OpenMW for Switch

Github repo: fgsfdsfgs/openmw
Latest version: 2 (28 Oct 2019, based on OpenMW 0.46.0)
Download link

2019052916154500-DA63280140B1530CD17755515D814CFE.jpg 2019060519442700-DA63280140B1530CD17755515D814CFE.jpg

Features:
  • most things seem to work: sound, gamepad controls, intro videos, etc;
  • barebones touchscreen controls in tablet mode;
  • OpenGL 2.1 rendering.

This port is still in a very early state. Expect issues and bad performance. I have not tested it on any other Switch except mine.
This port is not affiliated with or endorsed by Bethesda Softworks and contains no code or resources copyrighted by or belonging to Bethesda Softworks.
To play the game, you need to copy a licensed installation of Morrowind from your PC.

To install, unzip openmw_nx_v2.zip into the switch folder on your SD card. Then:
If you already have an OpenMW install on your PC:
  1. Copy your openmw.cfg into /switch/openmw/config/ (for Windows users: it's in Documents/My Games/OpenMW). You might have to correct the data paths in the cfg file for this to work.
  2. Copy your data files (esm, esp, bsa, contents of the Data Files folder) into /switch/openmw/data/.
If you don't, but you own Morrowind:
  1. Install Morrowind.
  2. Copy the Data Files folder and Morrowind.ini file from your Morrowind installation into /switch/openmw/data/.

Known issues:

  • Exiting the game using the HOME button during a loading screen will crash it.
  • Cursor sometimes displays when it shouldn't.
  • Performance isn't very good.
  • User accounts that have non-ASCII characters in the name will be treated as an absence of user account (i.e. your saves will go into global).
  • Startup loading takes a long time. Depends on the SD you're using, for me it takes around 00:40 on the black screen with a total of 01:30 to get to the main menu with Morrowind GOTY.
  • Startup times can be decreased by packing loose files into a BSA archive. See this post for an example of how to do that.

Some notes:
  • You have to run this from either NSP hbmenu or from a game override. Applet mode does not offer enough memory.
  • The game will start with a black screen. You have to wait at this point. This can take up to 3 minutes (see above bug).
  • Press MINUS to bring up the software keyboard when an input field is selected.
  • Click LSTICK to enable/disable gamepad cursor control.
  • This has only been tested with the English release of Morrowind GOTY Edition, without any mods.
  • Mods should probably work, however you'll have to either edit your openmw.cfg manually or use openmw-launcher on PC, then copy the config file over.
  • The port is bundled with a performance-tuned config file (/switch/openmw/default/settings-base.cfg). Feel free to play around with that or /switch/openmw/config/settings.cfg to find out a better compromise between performance and quality.
  • If you somehow avoid selecting a user account, your saves will go into /switch/openmw/data/global.
  • If the game crashes, check /switch/openmw/fatal.log and /switch/openmw/config/openmw.log.

Credits:

  • OpenMW team and contributors for OpenMW;
  • terabyte25 for help and code contributions;
  • Gluka for help;
  • xyzz for some patches and build scripts;
  • fincs, Armada651, Subv and probably others for their work on the OpenGL/mesa/libdrm stuff;
  • Bethesda Softworks for TES3: Morrowind.
 
Last edited by fgsfds,

terrabyte25

Member
Newcomer
Joined
Jan 29, 2019
Messages
23
Trophies
0
Age
27
XP
106
Country
United States
Have you thought about this for a split second?

Why is there no way to launch HBL instead of a game, by default - when launching a game?

Why is there no way to launch album by default with full ram support (because album never requests full ram support).

Why is there not something that clearly exists? https://gbatemp.net/threads/homebrew-menu-loader-legal-nsp.518433/ (Doesnt require you to press R, gives you full ram access)

The only reason people are hesitant to recommend the NSP from the previous link is, that Nintendo will ban people for installing .nsps you didnt buy on their store - so everyone pretends, that people buy games and use homebrew - and tells each other to use a game (they bough - for which N will not ban you) as your "donor" nsp.

As soon as people use pirated nsps, they also could use the homebrew menu loader from the link above. Same difference. And doesnt require you to hold R.

So everything is set up in a way that allows people not to screw up and ban themselves without thinking - which is also, why we give out the recommendation to use an "installed game" for full ram access. Donor .nsp (game f.e.) is needed to give full ram access to HBL, album never requested it in the first place.

HBL highjacks the app that you launch it through which is why its "stuck" with the ram amount that app/game requests. You have to press R while launching a donor app to indicate, that you dont want to launch the actual app. We have set it up so that you dont have to specify a specific game - which you would launch HBL with (and then would not _have_ to press R), because when this was the way stuff literally worked - no freaking millennial took the time to set up a donor game by figuring out its appid - and defining that in their 'cfw's settings. So holding R while launching game it is. Its even descriptive. Hold R, while launching a game. Album isnt a game. Games you have in the gamecard slot dont work. Has to be an installed game. Damn it - second sentence needed, queue people complaining about this being so complicated.

Those "but why cant I have easy" questions get really tiring - when you realize, that people are already making sure everyone can participate, without by default having their consoles banned by Nintendo for only using homebrew - and then people are still dumb enough to assume, that they only ever cant get more easy, because noone else has though about an issue the same low effort way they have.

Think about it - then stop complaining. "Use a game, hold R" is a strange phrase - we have people repeat - because its descriptive. Everybody should know whats meant by that. Atmosphere even changed a default for this to be a thing midway through the scenes lifetime. Which is the only reason people still try to launch album. Not reading (album is not a game), and making presumptions, that are clearly false - but familiar to them. Because changing a default - is something that they have immense problems with. Then they start asking around why someone can't change default to make it more easy.

Sometimes you just have to acknowledge, that the world is full of also not quite so bright people.
Yeah.... I asked some stupid questions mostly because I'm fairly new to the switch Homebrew scene. Sorry if I sounded stupid.
 
Last edited by terrabyte25,

notimp

Well-Known Member
Member
Joined
Sep 18, 2007
Messages
5,779
Trophies
1
XP
4,420
Country
Laos
No problem. :) My lamenting answers I mostly give for everyone else potentially reading along - and hardly ever for the person thats on the receiving end alone. Its not personal. :)
 

Freeze1919

Well-Known Member
Newcomer
Joined
May 18, 2019
Messages
58
Trophies
0
Age
32
XP
100
Country
Australia
I think it's probably better on L4T, judging from that one video of someone running it, but I haven't tried myself.
@notimp If the frequent loading screens bother you, you can try screwing around with the preload settings in your openmw.cfg (the one in openmw/config/). Cell preloading is disabled by default on the Switch because it may impact general performance.

Do you know where the link of that one video of someone running OpenMW on ubuntu is? I didnt even realise it was possible on ubuntu in its current state ;P. I would love to have a comparison. I can't seem to find one anywhere ;P.
 

Trademaster

Active Member
Newcomer
Joined
Mar 26, 2009
Messages
26
Trophies
0
XP
596
Country
United States
Airplane mode has nothing to do with this.
What have you launched while holding R? You had to run any game while holding R, that would have booted you into hbmenu with the additional memory available.

Wont launch for me unless I turn it off, I get the "connect joy cons" notification otherwise
 

mugman16

Member
Newcomer
Joined
Jul 6, 2017
Messages
10
Trophies
0
Age
34
XP
181
Country
United Kingdom
Hello, I put my save in /switch/openmw/data/Mugman16/saves as well as just in the mugman16 folder (my accounts name) and its not showing up. for good measure, i did the same in global. does anybody know why my saves not showing? alternatively does anybody know how to type in the box when it asks for name? my keyboard plugged in doesnt work (though my mouse does)
 

terrabyte25

Member
Newcomer
Joined
Jan 29, 2019
Messages
23
Trophies
0
Age
27
XP
106
Country
United States
Hello, I put my save in /switch/openmw/data/Mugman16/saves as well as just in the mugman16 folder (my accounts name) and its not showing up. for good measure, i did the same in global. does anybody know why my saves not showing? alternatively does anybody know how to type in the box when it asks for name? my keyboard plugged in doesnt work (though my mouse does)
It has to be like this:
/switch/openmw/data/mugman16/saves/[insert_character_name]

And please make sure the save files are from openmw, not from the original Morrowind.
 
  • Like
Reactions: mugman16

spocksbrain

Member
Newcomer
Joined
May 21, 2019
Messages
9
Trophies
0
Age
40
XP
84
Country
United States
haha i accedentally loaded morrowind.esm twice in the config and it spawned 2 of every npc in the game. nnever seen that happen before! still working great so far.
 

zniel0

Well-Known Member
Newcomer
Joined
Aug 13, 2018
Messages
83
Trophies
0
Age
39
XP
419
Country
United States
EDIT: Fixed need to re copy morrowind.ini (Runs really well with normal maps upgrade and dakauts hi res texture pack)
Question: how do you zoom in and out in 3rd person? on Pc hold tab+mouse wheel

Im not able to get any texture/mesh replacement mods to work (compatible with openmw) on the pc they load fine.
When I use the same files (texture/mesh folder) on the switch it stays at the black screen.
Is this a memory or load issue?
 
Last edited by zniel0,

notimp

Well-Known Member
Member
Joined
Sep 18, 2007
Messages
5,779
Trophies
1
XP
4,420
Country
Laos
EDIT: Fixed need to re copy morrowind.ini (Runs really well with normal maps upgrade and dakauts hi res texture pack)
Question: how do you zoom in and out in 3rd person? on Pc hold tab+mouse wheel
R3 (press in right stick), and hold R3 for camera panning around your character.
 

zniel0

Well-Known Member
Newcomer
Joined
Aug 13, 2018
Messages
83
Trophies
0
Age
39
XP
419
Country
United States
Is opemw doing some sort of check while loading from the black screen ? Since I added new textures the black screen sticks around much longer over 15mins- 20 mins
 

Masana

Well-Known Member
Member
Joined
Aug 12, 2016
Messages
108
Trophies
0
XP
2,241
Country
France
Hello,
thank you for this port, for cons I am left with a black screen by launching the game, here is how I proceeded: I install openmw in the folder switch of my SD card and I downloaded my game on steam then I just copy the Data Files folder and the Morrowind.ini file into the Data folder of the installation.
when I start the game I find myself with a black screen and then nothing happens, I waited more than 10 minutes ...
any help would be welcome

ps sorry for english this is a google translation
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
    BakerMan @ BakerMan: @salazarcosplay yeah cod's still up