Homebrew WiiU Homebrew Development

BullyWiiPlaza

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Ok, so I figured out my problems with wut. Now I have some new problems. I can't seem to compile any homebrew built for the homebrew launcher. In fact, I can't build any Wii homebrew either. It's weird since I followed the same steps to install devkitPPC on my old PC, and I could compile Wii & Wii U homebrews just fine. Whenever I run the make command, I get this error:
make: make: command not found
I made sure I had devkitpro and devkitppc in my environment variables, but I can't think of anything else. Any guidance is very much appreciated. Thanks in advance for helping out this noob.
make is in the following path:
Code:
$ where make
C:\devkitPro\msys\bin\make.exe

So make sure C:\devkitPro\msys\bin is added to the PATH environment variable.
 

Ponyboy

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make is in the following path:
Code:
$ where make
C:\devkitPro\msys\bin\make.exe

So make sure C:\devkitPro\msys\bin is added to the PATH environment variable.

I checked and I do indeed have C:\devkitPro\msys\bin in my PATH environment variable. Anything else I can try?
 
Last edited by Ponyboy,

Ponyboy

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I did do that, but it still won't work. I even restarted my computer to no avail
Ok, after trying many things, I tried deleting my C:\MinGW\bin from my PATH, and that seemed to do the trick.

EDIT: Ooof....Well, I spoke to soon. In trying to fix this, I think I messed up my WUT installation. Whenever I try to build a modified hello world sample, I get this message:

c:/devkitpro/devkitppc/bin/../lib/gcc/powerpc-eabi/6.3.0/../../../../powerpc-eabi/bin/ld.exe: cannot open linker script file
C:devkitProwutbuildinstall/rules/rpl.ld: Invalid argument

I tried reinstalling WUT, but i get this same message. I don't know what I messed up.

EDIT: Holy Crap! I was too frustrated trying to make things work so I decided to dual-boot a linux distro(mint). I set up everything as the instructions said and everything works first try! I can't beleive how much time I wasted on getting everything to work on windows.
 
Last edited by Ponyboy,
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RedRose30

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I'm on Wii U 5.5.3 and I was wondering if I could install homebrew on the Wii channel still, I have it on my actual wii, but I just got The Last Story and would like to back up my save since it's copy protected. Is there a method or is it too late?

--------------------- MERGED ---------------------------
 

pedro702

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I'm on Wii U 5.5.3 and I was wondering if I could install homebrew on the Wii channel still, I have it on my actual wii, but I just got The Last Story and would like to back up my save since it's copy protected. Is there a method or is it too late?

--------------------- MERGED ---------------------------
you can install homebrew on wii mode and wiiu mode even on the latest fw, for vwii(wiimode) there is several methods like using smash bros disc to several modes for wiiu mode your better off with haxchi or cbhc.
 
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RedRose30

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you can install homebrew on wii mode and wiiu mode even on the latest fw, for vwii(wiimode) there is several methods like using smash bros disc to several modes for wiiu mode your better off with haxchi or cbhc.
Would you mind giving me the link so I can get homebrew on my Wii channel please? Haxchi is already installed on my Wii U, it's just the wii channel now.
 

Pathulhu

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i hate to be a bother but something has probably gone wrong with my homebrew launcher, the screen turns black and my wii u freezes and im forced to turn the console off, been looking for answers but i havent gotten anything very concrete
 

EmulateLife

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i hate to be a bother but something has probably gone wrong with my homebrew launcher, the screen turns black and my wii u freezes and im forced to turn the console off, been looking for answers but i havent gotten anything very concrete

Are you using Haxchi, CBHC or Mocha through browser exploit?
 

Ch0wW

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I'm trying to port Odamex for the WiiU (since I recompiled it for Wii very recently) . However, I've started installing the WUT part on my WSL-Ubuntu, and tried building the cmake examples.

Code:
root@DESKTOP-BG2QIIK:/mnt/p/_SOURCECODE/Odamex/helloworld_wiiu/wut/samples/cmake# cmake -DCMAKE_TOOLCHAIN_FILE=$WUT_ROOT/share/wut.toolchain.cmake ./
CMake Error at /opt/devkitpro/wut/share/wut.toolchain.cmake:33 (message):
  Could not find elf2rpl
Call Stack (most recent call first):
  /usr/share/cmake-3.10/Modules/CMakeDetermineSystem.cmake:94 (include)
  CMakeLists.txt:3 (project)


CMake Error: CMake was unable to find a build program corresponding to "Unix Makefiles".  CMAKE_MAKE_PROGRAM is not set.  You probably need to select a different build tool.
CMake Error: CMAKE_C_COMPILER not set, after EnableLanguage
CMake Error: CMAKE_CXX_COMPILER not set, after EnableLanguage
-- Configuring incomplete, errors occurred!

Even on msys2, the message appears, and I'm completely lost. HOWEVER, if I build using make, no error.

Any idea of how to solve this ?
 
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I'm trying to port Odamex for the WiiU (since I recompiled it for Wii very recently) . However, I've started installing the WUT part on my WSL-Ubuntu, and tried building the cmake examples.

Code:
root@DESKTOP-BG2QIIK:/mnt/p/_SOURCECODE/Odamex/helloworld_wiiu/wut/samples/cmake# cmake -DCMAKE_TOOLCHAIN_FILE=$WUT_ROOT/share/wut.toolchain.cmake ./
CMake Error at /opt/devkitpro/wut/share/wut.toolchain.cmake:33 (message):
  Could not find elf2rpl
Call Stack (most recent call first):
  /usr/share/cmake-3.10/Modules/CMakeDetermineSystem.cmake:94 (include)
  CMakeLists.txt:3 (project)


CMake Error: CMake was unable to find a build program corresponding to "Unix Makefiles".  CMAKE_MAKE_PROGRAM is not set.  You probably need to select a different build tool.
CMake Error: CMAKE_C_COMPILER not set, after EnableLanguage
CMake Error: CMAKE_CXX_COMPILER not set, after EnableLanguage
-- Configuring incomplete, errors occurred!

Even on msys2, the message appears, and I'm completely lost. HOWEVER, if I build using make, no error.

Any idea of how to solve this ?
You'll need to put /opt/devkitpro/tools/bin on your PATH. One-liner in case you don't know how to do that:
Code:
export PATH=/opt/devkitpro/tools/bin:$PATH
or to have that run at login:
Code:
echo "export PATH=/opt/devkitpro/tools/bin:$PATH" >> ~/.bashrc
source ~/.bashrc
(note: I haven't tried the bashrc stuff in WSL, but I'd be very suprised if it didn't work.)
 

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