I haven't been active in this forum since a long ago so I'm not up to date in how things work currently.
I have read that there's a way to implement external .code files to a game when loaded from a custom firmware called Luma but I would like to know if there's a way to do something similar under Gateway 3DS emuNAND, specially being possible as a CIA game.
I was thinking about searching for a patched CIA, but then I remembered that changes are nullified after a new official update is applied to the game so if somebody can tell me there's a way to patch the game specifically to have no lines without altering the rom, I would be glad.
I have read that there's a way to implement external .code files to a game when loaded from a custom firmware called Luma but I would like to know if there's a way to do something similar under Gateway 3DS emuNAND, specially being possible as a CIA game.
I was thinking about searching for a patched CIA, but then I remembered that changes are nullified after a new official update is applied to the game so if somebody can tell me there's a way to patch the game specifically to have no lines without altering the rom, I would be glad.