I tried Fat32 first with my new 256GB Sandisk drive. When it didn't work with USB Loader GX, I remembered that my 128GB was in WBFS format. Reformatted it using WiiBackupManager (I've never used WBFS Manager) and it worked perfectly.
Hi blackb0x,Hi blackb0x,
Thanks for the follow-up and quick fix!
I'll keep my eyes open for when the 8th release becomes available.
I have just created a beta version of ModMii that is able to build d2x-v10-beta52-Stealth cIOSs, is anyone able to test if emunand saving works on a ustealth hidden drive? Just PM me for the latest ModMii beta, build the Stealth cios wads and install them, enable emunand game saves on your usbloader, and hide the drive using ustealth, and report back.Installed CIOSes patched as per your link and all working perfectly. Wii games saving to emuNAND on hidden HDD all fine. GC via Nintendont also has working saves (well, as working as I ever get them to be). Tested on both original Wii and WiiU vWii.
Thanks so much for your help, @fledge68 , @blackb0x (looks like nothing for you to do, was CIOS), and @XFlak (modded FAT.app probably is a worthy addition to ModMii, as you say).
Any ideas?
I recently discovered a bug that's present in all past and current releases of both USB Loader GX and WiiFlow, so that's put a delay on things.Any update on the 8th release?
Hi, WiiFlow would just lock up on me. I have formatted my HD to Fat32 and will be making sure my version of USBLoader is the most current and trying again.Assuming you're using my version and not the older SourceForge version then it might be because you're using NTFS or it could be Tiramisu, since I've seen reports of it crashing the HBC and forwarders.
Try using FAT32 and if that doesn't work then I'd like to know if WiiFLow also has issues for you?
I recently discovered a bug that's present in all past and current releases of both USB Loader GX and WiiFlow, so that's put a delay on things.
Hello,Hey guys quick question. I always go to the update section on the usb loader settings but i never does. When was the last update or it and should the update button on the settings work if there is one?
ok so my version has the deflicker option which is the enhanced edition right? In the menu it has the "Update" option. If i click that and nothing happens then it means no new update. When a new version of the usb loader comes out that update button should work right?Hello,
To see which version of usb loader gx you have installed, go to the folder ==> APPS ==> usb loader gx ==> Meta, open with notepad or word pad on your PC and you will see the installed version = => example: <version>3.0 r1268<.
Where
in gx settings:
Parameters ==> Credits (top right, version)
latest GX releases:
==>https://sourceforge.net/projects/usbloadergx/files/Releases/New revisions (3.0+)/
Where
that of @blackb0x (version modifiée) ==>https://gbatemp.net/threads/usb-loader-gx.149922/page-1316#post-8856063
yes, you can, (with the wii connected to the net) it should update.ok so my version has the deflicker option which is the enhanced edition right? In the menu it has the "Update" option. If i click that and nothing happens then it means no new update. When a new version of the usb loader comes out that update button should work right?
ok cool. I think i grabbed my version on this board a few months ago like in the summer so i should be fine right. Seems like the last update was a while ago.yes, you can, (with the wii connected to the net) it should update.
or you replace the ""boot.dol, icon, and Meta"" in your APPS which you replace with the link I quoted on my previous post.
This means the black wii is supposed to have a sharper image than my launch Wii and more so with the Wii Dual.
You are right about the 480p bug fix. Though without USB loader or something else to fix the bug then the Black Wii is sharper.No. The fix a few years ago allows a stock (original) Wii to absolutely have the same exact quality output as any of the later (-40 -60) models. In short, no later model of Wii has a better image quality than an earlier version that is modded an using that fix. I'm not talking about the more recent fix, but the circa 2019 fix. And yes, I am too lazy to look up the name of that fix, but it specifically fixed something on earlier Wiis that Nintendo had addressed in later Wiis.
I just tried 4:3 on my Samsung 32 inch and it looks... like non-widescreen but otherwise the same. So I went back to 16:9. I'd have to have a really good reason to leave widescreen, and I don't. Your mileage my vary and my image quality on my 2007 Wii on my 1080p Samsung TV is so good that I wouldn't spend a dollar to try to improve it. Then again, I still listen exclusively to Mp3s, so what do I know of real quality?
Am very much looking forward to the new version of USB Loader GX, however.
I only ever used my Wii (since 2007) as a 16:9 console, because that's what it is: An SD widescreen console. You could downgrade it to non-widescreen if you wanted, and for obvious reasons it was in that format by default. But anyone with a modern TV switched it immediately and was happy to do so.The Wii in my eyes is just a 4:3 console.
Edit: I just noticed you said 32inch screen. With that size it might be tricky to see the benefits.