Homebrew Haxx 2.7 doesn't allow 9.6-crypto target titles even with the right xml?

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I am using basehaxx with hax 2.7, and even if i have the right xml in the "mmap" folder on the root of my sd it doesn't boot the 9.6-crypto title, it freezes on a yellow screen. New 3ds 11.0.0-33E
 

RealityNinja

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I am using basehaxx with hax 2.7, and even if i have the right xml in the "mmap" folder on the root of my sd it doesn't boot the 9.6-crypto title, it freezes on a yellow screen. New 3ds 11.0.0-33E
Have you put the mmap folder on the root of the sd card?
Do you use the new_boot.3dsx based on commit 56a3d77 of smealum/3ds_hb_menu and required to launch titles with these XMLs?
 

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Have you put the mmap folder on the root of the sd card?
Do you use the new_boot.3dsx based on commit 56a3d77 of smealum/3ds_hb_menu and required to launch titles with these XMLs?
yes, i do. i manually compiled it myself and am using the mmap from ihavemac gihub

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yes, i do. i manually compiled it myself and am using the mmap from ihavemac gihub
but even with the boot.3dsx from ihavemac github it freezes at a yellow bottom screen with a black top screen
 

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yes, i do. i manually compiled it myself and am using the mmap from ihavemac gihub

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but even with the boot.3dsx from ihavemac github it freezes at a yellow bottom screen with a black top screen
What's the game? I will try when i'll be home.
 
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RealityNinja

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every game freezes. the one i tried the most was kirby planet robobot. i checked, and there was an xml for that game in the mmap folder
Weird... Works fine with me with a 9.6 crypto game... I will check that later (in about 3 hours XD)

Edit: HANS currently doesn't support custom memmaps at this time.
 
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Hopefully, there are cfw (jk save manager <3 )
not for my 11.0 new3ds :( i have an a9lh o3ds, but the game is in digital download

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I'll test with other games...
edit: ok, so.... it didn't work with zero time dilemma... X_X Same with kirby robobot.... :hateit:
Yellow screen of death XD.
Hopefully, there are cfw (jk save manager <3 )
Can you PM me the code.bin of your game? so that i can make it into an xml and see if it changes anything?

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https://github.com/ihaveamac/9.6-dbgen-xmls/issues/15
 
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I have the proper xml file in the mmap folder and the proper boot.3dsx, but when I try to use Pokemon Super Mystery Dungeon(USA) with svdt the HBL hangs when on the screen where you choose the title.
 

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