Cemu 1.1.0 is
here!
As I announced earlier in this thread, the new Cemu release features an (almost) completly rewritten graphics backend. This overhaul was necessary as a lot of the old code was super hacky and in some cases it became impossible to fix bugs without introducing game-specific hacks. Furthermore, the new backend is designed in a way that allows easier integration of advanced render features used by some games (for example Geometry shaders and Tesselation).
As a side effect of the new backend, many graphical bugs are fixed but also some of the stuff that did work in 1.0.2 is now broken.
In regards to compatibility: Shovel Knight is working and playable. Other games might be affected too but further testing is needed. (Compatibility list, anyone?)