Capcom for sale

Vipera

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Looks like something Capcom did. You have to kill it a specific way.



Because
Bravely-Default-censorship.png
Totally ruin the game.
I can't be the only one that HATES this style of graphics in RPGs. I fucking hated the Final Fantasy III remake for the Nintendo DS because I wasn't playing with heroes, I was playing with a creepy chibi thing with white hair. And they kept this fucking style for the 3DS. Seriously? I CAN'T enjoy the game like this. I don't care about the graphics, but I do care if you stick a needle in my damn eye.
And now I feel like I'm in a list by letting that image filling my internet cache.
 
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Social_Outlaw

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Okay, guys, guys, let me clarify your thought process here:

You only want Nintendo to buy Capcom and all of these other developers that have gone up for sale the past few years for one reason: the only way Nintendo can get third party games is by buying the companies and turning them into either first or second party titles. I get it; you really, really don't want the Wii U to fail. Trust me, acquiring Capcom in its current state won't necessarily be a boon to anybody.

Now, Nintendo is a god awful fit. Quoting some projects from around the start of this millennium does not a good case make. Capcom's mature IPs in no way belong in the hands of a company so heavily invested in creating a family friendly system that the abomination known as Miiverse exists. That would pretty much put Capcom in the grave. But oh, you might get MML3, so it's totally worth killing off every other franchise with bad sales, right? Right guys? Right?

When it comes to Microsoft or Sony acquiring, I dunno. Microsoft might be the most likely of the three based on releases from Capcom these past few years, but we've already seen what happens when Microsoft takes over what was once a pretty good game development company. Sony, I honestly have no idea how they would handle it. Regardless, it might get more games on the PS4, but then you still fall into the trap of limited exposure to series by exclusionary exclusive rights, removing the competition from the equation. Arguably, these sales issues wouldn't be as big of an issue, as the types of games Capcom's markets these days are certainly more suited to Sony's or Microsoft's consoles, but there is a pretty great risk of sales taking a large hit if Capcom goes exclusive with any one of the big three.

Thus, the conclusion and most likely outcome: a third party should buy Capcom. Sega seems likely since their holding company would certainly have the funds to make it so. Regardless, as long as a third party gets it, Capcom can probably keep operating as they want to with hopefully some minor tweaks from above telling them that eighteen versions of the same Street Fighter game is overkill.

Speaking of Microsoft, just letting you know American companies cannot buy Japanese companies so that is out of the question (Correct me anyone if I'm wrong or if something has changed).
 

Nathan Drake

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Speaking of Microsoft, just letting you know American companies cannot buy Japanese companies so that is out of the question (Correct me anyone if I'm wrong or if something has changed)
Based on the extrodinary lack of information I could find on Google that could even confirm this in part, as well as conflicting articles actually acting as an aid advising American company owners on how to go about looking at buying a Japanese company, I'd say that this information is either a relic of the past, or bs all around.
 
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Foxi4

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GC: RE Zero, RERemake.

Post Nintendo: RE 5 and RE 6.

No, thank you.

I don't know what people still think that Nintendo puts rainbows and cute mushrooms in every game. Look at Bayonetta, TLS, Xenoblade, Madworld, etc.

Btw, I'll give them 2 dollars for the company. Is it enough?
Good job not reading the thread and presenting a 10+ year old example to prove your point in 2014. :)

Bayonnetta isn't out yet so you don't really know if it was made PC or not, I'll give you credit for Madworld though. I guess we'll see - I'd rather if Capcom stayed multiplatform.
 

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Good job not reading the thread and presenting a 10+ year old example to prove your point in 2014. :)

Bayonnetta isn't out yet so you don't really know if it was made PC or not, I'll give you credit for Madworld though. I guess we'll see - I'd rather if Capcom stayed multiplatform.
I remember someone (either Miyamoto or the other dude from Sega) said that Madworld was just an experiment, that's why it's the only real example of gruesome game for the Wii.
 

Guild McCommunist

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I remember someone (either Miyamoto or the other dude from Sega) said that Madworld was just an experiment, that's why it's the only real example of gruesome game for the Wii.


Aaaand it flopped and we basically saw no more mature titles on the Wii after that minus like... Call of Duty.

Mature games continually flopped on the Wii, the only ones that did decent were the Call of Duty titles.

Maybe Nintendo is a bit more open to having diversity on their system but the audience certainly didn't.
 

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I remember someone (either Miyamoto or the other dude from Sega) said that Madworld was just an experiment, that's why it's the only real example of gruesome game for the Wii.
Well, there's also No More Heroes, but that was bastardized in some regions. Some Resident Evil games were released on the Wii too, it's not completely devoid of adult-oriented games.
 
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FAST6191

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but we've already seen what happens when Microsoft takes over what was once a pretty good game development company.

I went through MS' list of stakes, mergers and acquisitions.

FASA, later made mechwarrior and some other mech games. Now I dislike most mech games but they have their fans.
Bungie, almost vapourware Apple dev to making Halo.
Rare, then floundering Nintendo captive dev to some half interesting things at least. Viva pinata might not be the next perfect dark (though they did make the definitive version of the one that first appeared on the N64)
Lionhead. Whether that was to get Peter Molyneux or not remains to be debated. Anyway black and white and Fable to... well sequels to those games. Personally I am not a fan of any of them but that might just be me.

They also nabbed a controller company, right about the time their sidewinder got good and they presumably went on to make the original xbox controller (the s version was good) and even later the 360 controller. Though that last one might be a stretch as more of that seems to have come from their mouse/keyboard/input devices division.

So far that seems a better track record, percentage wise anyway, than EA, Square or possibly even Ubisoft (I have not gone through theirs). Speaking of EA though Microsoft also sold off one of their joint ventures to EA (was then a Dreamworks studio, one that did technically make medal of honor). They later went on to make GoldenEye: Rogue Agent, Medal of Honor sequels, some command and conquer sequels and Boom Blox.
Edit. Forgot to mention MS game studios too. They do some good stuff.
 

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Good job not reading the thread and presenting a 10+ year old example to prove your point in 2014. :)

Bayonnetta isn't out yet so you don't really know if it was made PC or not, I'll give you credit for Madworld though. I guess we'll see - I'd rather if Capcom stayed multiplatform.

What did I miss?

btw, chill man, we're cool now.

WATER UNDER THE BRIDGE

And I don't think RE6 can be categorized as an adult game. It's just a bunch of explosions and zombie shooting with a very stupid plot (probably written by the same guys that did Lost). On the other hand, playing Super Mario Galaxy (the game with cute mushrooms and rainbows) it's super adult. It takes a man to admit he can enjoy the level of emotional satisfaction that game offers.
 

Foxi4

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What did I miss?

btw, chill man, we're cool now.

WATER UNDER THE BRIDGE

And I don't think RE6 can be categorized as an adult game. It's just a bunch of explosions and zombie shooting with a very stupid plot (probably written by the same guys that did Lost). On the other hand, playing Super Mario Galaxy (the game with cute mushrooms and rainbows) it's super adult. It takes a man to admit he can enjoy the level of emotional satisfaction that game offers.
I wouldn't necessarily blame the quality of RE5/6 on which platforms the games were released for, rather on the fact that creativity simply dried out in numerous Capcom offices - good games from Capcom are few and far between these days.
 

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I wouldn't be surprised if Microsoft bought Capcom. I wouldn't even be mad either. Not sure about Sony. They seem content with their current studios, they also recently opened a new studio too.
 

Foxi4

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I wouldn't be surprised if Microsoft bought Capcom. I wouldn't even be mad either. Not sure about Sony. They seem content with their current studios, they also recently opened a new studio too.
Essentially Microsoft obtaining Capcom would equal a barrage of Dead Rising titles and negligence of almost everything else while Sony obtaining Capcom would mean the end of Monster Hunter on Nintendo platforms (or rather, on the 3DS, since MH4 isn't coming to the Wii U anyways). In both cases, everybody loses, so it's best if SEGA or some other third-party bids on Capcom.
 

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I wouldn't necessarily blame the quality of RE5/6 on which platforms the games were released for, rather on the fact that creativity simply dried out in numerous Capcom offices - good games from Capcom are few and far between these days.

I'm not blaming the quality on the platform. Of course it's Crapcom's fault.

But Nintendo had something to do with RE0 and RE Remake being released on their console. It's not like Capcom approached them... much less with the poor sales of the Gamecube at that time. So saying Nintendo will kill those IPs/ruin the maturity of the games is not entirely true.

Btw, look at that new Wii U game that's similar to Madworld. Looks super cheap but it's "mature".
 

Foxi4

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I'm not blaming the quality on the platform. Of course it's Crapcom's fault.

But Nintendo had something to do with RE0 and RE Remake being released on their console. It's not like Capcom approached them... much less with the poor sales of the Gamecube at that time. So saying Nintendo will kill those IPs/ruin the maturity of the games is not entirely true.
Nintendo secured the exclusivity of those titles on their platform in an attempt to raise sales within the core sector - something they should be doing with third-parties now but don't seem to be in a hurry about it. It's thanks to games like RE:Remake and MGS:Twin Snakes that the Gamecube wasn't a complete waste of time, first-party titles aside.
 

AceWarhead

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It seems like the people who want Nintendo to buy Capcom are rather selfish.
I don't see anything good coming out of such an acquisition. In fact, any sort of 1st party buying them out would be bad.
Like many others have said, a 3rd party acquisition would be ideal.
 

Foxi4

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Anyone but EA that is, they would ruin the IPs.
Everyone keeps saying that and yet EA's doing perfectly fine and they're releasing fantastic games like Battlefield, Dragon Age, Need for Speed and their popular range of sports titles. You can rag on their customer service and business practicess, not really on their games.
 

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