ROM Hack Pokémon Sword & Shield (v1.3.0) CFW/EMU Cheat Codes

CrypticSoldier

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The regis you could have asked me lol I already opened all of the doors just fine using mem edit

I figured as much. Is there somewhere I can see a guide to make codes? I'm interested in an infinite HP (obviously not to use with insta KO), and maybe see if we could make one that would make the damage of our attacks do 1000 damage or something absurd.
 

Th3Alic3

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one that would make the damage of our attacks do 1000 damage or something absurd.
The damage formula has a limited range, so, you don't want to mess around with the values or you will roll over the variable. The result attack calculation roll overs is attacks do nothing. (The formula hasn't varied that much over the past 8 generations of games so there's always peeps in the datamine community that attempt to produce it in-game. I know for a fact there are YouTube videos replicating this in doubles battles by hand picking each team of 4 then setting up the right combination of abilities and moves.)
 

CrypticSoldier

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That ABSOLUTELY sucks. Sooooo sorry to hear the bad news. (There's no rush & lots of people here who can tell you how awesome you are and chat. Just make sure you get the moral support you need!!!)

That makes sense, since attacks can naturally low roll or high role.

I guess there would be value in getting an HP doesn't decrease code for our mons then, and just attach the disclaimer to not use with insta KO.
 

OblivionReign

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@SkyQueen,

Here's a handful of Legendary Rematch booleans you can convert to Cheats:
  • Cobalion (BB305227)
  • Terrakion (750C83A4)
  • Virizion (1A27DF2C)
  • Registeel (EE1FD86E)
  • Regirock (EE3F84E6)
  • Regice (DAB3DD3A)
[#638 Cobalion Rematch]
01100000 50AFDA20 00000000

[#639 Terrakion Rematch]
01100000 50B007A0 00000000

[#640 Virizion Rematch]
01100000 50AFA0D0 00000000

I'm trying to make one for Keldeo first before the regis sorry
 

Th3Alic3

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I'm trying to make one for Keldeo first before the regis sorry
Sorry too! Since Keldeo is a Mythic Pokémon (aka not able to be used in official competitions) and is not a requirement for unlocking the Ultra Beasts it will be the last Bool we confirm.

Nonetheless, I need to confirm these 3 cheat codes first anyways!!
 
Last edited by Th3Alic3,

OblivionReign

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Sorry too! Since Keldeo is a Mythic Pokémon (aka not able to be used in official competitions in addition, it's not a requirement for unlocking the Ultra Beasts... so it will be the last Bool we confirm.

Nonetheless, I need to confirm these 3 cheat codes first anyways!!
Necrozma is the requirement for the ultra beasts lol
 

Th3Alic3

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Necrozma is the requirement for the ultra beasts lol
It's one of many a couple of event Flags. The first is the completion of the 3 story Adventures (Calyrex, Regi's, & Birds.) Peon will mark those Adventures with a checkmark then will drop the 4th Adventure (the UBs) which you will obtain. It's to my understanding that event unlocks Necrozma in the DAdventures. Then it's as you said, the catch of Necrozma is the final unlock for the Ultra Beasts.

In my inital save, I forced Necrozma before completing any of the 3 story Adventure lines (with hopes of going after UBs without the hassle of the story.) I tested adding the Paths of UBs in PKHeX however the anti-cheat list has UBs banned prior to the unlocks. So, while you can force Necrozma in early... you can't with any of the UBs. (The anti-cheat might had been why your first attempt to hunt Path #1 didn't work. The presence of anti-cheat surprised me & slowed down my initial testing with the Adventures.)

Ultimately, it seems way simplier to focus on setting up everything to re-add for catch rather than bothering with trying to get things early.

The rematches for the remaining UBs and the Bird trio should be cessed out by us tomorrow (North American time... since your profile says you are over on Asia time in the distance future of tomorrow.)
 
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OblivionReign

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[#638 Cobalion Rematch]
01100000 50AFDA20 00000000

[#639 Terrakion Rematch]
01100000 50B007A0 00000000

[#640 Virizion Rematch]
01100000 50AFA0D0 00000000

I'm trying to make one for Keldeo first before the regis sorry

Ok well here

[Registeel Rematch]
01100000 50B05698 00000000

[Regirock Rematch]
01100000 50B05628 00000000

[Regice Rematch]
01100000 50B05660 00000000

[Regieleki Rematch]
01100000 50B056D0 00000000

None of these affect the doors but allows you to step on the panels and catch again.
 
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SoupD

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Ok well here

[Registeel Rematch]
01100000 50B05698 00000000

[Regirock Rematch]
01100000 50B05628 00000000

[Regice Rematch]
01100000 50B05660 00000000

[Regieleki Rematch]
01100000 50B056D0 00000000

None of these affect the doors but allows you to step on the panels and catch again.
Thank you for everything. I can recapture it
 

Th3Alic3

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Ok well here

[Registeel Rematch]
01100000 50B05698 00000000

[Regirock Rematch]
01100000 50B05628 00000000

[Regice Rematch]
01100000 50B05660 00000000

[Regieleki Rematch]
01100000 50B056D0 00000000

None of these affect the doors but allows you to step on the panels and catch again.
The Swords of Justice are good and on the front page. (I got save ready to test these Regi codes tomorrow.)

Funnily enough... since the Shrine Puzzles reset when you leave the temple, the game actually only uses a single Boolean for every Temples to indicate whether or not the puzzle is solved. (So with PKHeX, you can actually be lazy by saving in the Temple, then loading up an edited save for the Puzzle immediately solved.)
If you have regidrago code, you're perfect:toot:
Eleki & Drago are the same spawn. I will be testing the code tomorrow for flipping between the two Legendary. There's an UInt32 which stores a value of 0 (no selection), 1 (Eleki chosen), or 2 (Drago chosen) to represent your choice in the Split-Decision Ruins. However, since the puzzle should reset... so it may not even matter.
 

SoupD

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The Swords of Justice are good and on the front page. (I got save ready to test these Regi codes tomorrow.)

Funnily enough... since the Shrine Puzzles reset when you leave the temple, the game actually only uses a single Boolean for every Temples to indicate whether or not the puzzle is solved. (So with PKHeX, you can actually be lazy by saving in the Temple, then loading up an edited save for the Puzzle immediately solved.)

Eleki & Drago are the same spawn. I will be testing the code tomorrow for flipping between the two Legendary. There's an UInt32 which stores a value of 0 (no selection), 1 (Eleki chosen), or 2 (Drago chosen) to represent your choice in the Split-Decision Ruins. However, since the puzzle should reset... so it may not even matter.
You've worked hard:toot::toot:Thank you
 

OblivionReign

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[Regigigas Rematch]
01100000 50B05AF8 00000000
You can only check the den still with all 5 regis in party but you can keep rebattling and capturing him
 

DunArd

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Hi.
I don't think so but, is there any way to have fast advances in combat like in other turn-based rpg's?
 

LokeYourLord

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Ok well here

[Registeel Rematch]
01100000 50B05698 00000000

[Regirock Rematch]
01100000 50B05628 00000000

[Regice Rematch]
01100000 50B05660 00000000

[Regieleki Rematch]
01100000 50B056D0 00000000

None of these affect the doors but allows you to step on the panels and catch again.

Hey man, these codes don't work for me on Pokémon Sword. I am curious about how you made these work. I activated Registeel and ran back to the Registeel Temple. Tried to walk over the pattern but it didn't light up at all.
 

OblivionReign

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Hey man, these codes don't work for me on Pokémon Sword. I am curious about how you made these work. I activated Registeel and ran back to the Registeel Temple. Tried to walk over the pattern but it didn't light up at all.
Try maybe activating all of the codes at ones I might have missed named the code
 

LokeYourLord

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Try maybe activating all of the codes at ones I might have missed named the code

Yeah I also thought about that and so I tried it, still doesn't work. I'm on version 1.3.0, use Edizon SE to activate the cheats as always, and nothing else is different. The other codes seem to be working (Infinite PP, etc), just not these. I also tried to check other Regi temples, same result, and all codes are active. Are there any special requirements? Like another code that needs to be used, or a specific flag not set (like not exiting the temple, etc)?
 
Last edited by LokeYourLord,

SoupD

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Yeah I also thought about that and so I tried it, still doesn't work. I'm on version 1.3.0, use Edizon SE to activate the cheats as always, and nothing else is different. The other codes seem to be working (Infinite PP, etc), just not these. I also tried to check other Regi temples, same result, and all codes are active. Are there any special requirements? Like another code that needs to be used, or a specific flag not set (like not exiting the temple, etc)?
Maybe the sword's address is different?
 

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