If your switch can use homebrew then of course it works
OMFG GAME OF MY LIFE ON THE SWITCH SO EXCITED !!!!!
If your switch can use homebrew then of course it works
You mean holding R over an app and not the album? I am absolutely doing that. The log just says failed to allocate memory. I wonder if this is an issue with rei.nx or something.That sounds very much like you're running with insufficient memory, which is likely to happen if you run in applet (album) mode. If you are 100% sure that you're running in regular app mode or from NSP hbmenu, post logs from the /switch/gzdoom folder.
For most Homebrew, you need to have a Switch Game Card inserted, or have a Game/Demo Installed. Then, when the Home Screen, Highlight the Game/Card/Demo, Hold R and Open it. If it comes up with the Select User Profile, keep holding R and Select the User Profile needed. Keep holding R until you reach the Homebrew Menu/Loader, then it is no longer needed.You mean holding R over an app and not the album? I am absolutely doing that. The log just says failed to allocate memory. I wonder if this is an issue with rei.nx or something.
If you want to be sure, you can try NSP hbmenu if you don't mind installing it.You mean holding R over an app and not the album? I am absolutely doing that. The log just says failed to allocate memory. I wonder if this is an issue with rei.nx or something.
Some can not Install it. I tried with Goldleaf, and it froze. With Tinfoil it crashed.If you want to be sure, you can try NSP hbmenu if you don't mind installing it.
yep. I'v actually tried on a number of occasions. I could probably looks and see if somebody's got a gzdoom forwarder somewhere.Some can not Install it. I tried with Goldleaf, and it froze. With Tinfoil it crashed.
I got something to change by not holding r at all until the profile selector comes up. If I hold r at all before the profile selector, I just go straight into the menu. Freedoom 1 works now, but doom 2 still crashes on starting a new game. Its less unstable now.For most Homebrew, you need to have a Switch Game Card inserted, or have a Game/Demo Installed. Then, when the Home Screen, Highlight the Game/Card/Demo, Hold R and Open it. If it comes up with the Select User Profile, keep holding R and Select the User Profile needed. Keep holding R until you reach the Homebrew Menu/Loader, then it is no longer needed.
Holy sh*t!Version 4 released.
Changelog:
- synced codebase to GZDoom 4.2+;
- that also seems to have fixed the joystick axis problem.
Do other wads launch faster for you? I'm told that If you aren't overclocking, it may take a while to boot. Even when launched from an app like your supposed to, it still seems to take a minute in my experience. Just wait for it, and if it doesn't launch within, say, 2 minutes, there may be something wrong.When i launch doom original it just sits at black screen no matter what mode i m in any ideas?
When i launch doom original it just sits at black screen no matter what mode i m in any ideas?
I will still advice every dev to update their homebrew as soon as possible, this will be considered to be removed in the next Atmosphere releases.
— m4xw (@m4xwdev) September 12, 2019
Don't forget it! https://t.co/qcMtwzyxGU
This includes Bluetooth devices?Hey @fgsfds, just as a heads up, Switch update 9.0 updates the HID stuff on the Switch, so the upcoming releases of Atmosphere will require all homebrew to use a new libnx version which will be needed for all subsequent homebrew to work properly, since without it, any <9.0 compiled homebrew won't recognize button inputs. Updating all of your repos with the new libnx and re-compiling them with it should do it (GzDoom, the Quakes, Doom 3, etc).
Here's m4xw's tweet for more info:
https://twitter.com/m4xwdev/status/1172177470935752704