Gaming Backwards compatibility is a "must"

03bgood

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i think wii u and 3DS will still being sold for few years. you may have noticed it, this gen (8th) still sell previous gen console(7th)
so maybe nextgen (9th) will keep selling 8th gen console...
GBA games were still being made during the first 2-3 years of the DS and they were even BC, so why can't digital eShop versions of 3DS and possibly Wii U games be the same?
 

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GBA games were still being made during the first 2-3 years of the DS and they were even BC, so why can't digital eShop versions of 3DS and possibly Wii U games be the same?
actually, gba was bc only with dslite. not with other ds version. so we cant really say it was fully bc
 

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actually, gba was bc only with dslite. not with other ds version. so we cant really say it was fully bc
It was BC with the original DS and DS Lite. They dropped it when the DSi came out. Back then, a rumored DSi Virtual Console was in the works until the development of the 3DS. I remember back in 2008 when I got my DSi at my GameStop, a paper said that GB, GBC, and GBA would come to the DSi and they didn't. Only GB and GBC games came to the 3DS and the only GBA games on the 3DS were the 10 ambassador releases from 5 years ago.
 
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actually, if you take a look at ds and gba specs, ds cant bc gba. it had to use gba cartridge technology to play it. if it really was bc, it could do it without
Back then, digital games were not even possible. We live in 2016 where the 3DS and Wii U BC issue can be addressed with digital releases. In 2006, there was hardly any downloadable games, aside from VC, PSN, and XBLA. Also, there weren't very many downloadable games on PSN or XBLA. WiiWare support didn't come until around early 2008 and DSiWare, not even less than a year later.
 
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thats not really what i mean. i mean that this gba cartridge reader you have on your dslite is the exact same as there was on gba console. bc wouldn't do that. it would rather have an improved one that can read gba and ds. in short, your dslite is a ds and a gba combo console. not really a ds
 

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They could do the same with NS but with software emulation, like you said. The processor for the NS is pretty powerful, from what I hear.

The reason why the DS/DS Lite had that was because physical BC was only possible back in 2004. BC with digital Nintendo games started in 2006, only with NES, SNES, and N64 games. The Wii U was the first to include digital BC with Wii, Wii VC, and WiiWare via Wii Mode. The NS will have BC, one way or another. It just won't support all of Nintendo's previous consoles, but almost all of them.
 
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maybe, but even there im not so sure
The reason why DS could play GBA games and Wii could play GCN games and Wii U could play Wii games was because it still had physical BC. But what about digital Wii U games? Is digital BC different from physical BC?

if Wii U games are BC with their eShop versions, this would be the first time Nintendo has released a console without physical BC since the GCN.

The way I see it, is like this:

90s: Physical BC not yet possible, only with GBC
2000s: Digital BC not yet possible, only with Wii
 
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gc wii and wii u all had the same arch. reader were compatible and all. ds reading gba, as said earlier, is because its not just a ds, but a gba ds combo. switch will use different arch from what ive heard, thats why it would need emulation, not available now
 

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gc wii and wii u all had the same arch. reader were compatible and all. ds reading gba, as said earlier, is because its not just a ds, but a gba ds combo. switch will use different arch from what ive heard, thats why it would need emulation, not available now
DS emulation is already possible on the Wii U. Wii games still work because their discs work but I think the eShop versions of Wii games on the Wii U are hardware emulated. If NS doesn't have any Wii hardware specs then Wii will need be emulated, right?

A few of the Wii games on the Wii U like Xenoblade Chronicles allow you to use the GamePad, instead of a Wiimote since they also used the Classic Controller.

So everything could be emulated, except Wii U right?
 
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wii u doesnt need to emulate wii, as i said, same arch. the reader, as i said, is an improved one. and the wii os was integrated to the wii u. thats why no emulation was required.
as for the ds and gba, ill repeat in other way, the dslite contained two arch, the ds one and the gba one. thats why it was dropped later, it was obsolete and expensive
 

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wii u doesnt need to emulate wii, as i said, same arch. the reader, as i said, is an improved one. and the wii os was integrated to the wii u. thats why no emulation was required.
as for the ds and gba, ill repeat in other way, the dslite contained two arch, the ds one and the gba one. thats why it was dropped later, it was obsolete and expensive
Yes DS had same arc as GBA and Wii U had same arc as Wii but I think they can pull of emulation for everything except Wii U and maybe 3DS.
 

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Ns cannot emulate wii u, but it can emulate the others, even the wii.
It uses a tegra soc and i m sure it s 64bit with more than 250 gpu cores (latest x1 was 25x).
It will probably have latest gfx drivers and vulkan.
This is like the next shield after all.
I would assume it does have at least 3gb of ram.
Also, nintendo does have sources so the can make a fully working emulator.
Ps2 sw emulation on ps3 is possible because sony has the sources, they can change, improve and do whatever they need to make a thing to work easily than a dev that make an homebrew to emulate a console.
 

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Ns cannot emulate wii u, but it can emulate the others, even the wii.
It uses a tegra soc and i m sure it s 64bit with more than 250 gpu cores (latest x1 was 25x).
It will probably have latest gfx drivers and vulkan.
This is like the next shield after all.
I would assume it does have at least 3gb of ram.
Also, nintendo does have sources so the can make a fully working emulator.
Ps2 sw emulation on ps3 is possible because sony has the sources, they can change, improve and do whatever they need to make a thing to work easily than a dev that make an homebrew to emulate a console.
That's probably why Mario Kart 8 and Splatoon are being ported over. Same will follow with other Wii U games. I mean the Wii U library was pretty small, like only 50 games or so. Hardly any 3rd party support. I have about 25-30 Wii U games, 5 of which are digital. So these are the games that will need to be ported over.

New Super Mario Bros. U + New Super Luigi U
Super Mario 3D World
Super Mario Maker
Mario Kart 8 (somewhat confirmed)
Donkey Kong Country: Tropical Freeze
Hyrule Warriors
Pokken Tournament
Kirby & The Rainbow Curse
Yoshi's Woolly World
Pikmin 3
Splatoon (Somewhat confirmed)
Super Smash Bros. for Wii U

Not sure about Wind Waker HD (probably GCN version) and Twilight Princess (Probably GCN or Wii version).
 
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