I guess you have not looked into the messy main.c yet.Thanks @bayleef!
I actually haven't looked at the source code yet. I was thanking you for the ongoing effort and for putting the source on GH Yeah I'll contact you before doing anything of any significance.I guess you have not looked into the messy main.c yet.
At least for me this seems to be the only possible explanation for why I am getting thanks for that code.
Okay, more seriously: I'm looking forward to get help with the development. I encourage you (and anybody else who wants to help me) to suggest changes for everything that should be changed (maybe code organization, but even licence or author defined in Makefile). If I don't like these changes, I could still reject them.
However, if you want to change a lot of things (like organization of the code) or add a really big feature that takes a lot of time to implement, you may contact me before - just to avoid painful merging and/or wasting time by implementing the same feature multiple times parallel.
You can't use ds homebrew loader for dldi homebrew, you must buy a flashcart or wait for dldi support.You can use a DS homebrew loader if you have CFW to load it.
In fact, that's what i'm gonna do!
This is a known bug.Hey thanks for this. The sound is working great but when i close the game it just hangs on the home screen saying "Closing software...". Im using A9LH, Luma3DS 6.1.3, FW 11.1.0-34E.
At the moment I don't know what causes the bug or how to fix it.Okay, I have created a CIA file. However, sometimes the 3DS hangs when trying to terminate the game using the HOME button.
aaaaand now I feel really old.Im curious - what homebrew is this and what does it do?
Thanks so much for making this! My memories of playing Lemmings was playing the SNES ports. Time to nostalgia.It's a clone of Lemmings for DOS.
I thought everyone knows it, but maybe some users here are too young?
I'm glad to hear that you solved this problem.@bayleef i finally figured out the problem, i've kept in Luma Config the SVC/A9 patched enabled for wtf ever reason this Breaks .3dsx homebrew i updated HBL + disabled that option and it works again. so you were right it was on my end.
might not be as good but theres something to be said for Adlib Music :3Nice job thanks, shame the audio of the dos version isn't as good as the Amiga version alas...
I was wondering why the sound was so different to how I remembered it. Sigh. Is there any weird hack someone can do to port the SFX over? There are only about 8 sounds in the game after all.Nice job thanks, shame the audio of the dos version isn't as good as the Amiga version alas...
The easiest would be to enable the game playing PCM wave files from the SD card for sound effects instead from ADLIB.DAT file (as an option). So, if you think you would be able to get these files from somewhere (and maybe the music from the Amiga version too), implementing the feature would take at most one or two hours to me (as long as I don't have a settings menu, the game may prefer wave files whenever it finds them).Is there any weird hack someone can do to port the SFX over? There are only about 8 sounds in the game after all.
Yes, but in xm format. Of course, it would be possible to play this at 3DS, but more effort to parse yet another file format. Of course, for the music the file size is dramatically smaller when stored as xm or mod instead of uncompressed wave. So, the question is: Does anybody want support for small xm (or mod) files that need not be converted to large wave files manually? I could do this too, but don't expect it within short time. (Or anybody who is interested could implement it and send me a pull request. I could help, just ask me.)From what I remember, Lemmings DS contains all the music and sound effects, might be an easy place to grab them.
To be honest, I don't know whether this has been done by someone else already. If it really has been done, it would be much easier to add it to the game of course.Module playback for 3DS would be a really useful thing to have available in general, I thought it had already been done tbh but it looks like I might be wrong.