The v3.1.0.0 update for GB/GBC is now available via automatic updates for the Public version of CaVE.
And... in my opinion, bigger news... The Full Unlock for SNES has been updated with
SNES Rumble support as promised!
Both the Public non-plus version, and the supporter plus version have this new feature. As mentioned before... I decided to make this feature for everyone, in the spirit of seeing the SNES Rumble protocol more adopted by having more emus and people able to benefit from it.
Use is simple. You have to patch a the game. So its 100% opt in. Meaning, its only enabled if you want it. (And for those new to updating these advanced mods in between versions, delete the update_2025-10-09.json from your stock_databases folder, restart CaVE and it will redownload the mod. From there, in the mods tab click the red NSOM Mismatch button to apply the update.)
At this time only a handful of games support rumble, and a few of them dont work with canoe/SNES - Nintendo Classics. Doom 2025 just wont because of its unique SuperFX3 chip, the 3 bogaa Konami games don't because of a (understandably) incorrect implementation on his part due to... the protocol documentation kind of leaving a LOT to be desired... And SMK does not work because the dev added a weird useless trainer like splash screen that canoe wont work with. I have tried to help bogaa with his 3, but my SNES asm knowledge is very lacking. If he/we can figure it out, then I'm sure he will release an update.
You can find out the details and the known list of compatible games/patches on
the wiki.
Thank you to all who continue to support me and the projects! I hope you enjoy this update! =)
EDIT: 3-11-26
Sick of being the only one posting here, and feels cheap to be bumping my own thread... So I'm just posting this update in a edit and hope it doesn't go too missed.
There was a update to the VB app yesterday. I just got to work on it today, and it seems DisplayEx for VB already needs an update. Since DisplayEx for VB is unique right now in that only a minus version is posted for everyone, I need to post something here. And... I may as well get some upcoming plans announced now.
Due to the poor/lack of reception of me releasing a DisplayEx mod publicly... I have regrets, and I will be seeking to rectify them going forward. The regrets center around... putting TOO MUCH into the minus version. I didn't want to add 3D mode to the public version... but I got too caught up with things, and figured I needed to try and be more giving in the public releases. I was instantly reminded of one of the major reasons why I quit working on this stuff when it was still public stuff only. Complete and utter silence. Then further seen with my hard work on the SNES Full Unlock Rumble feature release...
The Rumble feature will stay in the public build. My reasons for that remain the same. But... 3D support in the Virtual Boy DisplayEx is different. Going forward, it will be a supporter only feature. I will not retroactively change v1.0 of the mod, but starting with v1.1 DisplayEx- for Virtual Boy will just have 2D Mode, VR Mode, the Scarlet theme toggle and the removed docked mode restriction.
The reception certainly does not help, but this is inline with my development policy. 3D mode stuff requires a TON of extra work to add and maintain. And I only put in extra work for supporters. Had reception been different, I probably would have continued to bend that policy, but... I hear it loud and clear now! I made a mistake thinking things may have changed.
Nothing else is effected. Other app updates will release the same as they always have. This is just a course correction on my focus.
...
Anyway... The stock database updates are out for the supporter build of CaVE now, so things will be going back to normal with updates. GBA v3.2 and VB v1.1 stock database updates will be released on 4/11/26. I have not worked on any version of DisplayEx for VB v1.1 yet, but I'm starting the clock now for its public counterpart release. It will be released along side the release of the stock database update, and be available with the automatic update feature.
Yea. Everything is going back to normal now that the new app release period has settled down.