Hacking Please need answer Tubehax blocks tcp gecko?

moops44

Prince of Darkness
Member
Joined
May 15, 2014
Messages
576
Trophies
0
Location
Moon
XP
594
Country
Germany
i disabled all firewalls - antiviruses and XCXgecko works added exception rule just in case for tcp gecko still wont connect
which Fw you have?
when you use loadiine which version of loadiine you use?
Did you host exploit or use a site?
Is the IP from your Wii U right
 
Last edited by moops44,

manpccore

Well-Known Member
OP
Newcomer
Joined
Jan 25, 2016
Messages
72
Trophies
0
Age
43
XP
112
Country
United States
which Fw you have?
when you use loadiine which version of loadiine you use?
Did you host exploit or use a site?
Is the IP from your Wii U right


i tried from this website http://wj44.bplaced.net/

and self hosting using DefinitivePackage-20160117.zip

Ip wiiu got it from netwatcher it worked when i used it with xcxgecko , am using 5.5.1 spoof and Disc game not loadiine


i went to website: ran kernel first- then pygecko - then ran the game ran xcxgecko these steps works fine for xcxgecko poking memory etc but then i ran tcp gecko and laways fails to connect

i tried kernel then pygecko then run tcpgecko payload ran game tcpgecko faild
 

moops44

Prince of Darkness
Member
Joined
May 15, 2014
Messages
576
Trophies
0
Location
Moon
XP
594
Country
Germany
i tried from this website http://wj44.bplaced.net/

and self hosting using DefinitivePackage-20160117.zip

Ip wiiu got it from netwatcher it worked when i used it with xcxgecko , am using 5.5.1 spoof and Disc game not loadiine


i went to website: ran kernel first- then pygecko - then ran the game ran xcxgecko these steps works fine for xcxgecko poking memory etc but then i ran tcp gecko and laways fails to connect

i tried kernel then pygecko then run tcpgecko payload ran game tcpgecko faild
i think you have 5.3.2 spoofed to 5.5.1
so go to this site http://wiiu.epiclper.com/
Load the Normal Kernel -> Then TCPGecko (FSA)
Open the Game then Connect with Gecko dNet
 
Last edited by moops44,

worm28

Well-Known Member
Member
Joined
Jun 2, 2013
Messages
1,030
Trophies
1
XP
993
Country
United States
try this open your definitive package folder there you will find the indexhtml right click it and open with notepad now find the line that has pygecko in it and change pygecko to tcpgecko save and it self host the definitive package and it should connect
 

manpccore

Well-Known Member
OP
Newcomer
Joined
Jan 25, 2016
Messages
72
Trophies
0
Age
43
XP
112
Country
United States
try this open your definitive package folder there you will find the indexhtml right click it and open with notepad now find the line that has pygecko in it and change pygecko to tcpgecko save and it self host the definitive package and it should connect


there is no pygecko in the index html

<html>
<head>
<script>
-->Browser detection code by Relys
-->Get platform and version number
var platform = String(navigator.platform);
var version = navigator.appVersion;
var redirect = "";
-->Check to see if we're running on a Wii U
if(platform == "Nintendo WiiU")
{
-->If we are then parse out the exact browser version
var versionRE = version.match("NX\/(.*) NintendoBrowser\/");
-->Ensure we were able to get browser version
if(versionRE.length==2)
{
-->Store the exact browser version to a string
var versionNumber=versionRE[1];
-->See if browser is for Wii U version 5.3.2
if(versionNumber == "3.0.3.12.15")
{
redirect = "payload532.html";
}
-->See if browser is for Wii U version 5.0.0 or 5.1.0
else if (versionNumber == "3.0.3.12.12")
{
redirect = "payload500.html";
}
-->See if browser is for Wii U version 4.1.0
else if (versionNumber == "3.0.3.12.11")
{
redirect = "payload410.html";
}
-->See if browser is for Wii U version 4.0.0
else if (versionNumber == "3.0.3.12.6")
{
redirect = "payload400.html";
}
-->See if browser is for Wii U version 3.0.0 or 3.1.0
else if (versionNumber == "2.1.0.10.9")
{
redirect = "payload310.html";
}
-->See if browser is for Wii U version 2.1.0
else if (versionNumber == "2.1.0.8.23")
{
redirect = "payload210.html";
}
-->See if browser is for Wii U version 2.0.0
else if (versionNumber == "2.1.0.8.21")
{
redirect = "payload200.html";
}
}
}
-->Jump based on detection
function gotoPayload(folder) {
window.location = folder + redirect;
}
</script>

<title>HomebrU Launcher</title>

<link rel="icon" href="favicon.ico" type="image/x-icon"/>

<style>
.image {
position: relative;
width: 700px;
}
table {
color: #000000;
color: rgba(0, 0, 0, 1);
font-size:16px;
position: absolute;
top: 0px;
left: 280px;
width: 100%;
}
body {
margin:0px;
padding:0px;
}
tr.space > td {padding-bottom:21px;}
</style>
</head>
<body>
<div class="image">

<img src="bgimage.png" width="980px" height="1100px" usemap="#homebrumap"/>

<map name="homebrumap">
<area shape="rect" coords="150,145,265,220" onclick="gotoPayload('osdriver-aio/')">
<area shape="rect" coords="150,235,265,310" onclick="gotoPayload('loadiine/')">
<area shape="rect" coords="150,325,265,400" onclick="gotoPayload('dumpiine/')">
<area shape="rect" coords="150,415,265,490" onclick="gotoPayload('saviine1/')">
<area shape="rect" coords="150,505,265,580" onclick="gotoPayload('pygecko/')">
<area shape="rect" coords="150,595,265,670" onclick="gotoPayload('cafiine12/')">
<area shape="rect" coords="150,685,265,760" onclick="gotoPayload('wupinstaller/')">
<area shape="rect" coords="150,775,265,850" onclick="gotoPayload('nnu-patcher/')">
<area shape="rect" coords="150,865,265,940" onclick="gotoPayload('gc-to-vpad/')">
<area shape="rect" coords="150,955,265,1030" onclick="gotoPayload('updatedeleter/')">
</map>

<table width="540px" align="left" border="0px" style="float:left; margin-top:140px; margin-left:0px; border-spacing:12px 14px;">
<tr><td valign="bottom">AIO Kernel Exploit</td></tr>
<tr class="space"><td valign="top">A=Normal, B=Loadiine/Dumpiine</td></tr>

<tr><td valign="bottom">Loadiine v4.0</td></tr>
<tr class="space"><td valign="top">Play backups from SD</td></tr>

<tr><td valign="bottom">Dumpiine</td></tr>
<tr class="space"><td valign="top">Dump RPX and RPL(s) from games</td></tr>

<tr><td valign="bottom">Saviine v1.0</td></tr>
<tr class="space"><td valign="top">Backup save data from games</td></tr>

<tr><td valign="bottom">TCP Gecko</td></tr>
<tr class="space"><td valign="top">Dump/poke RAM, use cheats, extract files/folders from FSA</td></tr>

<tr><td valign="bottom">Cafiine v1.2</td></tr>
<tr class="space"><td valign="top">Dump/replace files</td></tr>

<tr><td valign="bottom">WUP Installer</td></tr>
<tr class="space"><td valign="top">Install game updates or spoof firmware to 5.5.0 to play online</td></tr>

<tr><td valign="bottom">NNU Patcher</td></tr>
<tr class="space"><td valign="top">Access eShop if spoofed to 5.5.0</td></tr>

<tr><td valign="bottom">GC-to-Vpad</td></tr>
<tr class="space"><td valign="top">Use a GameCube controller with Wii U games</td></tr>

<tr><td valign="bottom">Update Deleter</td></tr>
<tr class="space"><td valign="top">Delete downloaded Nintendo update. (No kernel exploit needed)</td></tr>
</table>
</div>
</body>
</html>

--------------------- MERGED ---------------------------

also whats the difference between tcpgecko and pygecko which should be loaded first? when i use xcxgecko should i load kernel first then pygecko then tcpgecko then game after that the program for xcxgecko and the tcp gecko client?
 

manpccore

Well-Known Member
OP
Newcomer
Joined
Jan 25, 2016
Messages
72
Trophies
0
Age
43
XP
112
Country
United States
problem with hosting kernel always half load page and freeze dont know why it works when i use it from other websites


i tried same steps as video connection to TCP gecko fails, i added exeption in firewall outbound and inbound turned off firewall, my wiiu spoofed to 5.5.1 some people have it running without any problem but they wont say how x.x
 

moops44

Prince of Darkness
Member
Joined
May 15, 2014
Messages
576
Trophies
0
Location
Moon
XP
594
Country
Germany
i tried same steps as video connection to TCP gecko fails, i added exeption in firewall outbound and inbound turned off firewall, my wiiu spoofed to 5.5.1 some people have it running without any problem but they wont say how x.x
did you port forward
Local Host and Ip from your WiiU? ????




Port Forward

LOCALHOST
Ports: 80 & 443
IP:127.0.0.1

WII U
Port: 1030
IP: ip from your Wii U
 
Last edited by moops44,

manpccore

Well-Known Member
OP
Newcomer
Joined
Jan 25, 2016
Messages
72
Trophies
0
Age
43
XP
112
Country
United States
did you port forward
Local Host and Ip from your WiiU? ????




Port Forward

LOCALHOST
Ports: 80 & 443
IP:127.0.0.1

WII U
Port: 1030
IP: ip from your Wii U




Settings
Type:


Protocol:


Remote host:???

Remote port range:???
*
Local host:
*
Local port:
*


these are the settings in my router what protocl should i choose?
 

moops44

Prince of Darkness
Member
Joined
May 15, 2014
Messages
576
Trophies
0
Location
Moon
XP
594
Country
Germany
Settings
Type:


Protocol:


Remote host:???

Remote port range:???
*
Local host:
*
Local port:
*


these are the settings in my router what protocl should i choose?
BOTH

fhuwVe3.png
 
Last edited by moops44,

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    B @ btjunior: @xdquerty im 16