Gaming [WIP] Yokai Watch Inventory Hacking

ken28

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After playing around with the Inventory in Youkai Watch i found out some interesting thing.

There are two checks in place to go against playing around with the items itself, in the form of two values.

The first Value is in the ram range of 0x08690840 to 0x08690CB8. The first adress alway points to the quantity of the item. The maximum number of one items 255x, the only exception are keyitems putting them higher then 1 may result in crashes.

The offset between each items 0x10.

The range of the second value is still unknown to me as of now i just know that the range around 0x08691866 is part of it.

And there also isnt an recognizable pattern to the range like with the first value.
Pattern in first range:

XX 00 00 00 1C 46 5B 00
YY 00 ZZ 00 ?? ?? ?? ??

XX = Quantity
YY = seems tobe somesort of running index that is hardcoded?
ZZ = ??
?? = 32bit value - item id

So i hope that maybe you guys can help with it.
 
Last edited by ken28,

dsrules

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try check the rom hacking section Yokai cheat plugin or ARCode or Gateway Cheats in Games (can't remember it off my head) think it has link to all item values
 
Last edited by dsrules,
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ken28

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The list say megaorb should be
634A1E4F
The ??????? which i guess is the item id say
2B28EB15 and those two even if reversed are not the same.

It would match with 15EB282B - Strength Talisman through


I can overwrite stuff with them through.
 
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dsrules

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The list say megaorb should be
634A1E4F
The ??????? which i guess is the item id say
2B28EB15 and those two even if reversed are not the same.

It would match with 15EB282B - Strength Talisman through
nvmd
item id + 4 = item quantity
in the memory viewer it show look like 4F 1E 4A 63 62 00 00 00 , item with quantity 98
 

ken28

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so yeah the ????? is the item code. and its different with each player.
This makes item mutliplying quite hard.
 
Last edited by ken28,

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