ROM Hack [Release] Pokémon SuMoCheatMenu [supports o3DS]

Pokéfan Kieran

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I just downloaded the plugin, it's great :D
I have a question about the shiny rate modifier (one of the coolest features imo)
does a manually set rate stack with a shiny charm or does it simply fix the rate no matter what?
 

DocKlokMan

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I just downloaded the plugin, it's great :D
I have a question about the shiny rate modifier (one of the coolest features imo)
does a manually set rate stack with a shiny charm or does it simply fix the rate no matter what?
To be technical, the odds displayed are actually (1/set amount + normal amount). So if you have it set to 1/128 it's going to be 1/128 + 1/4096 (without shiny charm) which is actually 1.03/128 or 33/4096. With the shiny charm it would be 1/128 + 3/4096 which equates to 1.09/128 or 35/4096. So to answer your question, the shiny charm will stack with the odds of encountering a shiny Pokémon even with the cheat active.
 
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OwnHeart

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New release:

v0.4.1
  • Bug fixes:
    1. Disables certain cheats when internet is connected to protect online play.
Works really well tryed it to make sure it works and it does disabled certain cheats so I'm well happy now :-). Thanks so much mate your the best
 

Nerakami

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Is it planned to add a full hp restore when you are on a battle without using any item?
I need to be healed for the tree -super duo mode- xD
Or an auto-resurrect ?
 

noX1609

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Hi,

have a question: Is it possible with this plugin to set the pokedollar amount to something that looks real? Because i used another plugin in the past and set the pokedollar to maximum.
But now i'm afraid to get a ban because this amount is unrealistic if you played around 50% of the game story.
I saw that it offers an option to increase the currency to extra 500.000 on every use but does it set the currency amount to 500.000 (or lower) if it's already the max value?
If not would it be possible that you include an Option to set the currency to arround 10.000 no matter what it was before? That would be really great :)

Thanks in advice.
 

DocKlokMan

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Hi,

have a question: Is it possible with this plugin to set the pokedollar amount to something that looks real? Because i used another plugin in the past and set the pokedollar to maximum.
But now i'm afraid to get a ban because this amount is unrealistic if you played around 50% of the game story.
I saw that it offers an option to increase the currency to extra 500.000 on every use but does it set the currency amount to 500.000 (or lower) if it's already the max value?
If not would it be possible that you include an Option to set the currency to arround 10.000 no matter what it was before? That would be really great :)

Thanks in advice.
It sets the amount to whatever you have the number set to upon activating the cheat. So if you have it set to 500,000 then your money gets set to 500,000. I chose the increments so you could get from the lowest to the max without too many button presses while still giving options. If you want to reduce your money to less than 500,000 (that's not actually a lot if you've beaten the Ultra Beasts end game content) then buy a bunch of junk in a PokéMart, like Poké Balls or Potions. If you really want an exact amount, use PKHeX.
 
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noX1609

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It sets the amount to whatever you have the number set to upon activating the cheat. So if you have it set to 500,000 then your money gets set to 500,000. I chose the increments so you could get from the lowest to the max without too many button presses while still giving options. If you want to reduce your money to less than 500,000 (that's not actually a lot if you've beaten the Ultra Beasts end game content) then buy a bunch of junk in a PokéMart, like Poké Balls or Potions. If you really want an exact amount, use PKHeX.
Ok great thanks for your quick answer.
I think 500.000 should be ok to not get banned if playing online. I completed the Story for about 50% so it should be not max money ;)

But if i want let's say 15.000 is it possible to just edit the source code? Because i know how reading and writing sourcecode, wrote many programs in other languages like Swift for iPhone.
If i saw it right the value is in the currency_modifiers.c file and there change the values of the cases at increaseCurrencyQuantity(void) right?
 
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DocKlokMan

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Ok great thanks for your quick answer.
I think 500.000 should be ok to not get banned if playing online. I completed the Story for about 50% so it should be not max money ;)

But if i want let's say 15.000 is it possible to just edit the source code? Because i know how reading and writing sourcecode, wrote many programs in other languages like Swift for iPhone.
If i saw it right the value is in the currency_modifiers.c file right?
Yes, it's this line specifically.

Change the 500000 to whatever increment you want. If you want to change the starting value the cheat starts with, it'd be this line.

This line for when you reach max value and it rolls over.
 
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noX1609

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Yes, it's this line specifically.

Change the 500000 to whatever increment you want. If you want to change the starting value the cheat starts with, it'd be this line.

This line for when you reach max value and it rolls over.
Ok great. Will try it tomorrow because it's nearly 10pm here in Germany.
I will edit this post and tell if all went good or if i run into an issue wile compiling :)
 

Zidapi

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@AnalogMan Any planned changes to the plugin in light of the most recent ban wave?

Great work on the hypothesis that they could use bag items as a method of flagging people for bans, you've surely saved many users from the hammer.
 

DocKlokMan

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@AnalogMan Any planned changes to the plugin in light of the most recent ban wave?

Great work on the hypothesis that they could use bag items as a method of flagging people for bans, you've surely saved many users from the hammer.
Not so far, the only cheat that may trigger a ban is gender changing but I don't have confirmation on that. My plugin has removed all unobtainable items and doesn't mess with key items with the exception of the Makeup Bag (to make gender changing more legit). Modified Pokémon has always been at risk. Battle codes don't work online. Festival Plaza's Total Spent FC is modded to match your Total - Current. Not sure what else I could do really.
 

Sonansune

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agreed. not much features that can trigger the online ban. As long as you stay away from "weird" save profile, and "weird" online Pokemon interaction, should be fine.
 

noX1609

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@AnalogMan:
Just something i thought about: Is it possible to make a function to decrease the value by 15.000 on every activate? Theoretically the offset shoud not change so i cloud easily swap out the start value, the += to a -= in the cases and it should work :)
Or do i have a misstake thinking how the function works?

If it works and you are ok with it i could do there changes for people how what them too because i also got a lot of messages about that but i wanted to ask you first :) I also would make a noob friendly tutorial when i have more time.
So you dont have the extra work and i can use my skills to help the community and make the ones who already wrode me very happy :)

I would post it here because its based on your project and you maybe can write something about it.

Or if thats ok for you i post it in a seperate thread but indeed i would post your name in the credits and that the original product was coded by you.
I came to this thought because no one reads all pages and so they ask at the end for something that was discussed before. So an extra Thread would be easier to find for them.
(Sorry for bad english, i'm from germany :)

Would be happy if one of the two methode were ok for you :)
 
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DocKlokMan

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@AnalogMan:
Just something i thought about: Is it possible to make a function to decrease the value by 15.000 on every activate? Theoretically the offset shoud not change so i cloud easily swap out the start value, the += to a -= in the cases and it should work :)
Or do i have a misstake thinking how the function works?

If it works and you are ok with it i could do there changes for people how what them too because i also got a lot of messages about that but i wanted to ask you first :) I also would make a noob friendly tutorial when i have more time.
So you dont have the extra work and i can use my skills to help the community and make the ones who already wrode me very happy :)

I would post it here because its based on your project and you maybe can write something about it.

Or if thats ok for you i post it in a seperate thread but indeed i would post your name in the credits and that the original product was coded by you.
I came to this thought because no one reads all pages and so they ask at the end for something that was discussed before. So an extra Thread would be easier to find for them.
(Sorry for bad english, i'm from germany :)

Would be happy if one of the two methode were ok for you :)
If I understand correctly, you want a new function whose purpose is to decrease the value by 15000? So you increase it by 15000 or decrease it by 15000 using two separate codes? Like how the time code works?
 

noX1609

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If I understand correctly, you want a new function whose purpose is to decrease the value by 15000? So you increase it by 15000 or decrease it by 15000 using two separate codes? Like how the time code works?
Ah ok see what you mind. At first i wanted to do it in one function but this wouldn't work because if its activated it would do both, the increment and decrement at the same time whick makes no sence. Then maybe i try to add another menu point for decreasing. Think i get this to word with anoutee combination to press as the increase ones. Will only take a day or so extra.

But what's about the other points i mentioned about posting the modified Version here or (what i think would be the best) in a new thread. Of cause i will write there that i have just modified the plugin you created.
Do i have the permission to do that? If you would like i can at first send you the modified files so your can test if all runs without problems. But would be great if you would give me the permission. I also made a fork of your repo and will upload the changes there and when you release a new update i will try to implement the functions again so a user have the choice which version he would like to use.

So it would be really nice and helpful if you would give me the permission to publish it here or in another thread :)
 
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DocKlokMan

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Ah ok see what you mind. If its activated it would do both, the increment and decrement at the same time whick makes no sence. Then maybe i try to add another menu point for decreasing. Think i get this to word with anoutee combination to press as the increase ones. Will only take a day or so extra.

But what's about the other points i mentioned about posting the modified Version here or (what i think would be the best) in a new thread. Of cause i will write there that i have just modified the plugin you created.
Do i have the permission to do that? If you would like i can at first send you the modified files so your can test if all runs without problems. But would be great if you would give me the permission. I also made a fork of your repo and will upload the changes there and when you release a new update i will try to implement the functions again so a user have the choice which version he would like to use.

So it would be really nice and helpful if you would give me the permission to publish it here or in another thread :)
Wait, what? No, I understand it would be two separate codes, one to increase and one to decrease. The only reason I didn't is because I'm trying to keep all related cheats on one screen. Otherwise I'd have had a +5.000, +50.000, and +500.000 option to let you fine tune. A future update may introduce a keyboard to let you type your own value, so I'm not in a huge rush to modify the existing system.

As for publishing modifications, go right ahead. Github has this feature called "forking" where it will copy my code to your account and then you can edit it to your hearts content. If you make something really good you can even make a pull request where I can add it into my version if you like.
 
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