Hacking why must we gateway users home button quit to save?

VinsCool

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It has no been fixed. You don't need Home+X but you still need the game to be closed/quit. Meaning if you turn off 3ds it saves but if 3ds suddenly power off it no saves.

Ah, that made sense. I always exited the game or turned off my 3ds, and saved fine.
 

AlbertoSONIC

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If I do remember right, the save is temporarily stored into a special GW Card's chip, the SPI. Every time you play a game, the SPI content gets overwrited by the game's save. So to keep that save instead of losing it everytime you launch another game, gateway team has decided to move the save from the spi to the big sdcard. And when does gateway cfw move the save to the sdcard? When you close the game (which includes also powering off the 3ds, since the grey "sleep mode" screen states that the game has been closed)!
 

VinsCool

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If I do remember right, the save is temporarily stored into a special GW Card's chip, the SPI. Every time you play a game, the SPI content gets overwrited by the game's save. So to keep that save instead of losing it everytime you launch another game, gateway team has decided to move the save from the spi to the big sdcard. And when does gateway cfw move the save to the sdcard? When you close the game (which includes also powering off the 3ds, since the grey "sleep mode" screen states that the game has been closed)!

So my first statement here wasn't wrong at all.


mmh ok, but if a sudden crash or freeze happens even after i save the save will not register?
I guess so.
 

AlbertoSONIC

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mmh ok, but if a sudden crash or freeze happens even after i save the save will not register?
If the 3ds suddendly turns off, the gateway cfw can't detect that a game has been closed so it doesn't move the game from the spi to the sdcard. Long story short: you've lost your save. Well, actually the save is still inside the GW Card's SPI and you still could recover it by doing this:

1)Open you were playing when the 3ds suddendly turned off.
2)Now, once the Nintendo3DS logo screen is passed, hold the Power Button untill you see the Standby ray Screen.
3)Now the gateway cfw should move the SPI save to the sdcard!

So you can always recover the save, just don't overwrite the SPI content with something else (another game's save, the same game's save, GW Diagonstic Test) before having recovered the save. Also, I said to hold the power button once the 3ds logo screen is passed because in that state, the game hasn't copied it's save from the sdcard to the spi yet! So the save to recover is still in the spi!
 

AlbertoSONIC

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Also, this "save problem" thing doesn't apply to .CIA games and to Card2 games! (Tomodachi Life, Animal Crossing). You can convert any game to Card2 format so that when you save, it saves directly into the rom file (.3ds) in the microsd and not in the spi and then into the bigsdcard. If you're interested, check Snailface's Card1to2 converter (google it)
 

aireca

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Just to be clear, the save and quit thing was before the omega release, on omega they changed the design of the savegames and you don't need to do it anymore, i think there is some games that you may still need to do it tho, smash bros i think sometimes does not save if you turn off, but that's more because of the design of the game.
 

xdarkmario

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If the 3ds suddendly turns off, the gateway cfw can't detect that a game has been closed so it doesn't move the game from the spi to the sdcard. Long story short: you've lost your save. Well, actually the save is still inside the GW Card's SPI and you still could recover it by doing this:

1)Open you were playing when the 3ds suddendly turned off.
2)Now, once the Nintendo3DS logo screen is passed, hold the Power Button untill you see the Standby ray Screen.
3)Now the gateway cfw should move the SPI save to the sdcard!

So you can always recover the save, just don't overwrite the SPI content with something else (another game's save, the same game's save, GW Diagonstic Test) before having recovered the save. Also, I said to hold the power button once the 3ds logo screen is passed because in that state, the game hasn't copied it's save from the sdcard to the spi yet! So the save to recover is still in the spi!

good information there. ill remember that.:yay:
 
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AlbertoSONIC

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Just to be clear, the save and quit thing was before the omega release, on omega they changed the design of the savegames and you don't need to do it anymore, i think there is some games that you may still need to do it tho, smash bros i think sometimes does not save if you turn off, but that's more because of the design of the game.
Are you sure?
 

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