect the SD card to your computer and rename the "private" folder to "privateold" in the root of the SD card.
  3. Copy the "private" folder from the Smash Stack download to the root of the SD card.
  4. Grab a *.elf file (HackMii Installer's boot.elf works) and put that in the root of the SD card.
  5. Insert the SD card into the Wii.
  6. Go back to the stage builder and the .elf file will load.

I had no save data for SSBB on my Wii U prior to trying the exploit, but as per julialy's advice, I'll keep trying a few times until I get it working. Maybe it's just a fluke.
 

ristar

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Well, I have tried it several more times, and it has given me the exact same crash every single time. Thoughts?
 

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