Homebrew RELEASE melonDS for Switch — continuation

bonoboy

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All games that worked on before, now give me a black screen after starting.... Do you know guys what could it be?
 

LightBeam

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I don't have any working charger for my DSI XL so I'm planning to use this to play Chrono Trigger DS
But I've got an europe rom and I don't see any settings to set the Region in France or something, like I'm used to see in other emulators (idk if it has that on MelonDS on PC)
Is it just not yet available or am I just missing it somewhere ?
 

catlover007

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Is there an option to fast forward games?
Like a hot key for FF?
frame rate is currently tied to vsync (which I know is stupid). I'll do things better for the new frontend.

I don't have any working charger for my DSI XL so I'm planning to use this to play Chrono Trigger DS
But I've got an europe rom and I don't see any settings to set the Region in France or something, like I'm used to see in other emulators (idk if it has that on MelonDS on PC)
Is it just not yet available or am I just missing it somewhere ?
you can either disable direct booting and start a game or search for the firmware.bin file and start it. Then you get into the DS menu and change settings. Also I'm envy that the DS version was officially translated into french but not into german.
 
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Zaiphon

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I want to thank you so much for making is Possible to play Golden Sun on the Switch, the nds Bootstraps for the 3ds is sadly not getting Golden Sun to work.
 
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TimeDevouncer

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Tingle Balloon trip of love finished! Thanks for made it possible!

Now I started the first game (Tingle in Rupeeland), works fine but I found a sound problem: When I enter in a dungeon the music sounds for 1 second and stops, after that, no music and no fx sounds inside the dungeon. If I return to the world map, the music returns.

Any idea?

Sorry for my bad english:blush:
 
Last edited by TimeDevouncer,

catlover007

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Now I started the first game (Tingle in Rupeeland), works fine but I found a sound problem: When I enter in a dungeon the music sounds for 1 second and stops, after that, no music and no fx sounds inside the dungeon. If I return to the world map, the music returns.
it's probably this audio bug which also occurs in Zelda Phantom Hourglass, it's already fixed though not yet released
 

hiroakihsu

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Sorry I'm late to the party...Just found out about this new thread and the new release 4; kudos to @catlover007 for the new release! BTW did you remove the max amount of items in the rom folder limit for this new release or do I still need to make sure I don't have more than 100 items in my rom folder? Thanks a ton!
 

catlover007

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Sorry I'm late to the party...Just found out about this new thread and the new release 4; kudos to @catlover007 for the new release! BTW did you remove the max amount of items in the rom folder limit for this new release or do I still need to make sure I don't have more than 100 items in my rom folder? Thanks a ton!
there's no hardcoded limit anymore since the last release
 
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LightBeam

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I'm playing with the two screens side by side but the top screen is always on the left, isn't there a way to make it so it's on the right instead ?

Also, is there a way to invert the button to hide the UI and the button to enlarge the screen? I think using ZL to change the screen size would be more ergonomic than pressing the right joystick, it's a command I use more often than the one to hide the interface.

In short, I wanna use ZL to emphasize top or bottom screen and R joystick press to hide or show the UI, is there a way to do that ?
 

Inzaghi09

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Hello,

I can't get melonds to run pokemon pokemon black/white/black2/white2.

I don't know how I am able to get full ram access. I tried it by using this tutorial: https://gbatemp.net/threads/use-atmosphere-to-access-full-ram-with-homebrews-without-nsp.521240/

It won't work somehow or maybe I am just too sily to understand it.

My override_config.ini looks like the following:


[hbl_config]
; Program Specific Config
; Up to 8 program-specific configurations can be set.
; These use `program_id_#` and `override_key_#`
; where # is in range [0,7].
; program_id_0=010000000000100D
; override_key_0=!R

; Any Application Config
; Note that this will only apply to program IDs that
; are both applications and not specified above
; by a program specific config.
; override_any_app=true
; override_any_app_key=R
; path=atmosphere/hbl.nsp

[default_config]
; override_key=!L
; cheat_enable_key=!L


I don't need to push R or L to get to hbl menu. If I push R i am directed to the photo album. What do I need to change to get Pokemon black(2) and white(2) running?

Thank you :)
 

catlover007

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Hello,

I can't get melonds to run pokemon pokemon black/white/black2/white2.

I don't know how I am able to get full ram access. I tried it by using this tutorial: https://gbatemp.net/threads/use-atmosphere-to-access-full-ram-with-homebrews-without-nsp.521240/

It won't work somehow or maybe I am just too sily to understand it.

My override_config.ini looks like the following:


[hbl_config]
; Program Specific Config
; Up to 8 program-specific configurations can be set.
; These use `program_id_#` and `override_key_#`
; where # is in range [0,7].
; program_id_0=010000000000100D
; override_key_0=!R

; Any Application Config
; Note that this will only apply to program IDs that
; are both applications and not specified above
; by a program specific config.
; override_any_app=true
; override_any_app_key=R
; path=atmosphere/hbl.nsp

[default_config]
; override_key=!L
; cheat_enable_key=!L


I don't need to push R or L to get to hbl menu. If I push R i am directed to the photo album. What do I need to change to get Pokemon black(2) and white(2) running?

Thank you :)

change your config to

Code:
override_any_app=true
override_any_app_key=R

then launch any game while simultanously pressing R to enter the hbmenu
 
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Inzaghi09

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the semicolon means that everything following it is a comment (i.e. ignored). So you basically only need to remove two semicolons for the options I listed.
Sorry for my really dumb questions. My config file should then look like this in the end:

[hbl_config]
; Program Specific Config
; Up to 8 program-specific configurations can be set.
; These use `program_id_#` and `override_key_#`
; where # is in range [0,7].
; program_id_0=010000000000100D
; override_key_0=!R

; Any Application Config
; Note that this will only apply to program IDs that
; are both applications and not specified above
; by a program specific config.
override_any_app=true
override_any_app_key=R
; path=atmosphere/hbl.nsp

[default_config]
; override_key=!L
; cheat_enable_key=!L

Correct?
 

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