@MasterFeizz -- I asked in the Luma3DS thread about supporting this, and TuxSH seems to think this would work in Rosalina if rebuilt using the current ctrulib. I have tried, but I get errors trying to compile the source, though it got ctrQuake to work in Rosalina. It's worth a shot if you can find the time. Also, even when I run the .3dsx version from Menuhax on a 9.2 EmuNAND, it still crashes if I pick the 4th mission. Maybe I should try the .cia file. Great port overall though.
And I'll second the motion for a Shadow Warrior port whenever you can get around to it. I was more than a little disappointed when they didn't include the original in the remake for the PS4.
Here's a .3dsx build with the latest ctrulib. Cia still has some issues, unfortunately.