Homebrew [Idea] Unity+Dev Id= Game with purposeful exploit in it?

Pikm

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If someone in the gbatemp community were to become a developer.... Could they create a game with a vuln purposely slipped in for homebrew?
 
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zoogie

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Try thinking the other way around: you think Ninty wouldn't know how to check for those by now?
They haven't learned how to stop save exploits yet, so why now suddenly? I remember people saying the 3ds and wiiu would be uncrakable after learning their lessons with DS/DSi/Wii.
Remember Ironhax?
Doubt it was intentional lol. Devs don't make money when their game is pulled from the eshop.
 

twc

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Because Nintendo totally wouldn't find out and it is very easy to become a licensed Nintendo developer
well its true nintendo scans your game after submission to NOA/NOE. :P
And it's not that hard to become a dev, just fake a lot of your info ;)
Go publish a game on IOS and they'll think your an indie dev. :P
why ios? because its a lot harder to get an app accepted to the app store where as google play literally accepts almost anything
 

dronesplitter

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I'd give that person credit for having some balls if they tried this but it doesn't seem wise and I'd strongly advise serious developers not to even consider it. I guess it's fun to speculate, though.
 

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