Hacking WAD Manager 1.5 Multimod

Leathl

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twig123 said:
Leathl said:
Anyone with the garbled text could try this. Just moved the console like pepxl said, haven't tried it myself.

http://www.mediafire.com/?ki3a5dukmme
Thanks, this version now has readable text. I get a ret = -1024 error when trying to install multiple wads from USB2.0 to Virtual NAND on USB2.0. (Error appears after the first wad finishes)

The original WAD Manager 1.5 can't install more than one WAD to emulated NAND without restarting aswell, can it?
unsure.gif
 

laurozza

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Leathl said:
twig123 said:
Leathl said:
Anyone with the garbled text could try this. Just moved the console like pepxl said, haven't tried it myself.

http://www.mediafire.com/?ki3a5dukmme
Thanks, this version now has readable text. I get a ret = -1024 error when trying to install multiple wads from USB2.0 to Virtual NAND on USB2.0. (Error appears after the first wad finishes)

The original WAD Manager 1.5 can't install more than one WAD to emulated NAND without restarting aswell, can it?
unsure.gif
Yes, it can't.
 

superskid

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Bug report:

I am using v2d (as I got the scrambled text and this fixed it.

The problem is I have a list of 28 wads I want to install, but the top 2 wads in the list don't display. I can hit the up arrow and mark them (took forever to figure this out) but the list doesn't move and I can't see the wad that I am currently on. If I hit the 2 button though the name of it displays and I can mark it for install.

Any fix for this?
 

pepxl

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superskid said:
Bug report:

I am using v2d (as I got the scrambled text and this fixed it.

The problem is I have a list of 28 wads I want to install, but the top 2 wads in the list don't display. I can hit the up arrow and mark them (took forever to figure this out) but the list doesn't move and I can't see the wad that I am currently on. If I hit the 2 button though the name of it displays and I can mark it for install.

Any fix for this?

QUOTEi had this prob with mine(own BG), its easly fixed when the #define ENTRIES_PER_PAGE is changed to say 10 - 13 lines in the globals.h

EDIT

ive just checked and the entries are still at 16
 

superskid

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Just wanted to say this is a fantastic project, love all idea for future additions being tossed around.

Makes modding wii's with the simplistic mod MUCH quicker.
 

justmii

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pepxl said:
superskid said:
Bug report:

I am using v2d (as I got the scrambled text and this fixed it.

The problem is I have a list of 28 wads I want to install, but the top 2 wads in the list don't display. I can hit the up arrow and mark them (took forever to figure this out) but the list doesn't move and I can't see the wad that I am currently on. If I hit the 2 button though the name of it displays and I can mark it for install.

Any fix for this?

QUOTEi had this prob with mine(own BG), its easly fixed when the #define ENTRIES_PER_PAGE is changed to say 10 - 13 lines in the globals.h

EDIT

ive just checked and the entries are still at 16

i tried to do the modification but i get this when compiling (with last devkitppc):

toto.jpg


Have i miss something ? a path or file to include?
(this is my first modification)
 

pepxl

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justmii said:
pepxl said:
superskid said:
Bug report:

I am using v2d (as I got the scrambled text and this fixed it.

The problem is I have a list of 28 wads I want to install, but the top 2 wads in the list don't display. I can hit the up arrow and mark them (took forever to figure this out) but the list doesn't move and I can't see the wad that I am currently on. If I hit the 2 button though the name of it displays and I can mark it for install.

Any fix for this?

QUOTE said:
i had this prob with mine(own BG), its easly fixed when the #define ENTRIES_PER_PAGE is changed to say 10 - 13 lines in the globals.h

EDIT

ive just checked and the entries are still at 16


i tried to do the modification but i get this when compiling (with last devkitppc):

toto.jpg


Have i miss something ? a path or file to include?
(this is my first modification)


its fine still works for me when i got those errors


Posts merged

TeenTin said:
QUOTE(pepxl @ Dec 23 2009, 11:23 PM)
QUOTE(TeenTin @ Dec 23 2009, 09:24 PM)
Any new version to fix display on 16:9 TV ?

what problem would that be for 16:9?

When cursor move down to the bottom of the list and try to scroll, the cursor disappear and some missing line problem occurs.


i posted the fix several posts back the guy above you is trying to compile it now
 

pepxl

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ChaosEnergy said:
but we all need a fixed version, not everybody has a compiler

its a simple install of devkitpro via its auto installer and pressing make in programmers notepad, but yeah i can see your point im still learning myself

TeenTin said:
QUOTE(pepxl @ Dec 23 2009, 11:35 PM) i posted the fix several posts back the guy above you is trying to compile it now

I know nothing about compiling. I am only a fellow user.

if you check my thread here their is a compiled MultiMod with my facelift that works with 16:9 tvs no problem but as i stated doent have USB support, so you can only install wads via the other methods until i can fing a libogc that will work with devkit R19

http://gbatemp.net/index.php?showtopic=194899
 

TeenTin

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Leathl said:
since i reinstalled my whole pc recently, i now have devkitppc r19 aswell, so i dunno if usb still works, as it's not working for others with r19..

Expecting you final fix to the display issue in 16:9 TV.
 

pepxl

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Leathl said:
since i reinstalled my whole pc recently, i now have devkitppc r19 aswell, so i dunno if usb still works, as it's not working for others with r19..

ive search my whole HDD today and finally found R17 and its libraries, i can upload it if you need it as im gonna install this to a seperate devkit folder so i can hotswap between builds
 

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