D
Deleted User
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OP
Hello everyone.
I tested a few tricks with the camera last week. I was really disappointed to not be able to run the camera at the maximum frame rate without having some timeout results. I investigated the thing and I got the thing to work fine. Unfortunately, drawing the image was taking a too long time and the loop was only iterating 20 times per second. I continued my research and tests and I finally got it to work. I decided to share it so.
The code is available on GitHub : https://github.com/MrNbaYoh/3DSCameraExample
I will surely make some improvements and explain how the thing is working because the documentation concerning the Camera and Y2R services are really lean on 3dbrew.
Maybe a video would be nice ?
I tested a few tricks with the camera last week. I was really disappointed to not be able to run the camera at the maximum frame rate without having some timeout results. I investigated the thing and I got the thing to work fine. Unfortunately, drawing the image was taking a too long time and the loop was only iterating 20 times per second. I continued my research and tests and I finally got it to work. I decided to share it so.
The code is available on GitHub : https://github.com/MrNbaYoh/3DSCameraExample
I will surely make some improvements and explain how the thing is working because the documentation concerning the Camera and Y2R services are really lean on 3dbrew.
Maybe a video would be nice ?