ROM Hack Tinke 0.7.2

pleonex

Well-Known Member
OP
Member
Joined
Jan 16, 2009
Messages
204
Trophies
1
Location
Spain & Switzerland
Website
github.com
XP
523
Country
Switzerland
Trying to edit NSMB's sounds but... crashes the game when i tryed GRRRRRRRRRRRRRRRR! :hateit:
What file are you trying to edit? Some games expect the same audio encoding, Tinke may not support all of them. Anyway, I could check it.

PS: I have updated the main post with the latest version. Tinke is now hosted on GitHub and I will do the releases from there. This is the repo: https://github.com/pleonex/tinke
 
  • Like
Reactions: cearp

FAST6191

Techromancer
Editorial Team
Joined
Nov 21, 2005
Messages
36,798
Trophies
3
XP
28,321
Country
United Kingdom
If memory serves NSMB is also one of the games that uses a defined file order -- if you split the game and then assembled it again it might not have gone back together right.

Edit and if you read this pleonex then your github links to the old gbatek http://problemkaputt.de/gbatek.htm is where it is at now.
 

Mario1989

Active Member
Newcomer
Joined
Dec 8, 2015
Messages
33
Trophies
0
Age
34
XP
82
Country
United States
What file are you trying to edit? Some games expect the same audio encoding, Tinke may not support all of them. Anyway, I could check it.

PS: I have updated the main post with the latest version. Tinke is now hosted on GitHub and I will do the releases from there. This is the repo: https://github.com/pleonex/tinke
.nds file, clean NSMB rom:)

--------------------- MERGED ---------------------------

If memory serves NSMB is also one of the games that uses a defined file order -- if you split the game and then assembled it again it might not have gone back together right.

Edit and if you read this pleonex then your github links to the old gbatek http://problemkaputt.de/gbatek.htm is where it is at now.
ooooooooh... that looks.... more complicated... :O
 

pleonex

Well-Known Member
OP
Member
Joined
Jan 16, 2009
Messages
204
Trophies
1
Location
Spain & Switzerland
Website
github.com
XP
523
Country
Switzerland
If memory serves NSMB is also one of the games that uses a defined file order -- if you split the game and then assembled it again it might not have gone back together right.
Tinke should keep the file ID of the original game, so this shouldn't a problem. Good to know anyway.

Edit and if you read this pleonex then your github links to the old gbatek http://problemkaputt.de/gbatek.htm is where it is at now.
Thanks! I forgot to change that link.

.nds file, clean NSMB rom:)
What is the audio file that you are trying to edit inside the .nds file game?
 

Mario1989

Active Member
Newcomer
Joined
Dec 8, 2015
Messages
33
Trophies
0
Age
34
XP
82
Country
United States
Tinke should keep the file ID of the original game, so this shouldn't a problem. Good to know anyway.


Thanks! I forgot to change that link.


What is the audio file that you are trying to edit inside the .nds file game?
I think swav. I guess... :huh:
 
D

Deleted User

Guest
Any chance you could add support for VCG, VCL, and VCE files? From what I've gathered, they're just modified versions of NCGR, NCLR, and NCER, respectively. They're used in games made by Vanpool.
 

Zufeng

Member
Newcomer
Joined
Jun 14, 2016
Messages
7
Trophies
0
Age
24
XP
63
Country
Indonesia
Uh,this may be stupid one,but how do you update tinke?
Because my 0.8.1.0 is always giving me unhandled exception error when i editing sound
 

Zufeng

Member
Newcomer
Joined
Jun 14, 2016
Messages
7
Trophies
0
Age
24
XP
63
Country
Indonesia
Hey its working now,thanks lucky.
Now i only need to find correct way to replace sound (because its mute)
 

Nepperspudding

New Member
Newbie
Joined
Aug 18, 2016
Messages
2
Trophies
0
XP
50
Country
United States
Is there anyway you could add support for .R00 files and possibly .ahx files? I've been looking into ripping the sprites and images from Vampire Knight DS but all of the sprites/images are in .R00 files and I can't get to them and I believe the game script files for each chapter and the mini-games, etc are located in the .ahx files. :s
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    K3Nv2 @ K3Nv2: Sak is a fishy pineapple