The 4.3.9 is already out, as you can see in
https://github.com/dborth/snes9xgx/releases
But there is a new 4.4.0 one:
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https://github.com/dborth/snes9xgx
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| UPDATE HISTORY |
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[4.4.0]
* Improved WiiFlow integration
* Fixed mangled image when switching between HQ2x and scanlines filters
* Added Wii U GamePad support (thanks Fix94!)
[4.3.9 - August 24, 2018]
* Revert core completely back to Snes9x 1.52
* Rewritten audio handling
* Fix tinny audio issue when going from the game to the menu and back
* Fixed random in-game crashes
* Fixed sound issues from turbo mode
[4.3.8 - August 16, 2018]
* Partially update core to 1.56 (with less accurate but faster Blargg audio core)
* Improved audio synchronization with dynamic rate control - fixes audio crackles
* Memory optimizations to free up more MEM1 for Snes9x
* Disable multi pixel format support for a speed boost
* Add soft and sharp video filtering options
* Add MSU1 support (thanks qwertymodo!)
* Add BPS soft-patching support (thanks qwertymodo!)
* Allow loader to pass two arguments instead of three (libertyernie)
* Backport some MSU1 fixes from snes9x
* Fix a few potential crashes caused by the GUI
* Compiled with latest libOGC/devkitPPC
* Removed update check completely
* Compilation fixes for DevkitPPC/Gamecube/Linux
[4.3.7 - December 9, 2016]
* Hide saving dialog that pops up briefly when returning from a game