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Primalus

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I haven't used TCPGecko in like a month, and I may not have the code handler to use cheat codes on my SD card, but when I load up BotW after loading up TCPGecko and I connect it to my computer with JGecko U, the Wii U crashes and I have to force restart it. Any possible reasons why? I'm using the latest version of JGecko U, I'm not sure about TCPGecko.

EDIT: Just now realizing I posted this in the wrong thread. I would delete it, but I can't
 
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GamePil

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Alright, so I've been testing equipment changing a bit and here's my findings. I would appreciate it if someone followed up on this and tested the rest out.

- Unequip everything and equip the weapon you want to switch
- Do a memory search between 43C00000 - 45000000 for the value 01010000
- Unequip, and search for 00100000
- Should end up with one address which is that slot.
- (Please note there's a value to switch weapon types but I haven't found that yet)

So in short:
00010000 = Unequipped
01010000 = Equipped
And then it's +0x220 to the next slot (if you don't have your equipment sorted)

For example:

Swords:
43C8F290 - Slot 1
+ 0x220, etc
43C905B0 - Slot 10

Bows:
43C907D0 - Slot 1
+ 0x220, etc
43C91050 - Slot 5

Swords:
jPpkAwj.jpg


Greatswords:
3FGJOc_.jpg


Bows:
8ljfub.jpg


Outfits
EUEO-19.jpg


Red = Item Tab
Green = Durability for weapons/Item amount for items/Dye color for outfits
Yellow = 0X0Y (X = Equipped, Y = In inventory)
Blue = Item ID
Grey = Modifier Amount (+1 attack, +2, etc)
- For outfits: Great Fairy upgrade level (3 = No upgrade, 4 = 1 star, 5 = 2 star, 6 = 3 star)
Black = Modifier Type (Attack Up, Durability Up, etc)


Here's the item IDs I found so far. Keep in mind I missed a lot, so if anyone wants to do a more thorough check or just dump the IDs from somewhere, that'd be great.

Swords:
133 = Guardian Sword
134 = Guardian Sword+
135 = Guardian Sword++
136 = Lynel Sword
137 = Mighty Lynel Sword
138 = Savage Lynel Sword
139 = Bokoblin Arm
230 = Lizalfos Arm
231 = Rusty Broadsword
232 = Soup Ladle
233 = Ancient Sword
234 = Royal Broadsword
235 = Forest Dweller's Sword
237 = Zora Sword
239 = Gerudo Scimitar
330 = Moonlight Scimitar
331 = Feathered Edge
333 = Flameblade
334 = Frostblade
335 = Thunderblade
430 = Spring-Loaded Hammer
431 = Eightfold Blade
433 = Torch
434 = Tree Branch
437 = Royal Guard's Sword
438 = Meteor Rod
439 = Blizzard Rod
530 = Thunderstorm Rod
531 = Boomerang
532 = Scimitar of the Seven
533 = Vicious Sickle
536 = ??? Master Sword (unequippable)
537 = Goddess Sword (Skyward Sword Amiibo)
538 = Sword (8-bit Link Amiibo)
539 = Sea-Breeze Boomerang (The Wind Waker)
630 = Fire Rod
631 = Ice Rod
632 = Lightning Rod
730 = Master Sword
731 = Master Sword (not near malice, no charge)
732 = Master Sword (near malice, no charge)
733 = Demon Carver

Greatswords/Heavy weapons
031 = Traveler's Claymore
032 = Soldier's Claymore
033 = Knight's Claymore
034 = Boko Bat
035 = Spiked Boko Bat
036 = Dragonbone Boko Bat
130 = Moblin Club
131 = Spiked Moblin Club
132 = Dragonbone Moblin Club
133 = Ancient Battle Axe
134 = Ancient Battle Axe+
135 = Ancient Battle Axe++
136 = Lynel Crusher
137 = Mighty Lynel Crusher
138 = Savage Lynel Crusher
139 = Moblin Arm
230 = Rusty Claymore
233 = Ancient Bladesaw
234 = Royal Claymore
237 = Silver Longsword
239 = Golden Claymore
330 = Double Axe
331 = Iron Sledgehammer
332 = Woodcutter's Axe
333 = Great Flameblade
334 = Great Frostblade
335 = Great Thunderblade
336 = Cobble Crusher
337 = Stone Smasher
338 = Boat Oar
531 = Giant Boomerang
534 = Boulder Breaker
535 = Edge of Duality
536 = Korok Leaf
537 = Sword of the Six Sages (Twilight Princess)
539 = Biggoron's Sword (Ocarina of Time)
630 = Fierce Deity Sword (Majora's Mask)

Bows:
233 = Ancient Bow
330 = Steel Lizal Bow
332 = Savage Lynel Bow
333 = Royal Guard's Bow
335 = Knight's Bow
336 = Royal Bow
338 = Wooden Bow
731 = Bow of Light
732 = Twilight Bow (Twilight Princess, shoots Light Arrows!)

Shields:
030 = Reinforced Lizal Shield
031 = Savage Lynel Shield
033 = Hylian Shield
034 = Pot Lid

Outfits - Head:
030 = Cap of the Wild
031 = Hylian Hood
032 = Ruby Circlet
033 = Cap of the Wild (1 *)
034 = Moblin Mask
035 = Lizalfos Mask
036 = Desert Voe Headband
037 = Flamebreaker Helm
038 = Climber's Bandana
039 = Soldier's Helm
130 = Rubber Helm
131 = Thunder Helm
132 = Sapphire Circlet
133 = Opal Earrings
230 = Cap of the Wind (Wind Waker)
231 = Cap of the Sky (Skyward Sword)
232 = Fierce Deity Mask (Majora's Mask)

Outfits - Body
Outfits - Body:
030 = Tunic of the Wild (BOTW Amiibo)
036 = Desert Voe Spaulder
037 = Flamebreaker Armor
038 = Climbing Gear
039 = Soldier's Armor
130 = Rubber Armor
230 = Tunic of the Wind (Wind Waker)
231 = Tunic of the Sky (Skyward Sword)
232 = Fierce Deity Armor (Majora's Mask)

Outfits - Legs
Outfits - Legs:
030 = Zora Greaves
033 = Snowquill Trousers
034 = Rubber Tights
036 = Desert Voe Trouser
037 = Flamebreaker Boots
038 = Climbing Boots
039 = Soldier's Greaves
130 = Rubber Tights
135 = Snow Boots
230 = Trousers of the Wind (Wind Waker)
231 = Trousers of the Sky (Skyward Sword)
232 = Fierce Deity Boots (Majora's Mask)

Weapon Modifiers
X00000YY
X = Modifier Level (0 = Level 1, 8 = Level 2)
YY = Modifier Type
--
01 = Attack Up
02 = Durability Up
04 = Critical Hit
08 = Long Throw
10 = Five-Shot Burst
20 = ??? x3
40 = Quick Shot
80 = Shield Surf Up

I still haven't figured out what the offset is to change equipment types (from sword to greatsword, etc) so for now just get a weapon of the type you want, and then change it. If someone could find the equipment type value and test more item IDs, that'd be great.
So is this random every time you start the game or does it stay the same?
 

jbuck1975

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Um bully i cant connect jgecko to the us version of BoTW. It says title id isnt found in the db could use a hand, and i have the game id with me if you need it bully.
Bully may never see this. It isn't a JGecko thread or a Botw thread. It's a post your cheat codes thread.
 

DEMONDICE

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Nice. In my debug log I am printing some of this this already but hadn't seen some things you have. The address before the Red value is the "Page/Category" for your inventory

Page 0 is Weapons
Page 1 is Bows
Page 2 is arrows
etc


The items are in reverse order in memory. Your first item is here
0x43CA2AEC
If you go backwards by 0x220 you get to the next one.

My first weapon isn't at 43C8F290. Are you US? PAL here.
Any chance for integrating the equipment modifier into the trainer? I'm not sure how to manually use all of that info. I have zero amiibos and I'd love to get the exclusives.
 
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ItchyOwned

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I still haven't figured out what the offset is to change equipment types (from sword to greatsword, etc) so for now just get a weapon of the type you want, and then change it. If someone could find the equipment type value and test more item IDs, that'd be great.

Here is the Helm type :
MM-Helm-Helmet Typetest.PNG

Here the Chest type:
MM-Brust-Chest typetest.PNG

Here the Leg type:
MM-Beine-Legs typetest.PNG
 
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DEMONDICE

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@PandaOnSmack Something weird happened after using your latest trainer. I can no longer edit my Bows or Shields. Weapon durability changes fine, so do Materials and Food. But no matter how many times I change the durability on a Bow or Shield, save and reload, it reverts back. Not sure why, it worked fine yesterday. I've also tried restarting the console, game and Gecko.
 

PhiZero

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I just realized I completely messed up my outfit formatting. JGecko has really weird way of splitting things... Well, in any case. The offset is at that point. Just mess around and you'll find it.
 
Last edited by PhiZero,

MetalliumBat

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Alright, so I've been testing equipment changing a bit and here's my findings. I would appreciate it if someone followed up on this and tested the rest out.

- Unequip everything and equip the weapon you want to switch
- Do a memory search between 43C00000 - 45000000 for the value 01010000
- Unequip, and search for 00100000
- Should end up with one address which is that slot.
- (Please note there's a value to switch weapon types but I haven't found that yet)

So in short:
00010000 = Unequipped
01010000 = Equipped
And then it's +0x220 to the next slot (if you don't have your equipment sorted)

For example:

Swords:
43C8F290 - Slot 1
+ 0x220, etc
43C905B0 - Slot 10

Bows:
43C907D0 - Slot 1
+ 0x220, etc
43C91050 - Slot 5

Swords:
jPpkAwj.jpg


Greatswords:
3FGJOc_.jpg


Bows:
8ljfub.jpg


Outfits
E0iHEdS.jpg


Red = Item Tab
Green = Durability for weapons/Item amount for items/Dye color for outfits
Yellow = 0X0Y (X = Equipped, Y = In inventory)
Blue = Item ID
Grey = Modifier Amount (+1 attack, +2, etc)
- For outfits: Great Fairy upgrade level (3 = No upgrade, 4 = 1 star, 5 = 2 star, 6 = 3 star)
Black = Modifier Type (Attack Up, Durability Up, etc)


Here's the item IDs I found so far. Keep in mind I missed a lot, so if anyone wants to do a more thorough check or just dump the IDs from somewhere, that'd be great.

Swords:
133 = Guardian Sword
134 = Guardian Sword+
135 = Guardian Sword++
136 = Lynel Sword
137 = Mighty Lynel Sword
138 = Savage Lynel Sword
139 = Bokoblin Arm
230 = Lizalfos Arm
231 = Rusty Broadsword
232 = Soup Ladle
233 = Ancient Sword
234 = Royal Broadsword
235 = Forest Dweller's Sword
237 = Zora Sword
239 = Gerudo Scimitar
330 = Moonlight Scimitar
331 = Feathered Edge
333 = Flameblade
334 = Frostblade
335 = Thunderblade
430 = Spring-Loaded Hammer
431 = Eightfold Blade
433 = Torch
434 = Tree Branch
437 = Royal Guard's Sword
438 = Meteor Rod
439 = Blizzard Rod
530 = Thunderstorm Rod
531 = Boomerang
532 = Scimitar of the Seven
533 = Vicious Sickle
536 = ??? Master Sword (unequippable)
537 = Goddess Sword (Skyward Sword Amiibo)
538 = Sword (8-bit Link Amiibo)
539 = Sea-Breeze Boomerang (The Wind Waker)
630 = Fire Rod
631 = Ice Rod
632 = Lightning Rod
730 = Master Sword
731 = Master Sword (not near malice, no charge)
732 = Master Sword (near malice, no charge)
733 = Demon Carver

Greatswords/Heavy weapons
031 = Traveler's Claymore
032 = Soldier's Claymore
033 = Knight's Claymore
034 = Boko Bat
035 = Spiked Boko Bat
036 = Dragonbone Boko Bat
130 = Moblin Club
131 = Spiked Moblin Club
132 = Dragonbone Moblin Club
133 = Ancient Battle Axe
134 = Ancient Battle Axe+
135 = Ancient Battle Axe++
136 = Lynel Crusher
137 = Mighty Lynel Crusher
138 = Savage Lynel Crusher
139 = Moblin Arm
230 = Rusty Claymore
233 = Ancient Bladesaw
234 = Royal Claymore
237 = Silver Longsword
239 = Golden Claymore
330 = Double Axe
331 = Iron Sledgehammer
332 = Woodcutter's Axe
333 = Great Flameblade
334 = Great Frostblade
335 = Great Thunderblade
336 = Cobble Crusher
337 = Stone Smasher
338 = Boat Oar
531 = Giant Boomerang
534 = Boulder Breaker
535 = Edge of Duality
536 = Korok Leaf
537 = Sword of the Six Sages (Twilight Princess)
539 = Biggoron's Sword (Ocarina of Time)
630 = Fierce Deity Sword (Majora's Mask)

Bows:
233 = Ancient Bow
330 = Steel Lizal Bow
332 = Savage Lynel Bow
333 = Royal Guard's Bow
335 = Knight's Bow
336 = Royal Bow
338 = Wooden Bow
731 = Bow of Light
732 = Twilight Bow (Twilight Princess, shoots Light Arrows!)

Shields:
330 = Hylian Shield
331 = Hunter's Shield
332 = Fisherman's Shield
333 = Royal Guard's Shield
537 = Hero Shield (Wind Waker)

Outfits - Head:
030 = Cap of the Wild
031 = Hylian Hood
032 = Ruby Circlet
033 = Cap of the Wild (1 *)
034 = Moblin Mask
035 = Lizalfos Mask
036 = Desert Voe Headband
037 = Flamebreaker Helm
038 = Climber's Bandana
039 = Soldier's Helm
130 = Rubber Helm
131 = Thunder Helm
132 = Sapphire Circlet
133 = Opal Earrings
230 = Cap of the Wind (Wind Waker)
231 = Cap of the Sky (Skyward Sword)
232 = Fierce Deity Mask (Majora's Mask)

Outfits - Body
Outfits - Body:
030 = Tunic of the Wild (BOTW Amiibo)
036 = Desert Voe Spaulder
037 = Flamebreaker Armor
038 = Climbing Gear
039 = Soldier's Armor
130 = Rubber Armor
230 = Tunic of the Wind (Wind Waker)
231 = Tunic of the Sky (Skyward Sword)
232 = Fierce Deity Armor (Majora's Mask)

Outfits - Legs
Outfits - Legs:
030 = Zora Greaves
033 = Snowquill Trousers
034 = Rubber Tights
036 = Desert Voe Trouser
037 = Flamebreaker Boots
038 = Climbing Boots
039 = Soldier's Greaves
130 = Rubber Tights
135 = Snow Boots
230 = Trousers of the Wind (Wind Waker)
231 = Trousers of the Sky (Skyward Sword)
232 = Fierce Deity Boots (Majora's Mask)

Weapon Modifiers
X00000YY
X = Modifier Level (0 = Level 1, 8 = Level 2)
YY = Modifier Type
--
01 = Attack Up
02 = Durability Up
04 = Critical Hit
08 = Long Throw
10 = Five-Shot Burst
20 = ??? x3
40 = Quick Shot
80 = Shield Surf Up

I still haven't figured out what the offset is to change equipment types (from sword to greatsword, etc) so for now just get a weapon of the type you want, and then change it. If someone could find the equipment type value and test more item IDs, that'd be great.
Any chance you could give a tutorial on how to use this for someone who is new to JGecko? I've been trying the 43C00000 type thing all morning and it doesnt seem to be working out for me
 

DarkFlare69

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Has anyone else been able to find coordinates for botw? It seems they're not as easily searchable as other games. I never had a problem finding them in MK7, MK8, Splatoon, Pokemon mystery dungeon, Pokemon moon, and a few other games.
 

PhiZero

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Okay I think I got all Amiibo items now. It's super annoying to search for IDs, so I'll keep it at this for now. I most likely got a few things wrong with the explanations, but what's there should work. The item IDs are very likely not the right length (Probably 16 bit) but I've been at this for 6 hours now, so I hope someone will do me a solid and look into this. For now, anyone should be able to change their equipment to what they want.

I'd like to request @PandaOnSmack to add an "is equipped" to his trainer's debug to make things easier. For the record, I can load my inventory just fine with your trainer. My first weapon starts at 0x43CA2AEC too. However, it sometimes moves around when loading saves. However, as evident, all the equipment slots follow the same pattern. So it shouldn't be an issue to add this to a trainer or whatever.
 
Last edited by PhiZero,

PandaOnSmack

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Okay I think I got all Amiibo items now. It's super annoying to search for IDs, so I'll keep it at this for now. I most likely got a few things wrong with the explanations, but what's there should work. The item IDs are very likely not the right length (Probably 16 bit) but I've been at this for 6 hours now, so I hope someone will do me a solid and look into this. For now, anyone should be able to change their equipment to what they want.

I'd like to request @PandaOnSmack to add an "is equipped" to his trainer's debug to make things easier. For the record, I can load my inventory just fine with your trainer. My first weapon starts at 0x43CA2AEC too. However, it sometimes moves around when loading saves. However, as evident, all the equipment slots follow the same pattern. So it shouldn't be an issue to add this to a trainer or whatever.

I just added more data to debug, not perfect but its a start

https://github.com/joffnerd/botw-trainer/releases
 
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PhiZero

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I just added more data to debug, not perfect but its a start

https://github.com/joffnerd/botw-trainer/releases

Thanks! Works like a charm. Added the Gerudo set to my earlier post.

So to change items easily:

- Download PandaOnSmack's trainer in the post above
- Equip only the item you want to change
- Open trainer, connect, load values
- Go to debug tab and look for "Equipped: 1010000"
- Copy address, disconnect trainer and load up JGecko
- Connect, go to Memory Viewer and paste address
- Refer to my post on previous page on what offset to edit and what Item ID to use.
 
Last edited by PhiZero,

Tweety63

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@PandaOnSmack Something weird happened after using your latest trainer. I can no longer edit my Bows or Shields. Weapon durability changes fine, so do Materials and Food. But no matter how many times I change the durability on a Bow or Shield, save and reload, it reverts back. Not sure why, it worked fine yesterday. I've also tried restarting the console, game and Gecko.

Same here.
Everything else works perfectly on a PAL Wii-U 5.5.1 with rednand.
 

DEMONDICE

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Same here.
Everything else works perfectly on a PAL Wii-U 5.5.1 with rednand.
So you can't edit your bows or shields either? Glad it isn't just me. No one else seems to be reporting the issue.

Actually, let me lay out my entire process. Just to note, this is the way I've done it since the game released and I've had no issues until today. I have not changed a single thing.

I'm running USA BotW 1.1

Hold A on Haxchi to boot into the HBC
Run Mocha CFW
Open Internet Browser to loadiine.ovh
Run TCPGecko + Kernel 5.5.0-5.5.1
Open Internet Browser again to complete
Run BotW from the home screen
Load my save
Open the trainer
Connect to my IP

That is my process. It has worked since two days ago with zero issues. The only thing that I've changed is the trainer versions. I've been updating as they are released. I don't have any old versions to test however. I just find it strange that both trainers are having inventory issues out of the blue.
 
Last edited by DEMONDICE,

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