I have the TCPGecko client on my computer, but where is the download for the thing you have to run on the Wii U?1) Run TCP Gecko on Wii U
2) Run Splatoon
3) Run TCPGecko/pyGecko on your computer
I have the TCPGecko client on my computer, but where is the download for the thing you have to run on the Wii U?
I already did, still couldn't find it anywhere.I don't know Google it.
To use this on a loadiine game, would I have to load kernel 31, then tcpgecko, then kernel 10 in order to use loadiine, then loadiine itself? A total of four times in the Internet browser?Here it is : (TCPGecko -> 5.5.0/5.5.1)
To use this on a loadiine game, would I have to load kernel 31, then tcpgecko, then kernel 10 in order to use loadiine, then loadiine itself? A total of four times in the Internet browser?
Oh! So I just open kernel 10 then loadiine as usual, making sure the pygecko option is turned on, then it will connect to the TCPGecko?Nope, In Loadiine GX2 settings there's a pyGecko function that you can enable or not.
Oh! So I just open kernel 10 then loadiine as usual, making sure the pygecko option is turned on, then it will connect to the TCPGecko?
Oh! So I just open kernel 10 then loadiine as usual, making sure the pygecko option is turned on, then it will connect to the TCPGecko?
Run the kernel10 mp4, and then run the tcpgecko/pygecko mp4. Now boot the Splatoon Disc and connect TCPGecko.NET to the Wii U (or run the python script if using PyGecko) when you see the game boot up.
Remember that kernel10 is for non-loadiine apps. For Loadiine, you use kernel31.
Oh I know, they are already on the same network and I already have JGecko U and Gecko dNet, and was able to connect with disk games. So would I connect using those client programs the same way on loadiine?That's it.
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I mean, yeah, but it's you that will have to connect to your Wii U with the client software or with the python script way
Oh I know, they are already on the same network and I already have JGecko U and Gecko dNet, and was able to connect with disk games. So would I connect using those client programs the same way on loadiine?
What? kernel10 is for Loadiine...Run the kernel10 mp4, and then run the tcpgecko/pygecko mp4. Now boot the Splatoon Disc and connect TCPGecko.NET to the Wii U (or run the python script if using PyGecko) when you see the game boot up.
Remember that kernel10 is for non-loadiine apps. For Loadiine, you use kernel31.
Sorry. I'm very tired. -_-What? kernel10 is for Loadiine...