Homebrew RetroArch Switch

ploggy

WAKA! WAKA!
Member
Joined
Aug 29, 2007
Messages
4,839
Trophies
2
XP
7,943
Country
United Kingdom
  • Like
Reactions: lordelan

Csmrcc

Well-Known Member
Member
Joined
Sep 13, 2018
Messages
412
Trophies
0
Age
37
XP
905
Country
Spain
developed
i have tested this new core and it crashed retroarch
same for me crashed when loading the content, but i guess it is because i dont use the latest retroarch nigthly
6.2, atmosphere, homebrew.nsp

surprised and happy to see this core to be developed!
 

m4xw

Ancient Deity
Developer
Joined
May 25, 2018
Messages
2,442
Trophies
1
Age
119
XP
6,960
Country
Germany
developed
same for me crashed when loading the content, but i guess it is because i dont use the latest retroarch nigthly
6.2, atmosphere, homebrew.nsp

surprised and happy to see this core to be developed!
Try title replacement, curious if its a bitch with nsp now too
 

Wolf2000

Active Member
Newcomer
Joined
Jun 18, 2018
Messages
34
Trophies
0
Age
35
XP
271
Country
Germany
Hi has anyone got Shadowman running and if they have could they tell me what settings they are using please, Ive got it running using the new settings which have recently been posted but every time I go into the retroarch options and then back into the game half of the screen disappears . This can be solved by never going into the options but that is not entirely practical , and sometimes I think the camera is playing catch up when the character is running.

Also I thought Donkey Kong 64 worked fine but after just testing it the camera doesn’t flow its constantly playing catch up, does anyone know what’s going on there. Other games are working beautifully for example SM64 Mario Kart and F1 Grand Prix . Many thanks for any help and insite you can offer .

Don't know if it helps, but for the old RetroArch there was a workaround:
DK64 Camera Issue workaround:
- Start ROM
- Turn FBEmu On
- Set RDRAM Depth stuff: Software (fromMem does not work)
- Close ROM & start ROM again
- Get ingame
- Do a Savestate
- Turn FBEmuoff, RDRAM stuff back or whatever
- Close ROM & start ROM again
- Load Savestate
- Stays fixed whenever u load that Savestate
 
  • Like
Reactions: lordelan

DaniPoo

Well-Known Member
Member
Joined
Jan 2, 2013
Messages
926
Trophies
1
Age
35
XP
2,301
Country
Try title replacement, curious if its a bitch with nsp now too

It crashes after I load the rom. I am using title replacement and a nightly version of retroarch.
I have the hekate beta version with the svcControlCodeMemory patch. And N64 emulation works stutterfree for me with the specific mupen64plus-next build that you posted on twitter.

Maybe it's just a bad rom. I only tested Pokemon SoulSilver so far
 

Csmrcc

Well-Known Member
Member
Joined
Sep 13, 2018
Messages
412
Trophies
0
Age
37
XP
905
Country
Spain
It crashes after I load the rom. I am using title replacement and a nightly version of retroarch.
I have the hekate beta version with the svcControlCodeMemory patch. And N64 emulation works stutterfree for me with the specific mupen64plus-next build that you posted on twitter.

Maybe it's just a bad rom. I only tested Pokemon SoulSilver so far
I tested only new super Mario, but the rom works with another emulators.
 

DaniPoo

Well-Known Member
Member
Joined
Jan 2, 2013
Messages
926
Trophies
1
Age
35
XP
2,301
Country

Dazzcooney

Well-Known Member
Newcomer
Joined
Aug 18, 2018
Messages
58
Trophies
0
Age
50
XP
495
Country
United Kingdom
Don't know if it helps, but for the old RetroArch there was a workaround:
DK64 Camera Issue workaround:
- Start ROM
- Turn FBEmu On
- Set RDRAM Depth stuff: Software (fromMem does not work)
- Close ROM & start ROM again
- Get ingame
- Do a Savestate
- Turn FBEmuoff, RDRAM stuff back or whatever
- Close ROM & start ROM again
- Load Savestate
- Stays fixed whenever u load that Savestate

Many thanks for that I do remember reading that now quite a while back, I’ll give it a go later . May try it for shadow man too.

Anyone got decent performance out of Banjo Tooie yet , it runs not bad on maximum overclock but with terrible slowdown in some areas
 

Csmrcc

Well-Known Member
Member
Joined
Sep 13, 2018
Messages
412
Trophies
0
Age
37
XP
905
Country
Spain
@Csmrcc @DaniPoo you guys are most likely missing the BiOS files, see here: https://docs.libretro.com/library/melonds/
Lol, you are right, i even have the bios on the melonds homebrew folder, but didnt remember to put them in retroarch core/system too, lets try it. Now everything fine.
@m4xw
tested with overclock high performance, stutter sound always, fps:
new super mario: intro and menu 25, game 30
mario kart: menu 50, game 20
lego indiana jones: menu 35, game 26
Tetris ds: menu 59, game 43
I am really impressed :O
 
D

Deleted-351540

Guest
oh, i didn't know that, may be i'll try that one day..but the method with renaming save for another disc definately works for re2, gl
You, my friend, are absolutely amazing. That did it. It worked! I can finally finish out the game and beat both scenario B's. I could hug you. Screw it. I'm gonna hug you.

*Digital hug*
 
  • Like
Reactions: lordelan and bad361

Wolf2000

Active Member
Newcomer
Joined
Jun 18, 2018
Messages
34
Trophies
0
Age
35
XP
271
Country
Germany
Many thanks for that I do remember reading that now quite a while back, I’ll give it a go later . May try it for shadow man too.

Anyone got decent performance out of Banjo Tooie yet , it runs not bad on maximum overclock but with terrible slowdown in some areas

Same here... some scenes with Banjo Tooie are really cool and smooth but overall its not worth to play it with such slowdowns... May be don't have the final settings for that game or there are maybe some more improvements outstanding
 

m4xw

Ancient Deity
Developer
Joined
May 25, 2018
Messages
2,442
Trophies
1
Age
119
XP
6,960
Country
Germany
Lol, you are right, i even have the bios on the melonds homebrew folder, but didnt remember to put them in retroarch core/system too, lets try it. Now everything fine.
@m4xw
tested with overclock high performance, stutter sound always, fps:
new super mario: intro and menu 25, game 30
mario kart: menu 50, game 20
lego indiana jones: menu 35, game 26
Tetris ds: menu 59, game 43
I am really impressed :O
... impressed? lol.
More like feelsBadMan
 
  • Like
Reactions: TotalJustice

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • Jayro @ Jayro:
    The phat model had amazingly loud speakers tho.
    +1
  • SylverReZ @ SylverReZ:
    @Jayro, I don't see whats so special about the DS ML, its just a DS lite in a phat shell. At least the phat model had louder speakers, whereas the lite has a much better screen.
    +1
  • SylverReZ @ SylverReZ:
    They probably said "Hey, why not we combine the two together and make a 'new' DS to sell".
  • Veho @ Veho:
    It's a DS Lite in a slightly bigger DS Lite shell.
    +1
  • Veho @ Veho:
    It's not a Nintendo / iQue official product, it's a 3rd party custom.
    +1
  • Veho @ Veho:
    Nothing special about it other than it's more comfortable than the Lite
    for people with beefy hands.
    +1
  • Jayro @ Jayro:
    I have yaoi anime hands, very lorge but slender.
  • Jayro @ Jayro:
    I'm Slenderman.
  • Veho @ Veho:
    I have hands.
  • BakerMan @ BakerMan:
    imagine not having hands, cringe
    +1
  • AncientBoi @ AncientBoi:
    ESPECIALLY for things I do to myself :sad:.. :tpi::rofl2: Or others :shy::blush::evil:
    +1
  • The Real Jdbye @ The Real Jdbye:
    @SylverReZ if you could find a v5 DS ML you would have the best of both worlds since the v5 units had the same backlight brightness levels as the DS Lite unlockable with flashme
  • The Real Jdbye @ The Real Jdbye:
    but that's a long shot
  • The Real Jdbye @ The Real Jdbye:
    i think only the red mario kart edition phat was v5
  • BigOnYa @ BigOnYa:
    A woman with no arms and no legs was sitting on a beach. A man comes along and the woman says, "I've never been hugged before." So the man feels bad and hugs her. She says "Well i've also never been kissed before." So he gives her a kiss on the cheek. She says "Well I've also never been fucked before." So the man picks her up, and throws her in the ocean and says "Now you're fucked."
    +1
  • BakerMan @ BakerMan:
    lmao
  • BakerMan @ BakerMan:
    anyways, we need to re-normalize physical media

    if i didn't want my games to be permanent, then i'd rent them
    +1
  • BigOnYa @ BigOnYa:
    Agreed, that why I try to buy all my games on disc, Xbox anyways. Switch games (which I pirate tbh) don't matter much, I stay offline 24/7 anyways.
  • AncientBoi @ AncientBoi:
    I don't pirate them, I Use Them :mellow:. Like I do @BigOnYa 's couch :tpi::evil::rofl2:
    +1
  • cearp @ cearp:
    @BakerMan - you can still "own" digital media, arguably easier and better than physical since you can make copies and backups, as much as you like.

    The issue is DRM
  • cearp @ cearp:
    You can buy drm free games / music / ebooks, and if you keep backups of your data (like documents and family photos etc), then you shouldn't lose the game. but with a disk, your toddler could put it in the toaster and there goes your $60

    :rofl2:
  • cearp @ cearp:
    still, I agree physical media is nice to have. just pointing out the issue is drm
  • rqkaiju2 @ rqkaiju2:
    i like physical media because it actually feels like you own it. thats why i plan on burning music to cds
    rqkaiju2 @ rqkaiju2: i like physical media because it actually feels like you own it. thats why i plan on burning...